Padded Jacket: Difference between revisions
m (Removed Navbox(es) and added Navbox items) |
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
PaddedJacketHoodDown.jpg|Padded Jacket with hood down, displayed on the player | PaddedJacketHoodDown.jpg|Padded Jacket with hood down, displayed on the player | ||
PaddedJacketHoodUp.jpg|Padded Jacket with hood up, displayed on the player | PaddedJacketHoodUp.jpg|Padded Jacket with hood up, displayed on the player | ||
</gallery> | </gallery> | ||
Revision as of 03:55, 9 April 2024
Base.Jacket_PaddedDOWN
The padded jacket is a winter jacket with an attached hood that can be found with numerous color variants.
Usage
Pros and cons
Pros | Cons |
---|---|
|
|
Body location
Hood down
|
Hood up
|
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
closet | metal_shelves | 4 | 0.05 |
Buildings
Padded jackets can sometimes be found inside of bedrooms and in clothing stores.
Trivia
- When hooded, it provides 5% less insulation and wind resistance (95% and 95% respectively). This behavior is similar with other items with a hood.
Code
Base.Jacket_PaddedDOWN
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_PaddedDOWN
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Padded Jacket,
ClothingItem = Jacket_PaddedDOWN,
BodyLocation = Jacket_Bulky,
Icon = JacketPadded_White,
BloodLocation = Jacket,
RunSpeedModifier = 0.89,
CombatSpeedModifier = 0.96,
ClothingItemExtra = Jacket_Padded,
ClothingItemExtraOption = UpHoodie,
clothingExtraSubmenu = DownHoodie,
BiteDefense = 10,
ScratchDefense = 20,
NeckProtectionModifier = 0.5,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 0.60,
Weight = 3,
WorldStaticModel = Hoodie_Ground,
}
Base.Jacket_Padded
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Padded
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Padded Jacket,
ClothingItem = Jacket_Padded,
BodyLocation = JacketHat_Bulky,
Icon = JacketPadded_White,
BloodLocation = Jumper;FullHelmet,
RunSpeedModifier = 0.89,
CombatSpeedModifier = 0.96,
ClothingItemExtra = Jacket_PaddedDOWN,
ClothingItemExtraOption = DownHoodie,
clothingExtraSubmenu = UpHoodie,
BiteDefense = 10,
ScratchDefense = 20,
Insulation = 0.95,
WindResistance = 0.95,
WaterResistance = 0.60,
Weight = 3,
WorldStaticModel = Hoodie_Ground,
}