Lumberjack Shirt: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Clothing|Tops|Shirts}} | ||
{{ | {{Page version|41.78.16}} | ||
{{Infobox item | |||
{{Infobox | |name=Lumberjack Shirt | ||
| | |model=Shirt_Lumberjack_red_model.png | ||
| | |icon=ShirtLumberjackRed.png | ||
| | |icon_name=Red Lumberjack Shirt | ||
| | |model2=Shirt_Lumberjack_yellow_model.png | ||
| | |icon2=ShirtLumberjackYellow.png | ||
| | |icon_name2=Yellow Lumberjack Shirt | ||
| | |model3=Shirt_Lumberjack_green_model.png | ||
| | |icon3=ShirtLumberjackGreen.png | ||
| | |icon_name3=Green Lumberjack Shirt | ||
| | |model4=Shirt_Lumberjack_grey_model.png | ||
| | |icon4=ShirtLumberjackGrey.png | ||
| | |icon_name4=Grey Lumberjack Shirt | ||
| | |model5=Shirt_Lumberjack_blue_model.png | ||
|icon5=ShirtLumberjackBlue.png | |||
|icon_name5=Blue Lumberjack Shirt | |||
<!-- General --> | <!-- General --> | ||
| category = Clothing | |category=Clothing | ||
| weight = 1.0 | |weight=1.0 | ||
| | |equipped=Shirt | ||
|insulation=0.65 | |||
| insulation = 0.65 | |wind_resistance=0.5 | ||
| wind_resistance = 0.5 | |||
<!-- Technical details --> | <!-- Technical details --> | ||
| | |item_id=item Shirt_Lumberjack | ||
}} | }} | ||
The ''' | The '''lumberjack shirt''' is a flannel shirt that comes in five different color variants; blue, green, gray, red, and yellow. Characters with the lumberjack, carpenter, metalworker, electrician or mechanic occupation can select the lumberjack shirt in the character creation menu. | ||
==Usage== | ==Usage== | ||
Lumberjack shirts provide a significant amount of insulation and a minor amount of wind resistance. | Lumberjack shirts provide a significant amount of insulation and a minor amount of wind resistance. | ||
Lumberjack shirts can be converted into a [[Sheet Rope|sheet rope]] which can be used for climbing up or safely descending floors or torn for [[Ripped Sheets|ripped sheets]] which can be used as makeshift bandages, components in various recipes and material for [[tailoring]]. | |||
Lumberjack shirts can be repaired or reinforced for extra bite and scratch protection with the use of the tailoring skill. | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Shirt_Lumberjack|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Shirt_Lumberjack distribution | |||
<span class="mw-customtoggle-togglebox-Shirt_Lumberjack" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Shirt_Lumberjack"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| all | |||
| {{ll|dresser}} | |||
| 2.81% | |||
|- | |||
| all | |||
| {{ll|wardrobe}} | |||
| 1.75% | |||
|- | |||
| all | |||
| {{ll|wardrobe}} | |||
| 6.29% | |||
|- | |||
| bathroom | |||
| {{ll|locker}} | |||
| 23.28% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 0.47% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| bedroom | |||
| {{ll|dresser}} | |||
| 2.81% | |||
|- | |||
| bedroom | |||
| {{ll|locker}} | |||
| 19.27% | |||
|- | |||
| bedroom | |||
| {{ll|wardrobe}} | |||
| 1.75% | |||
|- | |||
| bedroom | |||
| {{ll|wardrobe}} | |||
| 6.29% | |||
|- | |||
| camping | |||
| {{ll|clothingrack}} | |||
| 19.27% | |||
|- | |||
| campingstorage | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| changeroom | |||
| {{ll|locker}} | |||
| 19.27% | |||
|- | |||
| changeroom | |||
| {{ll|locker}} | |||
| 23.28% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 0.47% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 3.98% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| clothingstorage | |||
| {{ll|clothingrack}} | |||
| 23.28% | |||
|- | |||
| clothingstorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| clothingstore | |||
| {{ll|clothingrack}} | |||
| 23.28% | |||
|- | |||
| clothingstore | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| departmentstorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| factorystorage | |||
| {{ll|locker}} | |||
| 23.28% | |||
|- | |||
| fishingstorage | |||
| {{ll|clothingrack}} | |||
| 19.27% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 0.47% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 3.98% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| garagestorage | |||
| {{ll|locker}} | |||
| 23.28% | |||
|- | |||
| gardenstore | |||
| {{ll|clothingrack}} | |||
| 19.27% | |||
|- | |||
| hunting | |||
| {{ll|clothingrack}} | |||
| 19.27% | |||
|- | |||
| kitchen | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| laundry | |||
| {{ll|clothingdryer}} | |||
| 3.98% | |||
|- | |||
| laundry | |||
| {{ll|clothingdryer}} | |||
| 23.28% | |||
|- | |||
| laundry | |||
| {{ll|clothingdryerbasic}} | |||
| 3.98% | |||
|- | |||
| laundry | |||
| {{ll|clothingdryerbasic}} | |||
| 23.28% | |||
|- | |||
| laundry | |||
| {{ll|clothingwasher}} | |||
| 3.98% | |||
|- | |||
| laundry | |||
| {{ll|clothingwasher}} | |||
| 23.28% | |||
|- | |||
| laundry | |||
| {{ll|counter}} | |||
| 3.98% | |||
|- | |||
| laundry | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| laundry | |||
| {{ll|locker}} | |||
| 23.28% | |||
|- | |||
| pawnshop | |||
| {{ll|clothingrack}} | |||
| 23.28% | |||
|- | |||
| pawnshop | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| pawnshop | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| shoestore | |||
| {{ll|clothingrack}} | |||
