Padded Jacket: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Clothing|Tops|Jackets}} | ||
{{ | {{Page version|41.78.16}} | ||
{{ | {{Reupload|Missing unhooded 3D model}} | ||
{{Infobox item | |||
| | |name=Padded Jacket | ||
| | |model=Jacket_PaddedDOWN.png | ||
| | |icon=JacketPadded_White.png | ||
| | |icon_name=Padded Jacket | ||
| | |icon2=JacketPadded_White.png | ||
| | |icon_name2=Padded Jacket (hooded) | ||
| | <!--GENERAL--> | ||
|category=Clothing | |||
|weight=3.0 | |||
|equipped=Jacket | |||
<!--SPEED--> | |||
|run_speed=0.89 | |||
|combat_speed=0.96 | |||
<!--PROTECTION--> | |||
|scratch_defense=20 | |||
|bite_defense=10 | |||
|neck_protection=0.5 | |||
<!--INSULATION--> | |||
|insulation=1 | |||
|wind_resistance=1 | |||
|water_resistance=0.60 | |||
<!--TECHNICAL DETAILS--> | |||
|item_id=Base.Jacket_Padded | |||
|item_id2=Base.Jacket_PaddedDOWN | |||
}} | |||
The '''padded jacket''' is a winter jacket with an attached hood that can be found with numerous color variants. | |||
==Usage== | |||
===Pros and cons=== | |||
{{pros-cons | |||
|pros1 = Best insulation out of all items in-game for the affected regions (especially with hood down). | |||
|pros2 = Provides neck protection when hood is down. | |||
| | |cons1 = Minor reduction to combat-speed and a significant reduction to run-speed. | ||
| | |cons2 = Heavier than most clothing. | ||
|cons3 = Not the best scratch and bite protection for the slot. | |||
| | |||
| | |||
}} | }} | ||
==Body | ==Body location== | ||
{| style="text-align:center;" | {| style="text-align:center;" | ||
|'''Hood down'''<br>{{Body location|body_location=Jacket}} | |'''Hood down'''<br>{{Body location|body_location=Jacket}} | ||
|'''Hood up'''<br>{{Body location|body_location=JacketHat}} | |'''Hood up'''<br>{{Body location|body_location=JacketHat}} | ||
|} | |} | ||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Jacket_Padded|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Jacket_Padded distribution | |||
<span class="mw-customtoggle-togglebox-Jacket_Padded" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Jacket_Padded"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| closet | |||
| {{ll|metal_shelves}} | |||
| 1.75% | |||
|- | |||
| livingroom | |||
| {{ll|wardrobe}} | |||
| 1.75% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Jacket_Padded" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Jacket_Padded|41.78.16--> | |||
<!--BOT FLAG|Jacket_PaddedDOWN|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Jacket_PaddedDOWN distribution | |||
<span class="mw-customtoggle-togglebox-Jacket_PaddedDOWN" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Jacket_PaddedDOWN"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| armysurplus | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| armysurplus | |||
| {{ll|shelves}} | |||
| 19.27% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| camping | |||
| {{ll|clothingrack}} | |||
| 19.27% | |||
|- | |||
| campingstorage | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| clothingstorage | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| clothingstore | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| departmentstorage | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| fishingstorage | |||
| {{ll|clothingrack}} | |||
| 19.27% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| gardenstore | |||
| {{ll|clothingrack}} | |||
| 19.27% | |||
|- | |||
| hunting | |||
| {{ll|clothingrack}} | |||
| 19.27% | |||
|- | |||
| pawnshop | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| pawnshop | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| pawnshop | |||
| {{ll|shelves}} | |||
| 19.27% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Clothing | |||
| {{ll|Truck Bed}} | |||
| 3.51% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Jacket_PaddedDOWN" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Jacket_PaddedDOWN|41.78.16--> | |||
===Buildings=== | |||
Padded jackets can sometimes be found inside of bedrooms and in clothing stores. | |||
==Trivia== | |||
*When hooded, it provides 5% less insulation and wind resistance (95% and 95% respectively). This behavior is similar with other items with a hood. | |||
==Code== | |||
{{CodeBox|[[File:JacketPadded_White.png]] {{ID|Base.Jacket_PaddedDOWN}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 318 | |||
| source = clothing_jacket.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Jacket_PaddedDOWN | |||
