Gas Mask: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Clothing|Headwear|Masks}} | ||
{{Page version|41.65}} | |||
{{Infobox | {{Reupload|Missing 3D Model}} | ||
| | {{Infobox item | ||
| | |name=Gas Mask | ||
|icon=GasMask.png | |||
|icon_name=Gas Mask | |||
| | |||
<!-- General --> | <!-- General --> | ||
| category = Clothing | |category=Clothing | ||
| weight = 1.0 | |weight=1.0 | ||
| | |equipped=MaskEyes | ||
|insulation=0.75 | |||
| insulation = 0.75 | |wind_resistance=0.60 | ||
| wind_resistance = 0.60 | |water_resistance=1.0 | ||
| water_resistance = 1.0 | |||
<!-- Technical details --> | <!-- Technical details --> | ||
| | |item_id=Base.Hat_GasMask | ||
}} | }} | ||
A '''Gas Mask''' is a face mask. | A '''Gas Mask''' is a face mask. | ||
Line 25: | Line 22: | ||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Hat_GasMask|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Hat_GasMask distribution | |||
<span class="mw-customtoggle-togglebox-Hat_GasMask" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Hat_GasMask"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| Bag_ALICEpack_Army | |||
| {{ll|Bag_ALICEpack_Army}} | |||
| 0.71% | |||
|- | |||
| Bag_Military | |||
| {{ll|Bag_Military}} | |||
| 0.71% | |||
|- | |||
| SafehouseLoot | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| SafehouseLoot | |||
| {{ll|dresser}} | |||
| 10.78% | |||
|- | |||
| SafehouseLoot | |||
| {{ll|wardrobe}} | |||
| 10.78% | |||
|- | |||
| all | |||
| {{ll|locker}} | |||
| 10.78% | |||
|- | |||
| all | |||
| {{ll|militarycrate}} | |||
| 10.78% | |||
|- | |||
| all | |||
| {{ll|militarylocker}} | |||
| 10.78% | |||
|- | |||
| armystorage | |||
| {{ll|locker}} | |||
| 10.78% | |||
|- | |||
| armysurplus | |||
| {{ll|counter}} | |||
| 10.78% | |||
|- | |||
| bathroom | |||
| {{ll|locker}} | |||
| 2.81% | |||
|- | |||
| bedroom | |||
| {{ll|locker}} | |||
| 10.78% | |||
|- | |||
| changeroom | |||
| {{ll|locker}} | |||
| 2.81% | |||
|- | |||
| druglab | |||
| {{ll|counter}} | |||
| 10.78% | |||
|- | |||
| druglab | |||
| {{ll|overhead}} | |||
| 10.78% | |||
|- | |||
| firestorage | |||
| {{ll|metal_shelves}} | |||
| 10.78% | |||
|- | |||
| garagestorage | |||
| {{ll|locker}} | |||
| 2.81% | |||
|- | |||
| laboratory | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| laboratory | |||
| {{ll|desk}} | |||
| 10.78% | |||
|- | |||
| laboratory | |||
| {{ll|metal_shelves}} | |||
| 10.78% | |||
|- | |||
| morgue | |||
| {{ll|metal_shelves}} | |||
| 10.78% | |||
|- | |||
| pawnshop | |||
| {{ll|counter}} | |||
| 10.78% | |||
|- | |||
| pawnshop | |||
| {{ll|metal_shelves}} | |||
| 10.78% | |||
|- | |||
| pawnshop | |||
| {{ll|shelves}} | |||
| 10.78% | |||
|- | |||
| pawnshopoffice | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| pawnshopoffice | |||
| {{ll|locker}} | |||
| 10.78% | |||
|- | |||
| pawnshopoffice | |||
| {{ll|metal_shelves}} | |||
| 10.78% | |||
|- | |||
| pawnshopstorage | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| pawnshopstorage | |||
| {{ll|locker}} | |||
| 10.78% | |||
|- | |||
| pawnshopstorage | |||
| {{ll|metal_shelves}} | |||
| 10.78% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Fire | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Hat_GasMask" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Hat_GasMask|41.78.16--> | |||
Gas masks can be found on firefighter [[zombie]]s, military zombies and survivor zombies. | Gas masks can be found on firefighter [[zombie]]s, military zombies and survivor zombies. | ||
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==Trivia== | ==Trivia== | ||
*Gas masks don't protect the wearer from the toxic fumes from [[generator]]s placed indoors. | *Gas masks don't protect the wearer from the toxic fumes from [[generator]]s placed indoors. | ||
*and the smell of several zombie corpses next to each other. | |||
*They also lower search radius when worn | |||
==Code== | |||
{{CodeBox| | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 630 | |||
| source = clothing_hats.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Hat_GasMask | |||
{ | |||
DisplayCategory = Accessory, | |||
Type = Clothing, | |||
DisplayName = Gas Mask, | |||
ClothingItem = Hat_GasMask, | |||
BodyLocation = MaskEyes, | |||
Icon = GasMask, | |||
CanHaveHoles = false, | |||
BloodLocation = Head, | |||
Insulation = 0.75, | |||
WindResistance = 0.60, | |||
WaterResistance = 1.0, | |||
Tags = GasMask, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
{{Navbox | {{Navbox items|headwear}} |
Latest revision as of 10:04, 2 May 2024
A Gas Mask is a face mask.
Usage
Gas masks provide a significant amount of insulation and wind resistance, and the maximum amount of water resistance.
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
Bag_ALICEpack_Army | Bag_ALICEpack_Army | 0.71% |
Bag_Military | Bag_Military | 0.71% |
SafehouseLoot | crate | 10.78% |
SafehouseLoot | dresser | 10.78% |
SafehouseLoot | wardrobe | 10.78% |
all | locker | 10.78% |
all | militarycrate | 10.78% |
all | militarylocker | 10.78% |
armystorage | locker | 10.78% |
armysurplus | counter | 10.78% |
bathroom | locker | 2.81% |
bedroom | locker | 10.78% |
changeroom | locker | 2.81% |
druglab | counter | 10.78% |
druglab | overhead | 10.78% |
firestorage | metal_shelves | 10.78% |
garagestorage | locker | 2.81% |
laboratory | crate | 10.78% |
laboratory | desk | 10.78% |
laboratory | metal_shelves | 10.78% |
morgue | metal_shelves | 10.78% |
pawnshop | counter | 10.78% |
pawnshop | metal_shelves | 10.78% |
pawnshop | shelves | 10.78% |
pawnshopoffice | crate | 10.78% |
pawnshopoffice | locker | 10.78% |
pawnshopoffice | metal_shelves | 10.78% |
pawnshopstorage | crate | 10.78% |
pawnshopstorage | locker | 10.78% |
pawnshopstorage | metal_shelves | 10.78% |
Gas masks can be found on firefighter zombies, military zombies and survivor zombies.
Body location
|
Trivia
- Gas masks don't protect the wearer from the toxic fumes from generators placed indoors.
- and the smell of several zombie corpses next to each other.
- They also lower search radius when worn
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt
item Hat_GasMask
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Gas Mask,
ClothingItem = Hat_GasMask,
BodyLocation = MaskEyes,
Icon = GasMask,
CanHaveHoles = false,
BloodLocation = Head,
Insulation = 0.75,
WindResistance = 0.60,
WaterResistance = 1.0,
Tags = GasMask,
}