| 23.28% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 0.47% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 3.98% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 0.47% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 3.98% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 6.29% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| toolstore | |||
| {{ll|clothingrack}} | |||
| 15.1% | |||
|- | |||
| toolstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Clothing | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Shirt_Lumberjack" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Shirt_Lumberjack|41.78.16--> | |||
The Lumberjack Shirt can be found in bedroom wardrobes and cabinets. The shirt can also be found off of [[zombie]]s. | The Lumberjack Shirt can be found in bedroom wardrobes and cabinets. The shirt can also be found off of [[zombie]]s. | ||
==Body location== | ==Body location== | ||
{{Body location|body_location=Shirt}} | {{Body location|body_location=Shirt}} | ||
==Code== | |||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 187 | |||
| source = clothing_shirts.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Shirt_Lumberjack | |||
{ | |||
DisplayCategory = Clothing, | |||
Type = Clothing, | |||
DisplayName = Lumberjack Shirt, | |||
ClothingItem = Shirt_Lumberjack, | |||
BodyLocation = Shirt, | |||
IconsForTexture = ShirtLumberjackBlue;ShirtLumberjackGreen;ShirtLumberjackGrey;ShirtLumberjackRed;ShirtLumberjackYellow, | |||
BloodLocation = ShirtLongSleeves, | |||
Insulation = 0.65, | |||
WindResistance = 0.5, | |||
FabricType = Cotton, | |||
WorldStaticModel = Shirt_Ground, | |||
} | |||
}} | |||
}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
BlueLumberjack.jpg|Blue variant of the Lumberjack Shirt | |||
LumberjackGreen.jpg|Green variant of the Lumberjack Shirt | |||
GreyLumberjack.jpg|Grey variant of the Lumberjack Shirt | |||
LumberjackRed.jpg|Red variant of the Lumberjack Shirt | |||
LumberJackYellow.jpg|Yellow variant of the Lumberjack Shirt | |||
</gallery> | |||
==See also== | |||
*[[Workman Shirt]] | |||
{{Navbox | {{Navbox items|tops}} |
Latest revision as of 19:25, 30 April 2024
The lumberjack shirt is a flannel shirt that comes in five different color variants; blue, green, gray, red, and yellow. Characters with the lumberjack, carpenter, metalworker, electrician or mechanic occupation can select the lumberjack shirt in the character creation menu.
Usage
Lumberjack shirts provide a significant amount of insulation and a minor amount of wind resistance.
Lumberjack shirts can be converted into a sheet rope which can be used for climbing up or safely descending floors or torn for ripped sheets which can be used as makeshift bandages, components in various recipes and material for tailoring.
Lumberjack shirts can be repaired or reinforced for extra bite and scratch protection with the use of the tailoring skill.
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
all | dresser | 2.81% |
all | wardrobe | 1.75% |
all | wardrobe | 6.29% |
bathroom | locker | 23.28% |
bedroom | crate | 0.47% |
bedroom | crate | 6.29% |
bedroom | crate | 19.27% |
bedroom | dresser | 2.81% |
bedroom | locker | 19.27% |
bedroom | wardrobe | 1.75% |
bedroom | wardrobe | 6.29% |
camping | clothingrack | 19.27% |
campingstorage | crate | 19.27% |
changeroom | locker | 19.27% |
changeroom | locker | 23.28% |
closet | crate | 0.47% |
closet | crate | 3.98% |
closet | crate | 6.29% |
closet | crate | 19.27% |
clothingstorage | clothingrack | 23.28% |
clothingstorage | crate | 23.28% |
clothingstore | clothingrack | 23.28% |
clothingstore | crate | 23.28% |
departmentstorage | crate | 23.28% |
factorystorage | locker | 23.28% |
fishingstorage | clothingrack | 19.27% |
garagestorage | crate | 0.47% |
garagestorage | crate | 3.98% |
garagestorage | crate | 6.29% |
garagestorage | crate | 19.27% |
garagestorage | locker | 23.28% |
gardenstore | clothingrack | 19.27% |
hunting | clothingrack | 19.27% |
kitchen | crate | 6.29% |
laundry | clothingdryer | 3.98% |
laundry | clothingdryer | 23.28% |
laundry | clothingdryerbasic | 3.98% |
laundry | clothingdryerbasic | 23.28% |
laundry | clothingwasher | 3.98% |
laundry | clothingwasher | 23.28% |
laundry | counter | 3.98% |
laundry | counter | 23.28% |
laundry | locker | 23.28% |
pawnshop | clothingrack | 23.28% |
pawnshop | crate | 23.28% |
pawnshop | metal_shelves | 23.28% |
shoestore | clothingrack | 23.28% |
storageunit | crate | 0.47% |
storageunit | crate | 3.98% |
storageunit | crate | 6.29% |
storageunit | crate | 19.27% |
storageunit | metal_shelves | 0.47% |
storageunit | metal_shelves | 3.98% |
storageunit | metal_shelves | 6.29% |
storageunit | metal_shelves | 19.27% |
toolstore | clothingrack | 15.1% |
toolstore | shelves | 15.1% |
The Lumberjack Shirt can be found in bedroom wardrobes and cabinets. The shirt can also be found off of zombies.
Body location
|
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt
item Shirt_Lumberjack
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Lumberjack Shirt,
ClothingItem = Shirt_Lumberjack,
BodyLocation = Shirt,
IconsForTexture = ShirtLumberjackBlue;ShirtLumberjackGreen;ShirtLumberjackGrey;ShirtLumberjackRed;ShirtLumberjackYellow,
BloodLocation = ShirtLongSleeves,
Insulation = 0.65,
WindResistance = 0.5,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}