Jar: Difference between revisions
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{{Infobox item | {{Infobox item | ||
|name=Empty Jar | |name=Empty Jar | ||
|model=JarEmpty_Model.png | |model=JarEmpty_Model.png | ||
|icon=JarEmpty2.png | |icon=JarEmpty2.png | ||
Line 19: | Line 17: | ||
|item_id=Base.EmptyJar<br>Base.JarLid<br>Base.BoxOfJars | |item_id=Base.EmptyJar<br>Base.JarLid<br>Base.BoxOfJars | ||
}} | }} | ||
{{Quote|text=Can be used to pickle food. Requires jar lid.|author=In-game tooltip}} | {{Quote|text=Can be used to pickle food. Requires jar lid.|author=In-game tooltip}} | ||
A '''jar''' is a tool used in [[cooking]]. | A '''jar''' is a tool used in [[cooking]]. | ||
Line 31: | Line 28: | ||
==Crafting== | ==Crafting== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|empty_jar | |||
}} | |||
===Cooking=== | ===Cooking=== | ||
{{Main|Cooking}} | {{Main|Cooking}} | ||
{{Crafting | {{Crafting/sandbox2 | ||
|jar_of_bell_peppers | |||
|jar_of_broccoli | |||
|jar_of_cabbage | |||
|jar_of_carrots | |||
|jar_of_eggplants | |||
|jar_of_leeks | |||
|jar_of_potatoes | |||
|jar_of_red_radishes | |||
|jar_of_tomatoes | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | The loot distributions can be found in the table(s) below. | ||
{ | <!--BOT FLAG|EmptyJar|41.78.16--> | ||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>EmptyJar distribution | |||
<span class="mw-customtoggle-togglebox-EmptyJar" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-EmptyJar"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
|- | {| class="wikitable theme-red" style="margin-right:15px; width:95%;" | ||
|all | |+ {{ll|Containers}} | ||
| | ! Building / Room | ||
|1 | ! Container | ||
|0. | ! Rolls | ||
|- | ! Chance | ||
|bedroom | |- | ||
| | | all | ||
|4 | | {{ll|other}} | ||
|4 | | 1 | ||
|- | | 0.5 | ||
|closet | |- | ||
| | | bedroom | ||
|4 | | {{ll|crate}} | ||
| | | 4 | ||
|- | | 10.0 | ||
| | |- | ||
| | | bedroom | ||
|4 | | {{ll|crate}} | ||
|0 | | 4 | ||
|- | | 20.0 | ||
| | |- | ||
| | | bedroom | ||
|4 | | {{ll|crate}} | ||
| | | 1 | ||
|- | | 1.0 | ||
|kitchen | |- | ||
| | | closet | ||
|4 | | {{ll|crate}} | ||
|0 | | 4 | ||
|} | | 20.0 | ||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| empty | |||
| {{ll|crate}} | |||
| 4 | |||
| 0.5 | |||
|- | |||
| kitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 8.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-EmptyJar" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|EmptyJar|41.78.16--> | |||
==Code== | ==Code== | ||
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SurvivalGear = TRUE, | SurvivalGear = TRUE, | ||
WorldStaticModel = EmptyJar, | WorldStaticModel = EmptyJar, | ||
} | } | ||
}} | }} | ||
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SurvivalGear = TRUE, | SurvivalGear = TRUE, | ||
WorldStaticModel = LidJar, | WorldStaticModel = LidJar, | ||
} | } | ||
}} | }} | ||
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SurvivalGear = TRUE, | SurvivalGear = TRUE, | ||
WorldStaticModel = BoxOfJars, | WorldStaticModel = BoxOfJars, | ||
} | } | ||
}} | }} | ||
}} | }} | ||
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*[[Items#Food preservation|Food preservation]] | *[[Items#Food preservation|Food preservation]] | ||
{{Navbox | {{Navbox items|tools}} | ||
[[Category:Tools]] | [[Category:Tools]] |
Revision as of 15:49, 24 April 2024
Base.JarLid
Base.BoxOfJars
A jar is a tool used in cooking.
Usage
An empty jar, along with a jar lid, can be used to pickle certain foods, preserving them for a much longer time. Box or jars can be unpacked for 6 jars. Jarred food is fresh for 60 days and stale for another 30 days.
After jarring, it is necessary to cook the jar of food in a heat source. Otherwise, the food will rot as fast as if it were not jarred.
Upon opening a jar, the empty jar and vegetables are returned to the character. The jar lid is not reusable.
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Empty Jar ×6 |
Box of Jars ×1 | none | none | none | none |
Cooking
- Main article: Cooking
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Jar of Bell Peppers |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Bell Pepper ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Broccoli |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Broccoli ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Cabbage |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Cabbage ×3 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Carrots |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Carrots ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Eggplants |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Eggplant ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Leeks |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Leek ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Potatoes |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Potato ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Radishes |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Radish ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Jar of Tomatoes |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Tomato ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Distribution
The loot distributions can be found in the table(s) below.
Code
EmptyJar
Source: ProjectZomboid\media\scripts\newitems.txt
item EmptyJar
{
DisplayCategory = Cooking,
Type = Normal,
DisplayName = Empty Jar,
Icon = JarEmpty2,
Weight = 0.2,
Tooltip = Tooltip_Jar,
SurvivalGear = TRUE,
WorldStaticModel = EmptyJar,
}
JarLid
Source: ProjectZomboid\media\scripts\newitems.txt
item JarLid
{
DisplayCategory = Cooking,
Type = Normal,
DisplayName = Jar Lid,
Icon = JarLid,
Weight = 0.1,
MetalValue = 10,
SurvivalGear = TRUE,
WorldStaticModel = LidJar,
}
BoxOfJars
Source: ProjectZomboid\media\scripts\newitems.txt
item BoxOfJars
{
DisplayCategory = Material,
DisplayCategory = Cooking,
Weight = 1.8,
Type = Normal,
DisplayName = Box of Jars,
Icon = JarBox,
SurvivalGear = TRUE,
WorldStaticModel = BoxOfJars,
}