Leather Jacket: Difference between revisions
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{{Header|Project Zomboid|Items|Clothing|Tops|Jackets}} | |||
{{Page version|41.56}} | |||
{{Infobox item | |||
|name=Leather Jacket | |||
|model=Jacket_Leather_Model.png | |||
| | |icon=JacketBlack.png | ||
| | |icon_name=Leather Jacket | ||
| | |||
| | |||
<!-- General --> | <!-- General --> | ||
| category = Clothing | |category=Clothing | ||
| weight = 2.0 | |weight=2.0 | ||
| | |equipped=Jacket | ||
| | |material=Leather | ||
|run_speed=0.93 | |||
|combat_speed=0.97 | |||
|scratch_defense=40 | |||
|bite_defense=20 | |||
|neck_protection=0.5 | |||
| run_speed = 0.93 | |insulation=0.40 | ||
| combat_speed = 0.97 | |wind_resistance=0.6 | ||
|water_resistance=0.4 | |||
| scratch_defense = 40 | |||
| bite_defense = 20 | |||
| neck_protection = 0.5 | |||
| insulation = 0.40 | |||
| wind_resistance = 0.6 | |||
| water_resistance = 0.4 | |||
<!-- Technical details --> | <!-- Technical details --> | ||
| | |item_id=Base.Jacket_Black | ||
}} | }} | ||
The '''leather jacket''' is a leather version of the normal [[jacket]]. | |||
==Usage== | |||
===Pros and cons=== | |||
{{Pros-cons | |||
|pros1 = Common around the map. | |||
|pros2 = Strong bite and scratch resistance. | |||
|pros3 = Provides protection against weather. | |||
|cons1 = Can't be used to craft [[Ripped Sheets|ripped sheets]] or [[Sheet Rope|sheet rope]]. | |||
|cons2 = Slows down movement and combat speed slightly. | |||
}} | |||
== | ===Recipes=== | ||
Leather jackets can be torn into [[Leather Strips|leather strips]] with the help of [[scissors]], which can then be used as a makeshift [[bandage]]. However, due to the easy availability of [[Ripped Sheets|ripped sheets]], leather strips are best used in non-emergency situations as [[tailoring]] material to reinforce other items. | |||
{{Crafting/sandbox2 | |||
|leather_strips | |||
| | |||
}} | }} | ||
== | ==Body location== | ||
<!-- | {{Body location|body_location=Jacket}} | ||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Jacket_Black|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Jacket_Black distribution | |||
<span class="mw-customtoggle-togglebox-Jacket_Black" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Jacket_Black"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| BandPractice | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| BandPractice | |||
| {{ll|metal_shelves}} | |||
| 15.1% | |||
|- | |||
| SafehouseLoot | |||
| {{ll|crate}} | |||
| 10.78% | |||
|- | |||
| SafehouseLoot | |||
| {{ll|dresser}} | |||
| 10.78% | |||
|- | |||
| SafehouseLoot | |||
| {{ll|wardrobe}} | |||
| 10.78% | |||
|- | |||
| all | |||
| {{ll|clothingrack}} | |||
| 6.29% | |||
|- | |||
| all | |||
| {{ll|locker}} | |||
| 2.81% | |||
|- | |||
| all | |||
| {{ll|wardrobe}} | |||
| 2.81% | |||
|- | |||
| bandlivingroom | |||
| {{ll|locker}} | |||
| 15.1% | |||
|- | |||
| bandmerch | |||
| {{ll|clothingrack}} | |||
| 23.28% | |||
|- | |||
| bandmerch | |||
| {{ll|clothingrack}} | |||
| 41.14% | |||
|- | |||
| bandmerch | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| bandmerch | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 0.77% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| bedroom | |||
| {{ll|wardrobe}} | |||
| 2.81% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 0.77% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| closet | |||
| {{ll|metal_shelves}} | |||
| 2.81% | |||
|- | |||
| clothingstorage | |||
| {{ll|clothingrack}} | |||
| 6.29% | |||
|- | |||
| clothingstorage | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| clothingstore | |||
| {{ll|clothingrack}} | |||
| 6.29% | |||
|- | |||
| clothingstore | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| departmentstorage | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 0.77% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| leatherclothesstore | |||
| {{ll|clothingrack}} | |||
| 19.27% | |||
|- | |||
