Leather Jacket: Difference between revisions

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<!-- COMMENT: This section is for the language bar. The language bar is used for linking translations of the same page into different languages.
{{Header|Project Zomboid|Items|Clothing|Tops|Jackets}}
-->{{languages}}<!-- COMMENT: The header format can be seen in the header template with a working explanation. The header connects categories and Version no. PLEASE ENTER THE VERSION AND INCREMENT No. WHEN YOU MAKE A PAGE. It helps everyone else know how old the page is versionwise -->
{{Page version|41.56}}
{{header|The Game World|Items|Clothing|version=Version 41|incver=56}}
{{Infobox item
<!-- COMMENT: Here is the infobox for the clothing. This is a quick lookup for the item's stats. For more information, see: https://pzwiki.net/wiki/Template:Infobox_clothing
|name=Leather Jacket
-->{{Infobox clothing
|model=Jacket_Leather_Model.png
| display_name = Leather Jacket
|icon=JacketBlack.png
| name_colour = Clothing
|icon_name=Leather Jacket
| name_text_colour = Clothing
| image =
| image_width = 300px
| alternate_image = JacketBlack.png
| alternate_name = Leather Jacket
| alternate_link =
| alternate_image2 =
| alternate_name2 =
| alternate_link2 =
| alternate_image3 =
| alternate_name3 =
| alternate_link3 =
| alternate_image4 =
| alternate_name4 =
| alternate_link4 =
| alternate_image5 =
| alternate_name5 =
| alternate_link5 =
| alternate_image6 =
| alternate_name6 =
| alternate_link6 =
| alternate_image7 =
| alternate_name7 =
| alternate_link7 =
<!-- General -->
<!-- General -->
| category = Clothing
|category=Clothing
| weight = 2.0
|weight=2.0
| body_location = Jacket
|equipped=Jacket
| condition =
|material=Leather
| fabric = Leather
|run_speed=0.93
| capacity =
|combat_speed=0.97
| weight_reduction =
|scratch_defense=40
| attachments_provided =
|bite_defense=20
<!-- Speed -->
|neck_protection=0.5
| run_speed = 0.93
|insulation=0.40
| combat_speed = 0.97
|wind_resistance=0.6
<!-- Protection -->
|water_resistance=0.4
| scratch_defense = 40
| bite_defense = 20
| neck_protection = 0.5
<!-- Insulation -->
| insulation = 0.40
| wind_resistance = 0.6
| water_resistance = 0.4
<!-- Technical details -->
<!-- Technical details -->
| class_name = Base.Jacket_Black
|item_id=Base.Jacket_Black
}}<!--
}}
COMMENT: include a very brief introduction to the item
The '''leather jacket''' is a leather version of the normal [[jacket]].
-->The '''leather jacket''' is a leather version of the normal [[Jacket]].


__TOC__
==Usage==
<!--Comment: This is where the 'Table Of Contents' will go if it is needed-->
===Pros and cons===
{{Pros-cons
|pros1 = Common around the map.
|pros2 = Strong bite and scratch resistance.
|pros3 = Provides protection against weather.
|cons1 = Can't be used to craft [[Ripped Sheets|ripped sheets]] or [[Sheet Rope|sheet rope]].
|cons2 = Slows down movement and combat speed slightly.
}}


==Usage==
===Recipes===
<!--Comment: This section contains how the item can be used. This may include crafting, adding attachments (belts), storage space, or another functionality, such as being able to raise and lower the hood of some jackets. -->
Leather jackets can be torn into [[Leather Strips|leather strips]] with the help of [[scissors]], which can then be used as a makeshift [[bandage]]. However, due to the easy availability of [[Ripped Sheets|ripped sheets]], leather strips are best used in non-emergency situations as [[tailoring]] material to reinforce other items.
===Pros and Cons===
{{Crafting/sandbox2
{{pros-cons
|leather_strips
<!-- #PROS# - below this line -->
|pros1 = Common around the map
|pros2 = Strong bite and scratch resistance
|pros3 = Provides protection against weather
<!-- #CONS# - below this line -->
|cons1 = Can't be used to craft [[Ripped Sheets|ripped sheets]] or [[sheet rope]]
|cons2 = Slightly penalized on run speed and combat speed
}}
}}


