Lipstick: Difference between revisions

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{{languages|Lipstick}}
{{Header|Project Zomboid|Items|Miscellaneous items|Appearance}}
{{header|The Game World|Items|version=Version 41|incver=66}}{{Infobox normal
{{Page version|41.66}}
| display_name = Lipstick
{{Infobox item
| name_colour =  
|name=Lipstick
| name_text_colour =  
|model=Lipstick_Model.png
| image = Lipstick.png
|icon=Lipstick.png
| image_width = 120px
|icon_name=Lipstick
| weight = 0.2
|model_width=128px
| function = ''None''
|category=Appearance
| class_name = Base.Lipstick}}'''Lipstick''' currently applies a cosmetic change to the player {{T|item}}, and is often considered as ''junk''.
|weight=0.2
|function=[[Appearance|Apply lips makeup]]
|item_id=Base.Lipstick
}}
'''Lipstick''', is an [[appearance]] item, used to modify character looks by applying lipstick to their in-game model.


==Usage==
==Usage==
With the use of a mirror, lipstick can be applied in different colors and can be seen on the player.
Lipstick and other makeup can be used by the [[player]] while in the vicinity of a [[Mirrors|mirror]] or when having a [[mirror]] in [[inventory]], lipstick can be applied in different colors and can be seen on the player.


==Distribution==
==Distribution==
Lipstick can be found in bathrooms, desks, [[purse]]s and [[vehicles]].  
The loot distributions can be found in the table(s) below.


== Code ==
<!--BOT FLAG|Lipstick|41.78.16-->
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{Clear}}
{{Retrieved|version=40|incver=43}}
<div class="togglebox theme-red">
<pre> item Lipstick
    <div>Lipstick distribution
Weight = 0.2,
        <span class="mw-customtoggle-togglebox-Lipstick" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
Type = Normal,
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Lipstick">
DisplayName = Lipstick,
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
Icon = Lipstick,
<div class="pz-container">
MetalValue = 1,
<div id="containers" style="flex-basis:30%">
</pre>
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | Handbag
    | {{ll|Handbag}}
    | 4.01%
    |-
    | Purse
    | {{ll|Purse}}
    | 4.01%
    |-
    | all
    | {{ll|inventoryfemale}}
    | 1.01%
    |-
    | bathroom
    | {{ll|counter}}
    | 15.1%
    |-
    | bathroom
    | {{ll|medicine}}
    | 15.1%
    |-
    | bathroom
    | {{ll|shelves}}
    | 15.1%
    |-
    | bedroom
    | {{ll|desk}}
    | 3.98%
    |-
    | office
    | {{ll|desk}}
    | 3.98%
    |-
    | pharmacy
    | {{ll|shelves}}
    | 23.28%
    |-
    | policestorage
    | {{ll|counter}}
    | 3.98%
    |-
    | stripclub
    | {{ll|dresser}}
    | 15.1%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
    |-
    | Ambulance
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Carpenter
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Construction Worker
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Distillery
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Doctor
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Electrician
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Farmer
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Fire
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Fisherman
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Fossoil
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | All
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Golf
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Heralds
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Hunter
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Mass Gen Fac
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | McCoy
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Metal Welder
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Painter
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Postal
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Radio
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Ranger
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Spiffo
    | {{ll|Glove Box}}
    | 15.1%
    |-
    | Survivalist
    | {{ll|Glovebox}}
    | 15.1%
    |-
    | Transit
    | {{ll|Glove Box}}
    | 15.1%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Lipstick" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Lipstick|41.78.16-->
 
==Code==
{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 1776
  | source = newitems.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Lipstick
{
    DisplayCategory = Appearance,
Weight = 0.2,
Type = Normal,
DisplayName = Lipstick,
Icon = Lipstick,
MetalValue = 1,
MakeUpType = Lips,
WorldStaticModel = Lipstick,
}
}}
}}


==See also==
==See also==
* [[Eyes Makeup]]
*[[Eyes Makeup]]
* [[Foundation Makeup]]
*[[Foundation Makeup]]
*[[Mirror]]
 
{{Navbox items|appearance}}

Latest revision as of 19:24, 30 April 2024

Spiffo controlyourself.png
This page was last updated for an older version (41.66).
The current stable version is 41.78.16, released 2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]
Please update the version after updating the page.
Lipstick
Lipstick Model.png
General
Category
Appearance
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Technical
Item ID
Base.Lipstick

Lipstick, is an appearance item, used to modify character looks by applying lipstick to their in-game model.

Usage

Lipstick and other makeup can be used by the player while in the vicinity of a mirror or when having a mirror in inventory, lipstick can be applied in different colors and can be seen on the player.

Distribution

The loot distributions can be found in the table(s) below.

Lipstick distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Handbag Handbag 4.01%
Purse Purse 4.01%
all inventoryfemale 1.01%
bathroom counter 15.1%
bathroom medicine 15.1%
bathroom shelves 15.1%
bedroom desk 3.98%
office desk 3.98%
pharmacy shelves 23.28%
policestorage counter 3.98%
stripclub dresser 15.1%
Vehicles
Type Container Effective chance
Ambulance Glove Box 15.1%
Carpenter Glove Box 15.1%
Construction Worker Glove Box 15.1%
Distillery Glove Box 15.1%
Doctor Glove Box 15.1%
Electrician Glove Box 15.1%
Farmer Glove Box 15.1%
Fire Glove Box 15.1%
Fisherman Glove Box 15.1%
Fossoil Glove Box 15.1%
All Glove Box 15.1%
Golf Glove Box 15.1%
Heralds Glove Box 15.1%
Hunter Glove Box 15.1%
Mass Gen Fac Glove Box 15.1%
McCoy Glove Box 15.1%
Metal Welder Glove Box 15.1%
Painter Glove Box 15.1%
Postal Glove Box 15.1%
Radio Glove Box 15.1%
Ranger Glove Box 15.1%
Spiffo Glove Box 15.1%
Survivalist Glove Box 15.1%
Transit Glove Box 15.1%

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item Lipstick
	{
	    DisplayCategory = Appearance,
		Weight	=	0.2,
		Type	=	Normal,
		DisplayName	=	Lipstick,
		Icon	=	Lipstick,
		MetalValue = 1,
		MakeUpType = Lips,
		WorldStaticModel = Lipstick,
	}

See also