{ | |||
DisplayCategory = Clothing, | |||
Type = Clothing, | |||
DisplayName = Padded Jacket, | |||
ClothingItem = Jacket_PaddedDOWN, | |||
BodyLocation = Jacket_Bulky, | |||
Icon = JacketPadded_White, | |||
BloodLocation = Jacket, | |||
RunSpeedModifier = 0.89, | |||
CombatSpeedModifier = 0.96, | |||
ClothingItemExtra = Jacket_Padded, | |||
ClothingItemExtraOption = UpHoodie, | |||
clothingExtraSubmenu = DownHoodie, | |||
BiteDefense = 10, | |||
ScratchDefense = 20, | |||
NeckProtectionModifier = 0.5, | |||
Insulation = 1.0, | |||
WindResistance = 1.0, | |||
WaterResistance = 0.60, | |||
Weight = 3, | |||
WorldStaticModel = Hoodie_Ground, | |||
} | |||
}} | |||
[[File:JacketPadded_White.png]] {{ID|Base.Jacket_Padded}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 296 | |||
| source = clothing_jacket.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Jacket_Padded | |||
{ | |||
DisplayCategory = Clothing, | |||
Type = Clothing, | |||
DisplayName = Padded Jacket, | |||
ClothingItem = Jacket_Padded, | |||
BodyLocation = JacketHat_Bulky, | |||
Icon = JacketPadded_White, | |||
BloodLocation = Jumper;FullHelmet, | |||
RunSpeedModifier = 0.89, | |||
CombatSpeedModifier = 0.96, | |||
ClothingItemExtra = Jacket_PaddedDOWN, | |||
ClothingItemExtraOption = DownHoodie, | |||
clothingExtraSubmenu = UpHoodie, | |||
BiteDefense = 10, | |||
ScratchDefense = 20, | |||
Insulation = 0.95, | |||
WindResistance = 0.95, | |||
WaterResistance = 0.60, | |||
Weight = 3, | |||
WorldStaticModel = Hoodie_Ground, | |||
} | |||
}} | |||
}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
PaddedJacketHoodDown.jpg|Padded Jacket with hood down, displayed on the player | |||
PaddedJacketHoodUp.jpg|Padded Jacket with hood up, displayed on the player | |||
</gallery> | </gallery> | ||
==See also== | ==See also== | ||
*[[ | *[[Padded Pants]] | ||
*[[ | *[[Poncho]] | ||
*[[Hoodie]] | |||
{{Navbox items|tops}} |
Latest revision as of 19:32, 30 April 2024
Base.Jacket_PaddedDOWN
The padded jacket is a winter jacket with an attached hood that can be found with numerous color variants.
Usage
Pros and cons
Pros | Cons |
---|---|
|
|
Body location
Hood down
|
Hood up
|
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
closet | metal_shelves | 1.75% |
livingroom | wardrobe | 1.75% |
Building/Room | Container | Effective chance |
---|---|---|
armysurplus | metal_shelves | 19.27% |
armysurplus | shelves | 19.27% |
bedroom | crate | 19.27% |
camping | clothingrack | 19.27% |
campingstorage | crate | 19.27% |
closet | crate | 19.27% |
clothingstorage | crate | 19.27% |
clothingstore | crate | 19.27% |
departmentstorage | crate | 19.27% |
fishingstorage | clothingrack | 19.27% |
garagestorage | crate | 19.27% |
gardenstore | clothingrack | 19.27% |
hunting | clothingrack | 19.27% |
pawnshop | crate | 19.27% |
pawnshop | metal_shelves | 19.27% |
pawnshop | shelves | 19.27% |
storageunit | crate | 19.27% |
storageunit | metal_shelves | 19.27% |
Buildings
Padded jackets can sometimes be found inside of bedrooms and in clothing stores.
Trivia
- When hooded, it provides 5% less insulation and wind resistance (95% and 95% respectively). This behavior is similar with other items with a hood.
Code
Base.Jacket_PaddedDOWN
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_PaddedDOWN
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Padded Jacket,
ClothingItem = Jacket_PaddedDOWN,
BodyLocation = Jacket_Bulky,
Icon = JacketPadded_White,
BloodLocation = Jacket,
RunSpeedModifier = 0.89,
CombatSpeedModifier = 0.96,
ClothingItemExtra = Jacket_Padded,
ClothingItemExtraOption = UpHoodie,
clothingExtraSubmenu = DownHoodie,
BiteDefense = 10,
ScratchDefense = 20,
NeckProtectionModifier = 0.5,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 0.60,
Weight = 3,
WorldStaticModel = Hoodie_Ground,
}
Base.Jacket_Padded
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Padded
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Padded Jacket,
ClothingItem = Jacket_Padded,
BodyLocation = JacketHat_Bulky,
Icon = JacketPadded_White,
BloodLocation = Jumper;FullHelmet,
RunSpeedModifier = 0.89,
CombatSpeedModifier = 0.96,
ClothingItemExtra = Jacket_PaddedDOWN,
ClothingItemExtraOption = DownHoodie,
clothingExtraSubmenu = UpHoodie,
BiteDefense = 10,
ScratchDefense = 20,
Insulation = 0.95,
WindResistance = 0.95,
WaterResistance = 0.60,
Weight = 3,
WorldStaticModel = Hoodie_Ground,
}