== Item Distribution ==
==Body location==
<!--Comment: The locations this item can be found should be placed here. Spawn locations can be found in the distribution.lua, ProceduralDistributions.lua and vehicledistribution.lua files. -->
{{Body location|body_location=Jacket}}
 
==Distribution==
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|Jacket_Black|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>Jacket_Black distribution
        <span class="mw-customtoggle-togglebox-Jacket_Black" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Jacket_Black">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | BandPractice
    | {{ll|crate}}
    | 15.1%
    |-
    | BandPractice
    | {{ll|metal_shelves}}
    | 15.1%
    |-
    | SafehouseLoot
    | {{ll|crate}}
    | 10.78%
    |-
    | SafehouseLoot
    | {{ll|dresser}}
    | 10.78%
    |-
    | SafehouseLoot
    | {{ll|wardrobe}}
    | 10.78%
    |-
    | all
    | {{ll|clothingrack}}
    | 6.29%
    |-
    | all
    | {{ll|locker}}
    | 2.81%
    |-
    | all
    | {{ll|wardrobe}}
    | 2.81%
    |-
    | bandlivingroom
    | {{ll|locker}}
    | 15.1%
    |-
    | bandmerch
    | {{ll|clothingrack}}
    | 23.28%
    |-
    | bandmerch
    | {{ll|clothingrack}}
    | 41.14%
    |-
    | bandmerch
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | bandmerch
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | bedroom
    | {{ll|crate}}
    | 0.77%
    |-
    | bedroom
    | {{ll|crate}}
    | 15.1%
    |-
    | bedroom
    | {{ll|wardrobe}}
    | 2.81%
    |-
    | closet
    | {{ll|crate}}
    | 0.77%
    |-
    | closet
    | {{ll|crate}}
    | 15.1%
    |-
    | closet
    | {{ll|metal_shelves}}
    | 2.81%
    |-
    | clothingstorage
    | {{ll|clothingrack}}
    | 6.29%
    |-
    | clothingstorage
    | {{ll|crate}}
    | 6.29%
    |-
    | clothingstore
    | {{ll|clothingrack}}
    | 6.29%
    |-
    | clothingstore
    | {{ll|crate}}
    | 6.29%
    |-
    | departmentstorage
    | {{ll|crate}}
    | 6.29%
    |-
    | garagestorage
    | {{ll|crate}}
    | 0.77%
    |-
    | garagestorage
    | {{ll|crate}}
    | 15.1%
    |-
    | leatherclothesstore
    | {{ll|clothingrack}}
    | 19.27%
    |-
    | livingroom
    | {{ll|wardrobe}}
    | 2.81%
    |-
    | pawnshop
    | {{ll|clothingrack}}
    | 6.29%
    |-
    | pawnshop
    | {{ll|crate}}
    | 6.29%
    |-
    | pawnshop
    | {{ll|metal_shelves}}
    | 6.29%
    |-
    | shoestore
    | {{ll|clothingrack}}
    | 6.29%
    |-
    | storageunit
    | {{ll|crate}}
    | 0.77%
    |-
    | storageunit
    | {{ll|crate}}
    | 15.1%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 0.77%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 15.1%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
    |-
    | Clothing
    | {{ll|Truck Bed}}
    | 2.1%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Jacket_Black" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Jacket_Black|41.78.16-->


===Buildings===
===Buildings===
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Zombie civilians will sometimes be wearing leather jackets.
Zombie civilians will sometimes be wearing leather jackets.


== Code ==
==Code==
<!--Comment: all the code related to the item found in txt files should be placed here-->
{{CodeBox
<!--COMMENT: Current location of Code in directory for updating purposes. Example below shows how to lay it out. ''''' is for bold italic.-->
| {{CodeSnip
'''''From clothing_jacket.txt (Project Zomboid directory/media/scripts/clothing)'''''
  | lang = java
 
  | line = true
<!--COMMENT: Be sure to include this "Retrieved" template, filling in the version of the game the code was retrieved.-->
  | start = 237
{{Retrieved|version=41|incver=56}}
  | source = clothing_jacket.txt
<pre>  item Jacket_Black
  | retrieved = true
  | version = 41.78.16
  | code =
item Jacket_Black
     {
     {
        DisplayCategory = Clothing,
         Type = Clothing,
         Type = Clothing,
         DisplayName = Leather Jacket,
         DisplayName = Leather Jacket,
Line 108: Line 259:
         WorldStaticModel = JacketCoat_Ground,
         WorldStaticModel = JacketCoat_Ground,
     }
     }
</pre>
}}
}}


