Jar: Difference between revisions
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|item_id=Base.EmptyJar<br>Base.JarLid<br>Base.BoxOfJars | |item_id=Base.EmptyJar<br>Base.JarLid<br>Base.BoxOfJars | ||
}} | }} | ||
{{Quote|text=Can be used to pickle food. Requires jar lid.|author=In-game tooltip}} | {{Quote|text=Can be used to pickle food. Requires jar lid.|author=In-game tooltip}} | ||
A '''jar''' is a tool used in [[cooking]]. | A '''jar''' is a tool used in [[cooking]]. | ||
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! style="width: 3.2em;" | Chance | ! style="width: 3.2em;" | Chance | ||
|- | |- | ||
|all | |all | ||
|[[other]] | |[[other]] | ||
|1 | |1 | ||
|0.01 | |0.01 | ||
|- | |- | ||
|bedroom | |bedroom | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|4 | |4 | ||
|- | |- | ||
|closet | |closet | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|1 | |1 | ||
|- | |- | ||
|empty | |empty | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|0.01 | |0.01 | ||
|- | |- | ||
|gardenstore | |gardenstore | ||
|[[counter]] | |[[counter]] | ||
|4 | |4 | ||
|1 | |1 | ||
|- | |- | ||
|kitchen | |kitchen | ||
|[[counter]] | |[[counter]] | ||
|4 | |4 | ||
|0.5 | |0.5 | ||
|} | |} | ||
Line 111: | Line 110: | ||
SurvivalGear = TRUE, | SurvivalGear = TRUE, | ||
WorldStaticModel = EmptyJar, | WorldStaticModel = EmptyJar, | ||
} | } | ||
}} | }} | ||
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SurvivalGear = TRUE, | SurvivalGear = TRUE, | ||
WorldStaticModel = LidJar, | WorldStaticModel = LidJar, | ||
} | } | ||
}} | }} | ||
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SurvivalGear = TRUE, | SurvivalGear = TRUE, | ||
WorldStaticModel = BoxOfJars, | WorldStaticModel = BoxOfJars, | ||
} | } | ||
}} | }} | ||
}} | }} |
Revision as of 09:23, 14 April 2024
Base.JarLid
Base.BoxOfJars
A jar is a tool used in cooking.
Usage
An empty jar, along with a jar lid, can be used to pickle certain foods, preserving them for a much longer time. Box or jars can be unpacked for 6 jars. Jarred food is fresh for 60 days and stale for another 30 days.
After jarring, it is necessary to cook the jar of food in a heat source. Otherwise, the food will rot as fast as if it were not jarred.
Upon opening a jar, the empty jar and vegetables are returned to the character. The jar lid is not reusable.
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Empty Jar ×6 |
Box of Jars ×1 | none | none | none | none |
Cooking
- Main article: Cooking
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Jar of Bell Peppers |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Bell Pepper ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Broccoli |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Broccoli ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Cabbage |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Cabbage ×3 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Carrots |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Carrots ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Eggplants |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Eggplant ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Leeks |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Leek ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Potatoes |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Potato ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Radishes |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Radish ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Tomatoes |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Tomato ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | other | 1 | 0.01 |
bedroom | crate | 4 | 4 |
closet | crate | 4 | 1 |
empty | crate | 4 | 0.01 |
gardenstore | counter | 4 | 1 |
kitchen | counter | 4 | 0.5 |
Code
EmptyJar
Source: ProjectZomboid\media\scripts\newitems.txt
item EmptyJar
{
DisplayCategory = Cooking,
Type = Normal,
DisplayName = Empty Jar,
Icon = JarEmpty2,
Weight = 0.2,
Tooltip = Tooltip_Jar,
SurvivalGear = TRUE,
WorldStaticModel = EmptyJar,
}
JarLid
Source: ProjectZomboid\media\scripts\newitems.txt
item JarLid
{
DisplayCategory = Cooking,
Type = Normal,
DisplayName = Jar Lid,
Icon = JarLid,
Weight = 0.1,
MetalValue = 10,
SurvivalGear = TRUE,
WorldStaticModel = LidJar,
}
BoxOfJars
Source: ProjectZomboid\media\scripts\newitems.txt
item BoxOfJars
{
DisplayCategory = Material,
DisplayCategory = Cooking,
Weight = 1.8,
Type = Normal,
DisplayName = Box of Jars,
Icon = JarBox,
SurvivalGear = TRUE,
WorldStaticModel = BoxOfJars,
}