| livingroom | |||
| {{ll|wardrobe}} | |||
| 2.81% | |||
|- | |||
| pawnshop | |||
| {{ll|clothingrack}} | |||
| 6.29% | |||
|- | |||
| pawnshop | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| pawnshop | |||
| {{ll|metal_shelves}} | |||
| 6.29% | |||
|- | |||
| shoestore | |||
| {{ll|clothingrack}} | |||
| 6.29% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 0.77% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 0.77% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 15.1% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Clothing | |||
| {{ll|Truck Bed}} | |||
| 2.1% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Jacket_Black" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Jacket_Black|41.78.16--> | |||
===Buildings=== | ===Buildings=== | ||
Line 81: | Line 228: | ||
Zombie civilians will sometimes be wearing leather jackets. | Zombie civilians will sometimes be wearing leather jackets. | ||
== Code == | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 237 | |||
| source = clothing_jacket.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Jacket_Black | |||
{ | { | ||
DisplayCategory = Clothing, | |||
Type = Clothing, | Type = Clothing, | ||
DisplayName = Leather Jacket, | DisplayName = Leather Jacket, | ||
Line 108: | Line 259: | ||
WorldStaticModel = JacketCoat_Ground, | WorldStaticModel = JacketCoat_Ground, | ||
} | } | ||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Jacket]] | *[[Jacket]] | ||
*[[Leather Jacket ( | *[[Leather Jacket (long)]] | ||
{{Navbox items|tops}} |
Latest revision as of 19:22, 30 April 2024
The leather jacket is a leather version of the normal jacket.
Usage
Pros and cons
Pros | Cons |
---|---|
|
|
Recipes
Leather jackets can be torn into leather strips with the help of scissors, which can then be used as a makeshift bandage. However, due to the easy availability of ripped sheets, leather strips are best used in non-emergency situations as tailoring material to reinforce other items.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Leather Strips |
Clothing (Leather) ×1 | Scissors |
none | none | none |
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
BandPractice | crate | 15.1% |
BandPractice | metal_shelves | 15.1% |
SafehouseLoot | crate | 10.78% |
SafehouseLoot | dresser | 10.78% |
SafehouseLoot | wardrobe | 10.78% |
all | clothingrack | 6.29% |
all | locker | 2.81% |
all | wardrobe | 2.81% |
bandlivingroom | locker | 15.1% |
bandmerch | clothingrack | 23.28% |
bandmerch | clothingrack | 41.14% |
bandmerch | metal_shelves | 23.28% |
bandmerch | metal_shelves | 41.14% |
bedroom | crate | 0.77% |
bedroom | crate | 15.1% |
bedroom | wardrobe | 2.81% |
closet | crate | 0.77% |
closet | crate | 15.1% |
closet | metal_shelves | 2.81% |
clothingstorage | clothingrack | 6.29% |
clothingstorage | crate | 6.29% |
clothingstore | clothingrack | 6.29% |
clothingstore | crate | 6.29% |
departmentstorage | crate | 6.29% |
garagestorage | crate | 0.77% |
garagestorage | crate | 15.1% |
leatherclothesstore | clothingrack | 19.27% |
livingroom | wardrobe | 2.81% |
pawnshop | clothingrack | 6.29% |
pawnshop | crate | 6.29% |
pawnshop | metal_shelves | 6.29% |
shoestore | clothingrack | 6.29% |
storageunit | crate | 0.77% |
storageunit | crate | 15.1% |
storageunit | metal_shelves | 0.77% |
storageunit | metal_shelves | 15.1% |
Buildings
The leather jacket can often be found in clothes stores and houses around the map.
NPCs
Zombie civilians will sometimes be wearing leather jackets.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Black
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Leather Jacket,
ClothingItem = Jacket_Black,
BodyLocation = Jacket,
Icon = JacketBlack,
BloodLocation = Jacket,
RunSpeedModifier = 0.95,
CombatSpeedModifier = 0.97,
BiteDefense = 20,
ScratchDefense = 40,
NeckProtectionModifier = 0.5,
Insulation = 0.40,
WindResistance = 0.6,
FabricType = Leather,
WaterResistance = 0.4,
Weight = 2,
WorldStaticModel = JacketCoat_Ground,
}