==See also==
==See also==
<!--COMMENT: Location of links to relevant guides or other pages that may not have been mentioned on this page but still relate to the item in some way. -->
*[[Jacket]]
*[[Jacket]]
*[[Leather Jacket (Long)]]
*[[Leather Jacket (long)]]
{{Navbox clothing}}


<!--COMMENT: Categories that aren't mentioned in the header should go here. E.g. Welder Mask uses [[Category:Construction]] -->
{{Navbox items|tops}}

Latest revision as of 19:22, 30 April 2024

Project ZomboidItemsClothingTopsJacketsLeather Jacket
Spiffo controlyourself.png
This page was last updated for an older version (41.56).
The current stable version is 41.78.16, released 2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]
Please update the version after updating the page.
Leather Jacket
Jacket Leather Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
2.0
Equipped
Jacket
Properties
Material
Leather
Run speed
93% (disabled)
Combat speed
97%
Scratch defence
40%
Bite defence
20%
Neck protection
50%
Insulation
40%
Wind resistance
60%
Water resistance
40%
Technical
Item ID
Base.Jacket_Black

The leather jacket is a leather version of the normal jacket.

Usage

Pros and cons

Pros Cons
  • Common around the map.
  • Strong bite and scratch resistance.
  • Provides protection against weather.

Recipes

Leather jackets can be torn into leather strips with the help of scissors, which can then be used as a makeshift bandage. However, due to the easy availability of ripped sheets, leather strips are best used in non-emergency situations as tailoring material to reinforce other items.

Product Ingredients Tools Requirements Workstation XP
LeatherStrips.png
Leather Strips
JacketBlack.png Clothing (Leather) ×1 Scissors.png
Scissors
none none none

Body location

Protection Jacket.png
  • Neck
  • Upper Torso
  • Lower Torso
  • Upper Arms
  • Forearms

Distribution

The loot distributions can be found in the table(s) below.

Jacket_Black distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
BandPractice crate 15.1%
BandPractice metal_shelves 15.1%
SafehouseLoot crate 10.78%
SafehouseLoot dresser 10.78%
SafehouseLoot wardrobe 10.78%
all clothingrack 6.29%
all locker 2.81%
all wardrobe 2.81%
bandlivingroom locker 15.1%
bandmerch clothingrack 23.28%
bandmerch clothingrack 41.14%
bandmerch metal_shelves 23.28%
bandmerch metal_shelves 41.14%
bedroom crate 0.77%
bedroom crate 15.1%
bedroom wardrobe 2.81%
closet crate 0.77%
closet crate 15.1%
closet metal_shelves 2.81%
clothingstorage clothingrack 6.29%
clothingstorage crate 6.29%
clothingstore clothingrack 6.29%
clothingstore crate 6.29%
departmentstorage crate 6.29%
garagestorage crate 0.77%
garagestorage crate 15.1%
leatherclothesstore clothingrack 19.27%
livingroom wardrobe 2.81%
pawnshop clothingrack 6.29%
pawnshop crate 6.29%
pawnshop metal_shelves 6.29%
shoestore clothingrack 6.29%
storageunit crate 0.77%
storageunit crate 15.1%
storageunit metal_shelves 0.77%
storageunit metal_shelves 15.1%
Vehicles
Type Container Effective chance
Clothing Trunk 2.1%

Buildings

The leather jacket can often be found in clothes stores and houses around the map.

NPCs

Zombie civilians will sometimes be wearing leather jackets.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt

Retrieved: Build 41.78.16
item Jacket_Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Leather Jacket,
        ClothingItem = Jacket_Black,
        BodyLocation = Jacket,
        Icon = JacketBlack,
        BloodLocation = Jacket,
        RunSpeedModifier = 0.95,
        CombatSpeedModifier = 0.97,
        BiteDefense = 20,
        ScratchDefense = 40,
        NeckProtectionModifier = 0.5,
        Insulation = 0.40,
        WindResistance = 0.6,
        FabricType = Leather,
        WaterResistance = 0.4,
        Weight = 2,
        WorldStaticModel = JacketCoat_Ground,
    }

See also