Rosemary: Difference between revisions

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|item_id=Base.Rosemary
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'''Rosemary''' is a [[Wild Herbs|wild herb]] which can be used as a non-perishable [[food]] [[Items|item]] or used in [[cooking]] as 'spice'.
'''Rosemary''' is a [[Wild Herbs|wild herb]] which can be used as a non-perishable [[food]] [[Items|item]] or used in [[cooking]] as 'spice'.


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==Code==
==Code==
{{CodeBox |
{{CodeBox |
===Item===
===Item===
[[File:HerbRosemary.png]] {{ID|Base.Rosemary}}<br>
[[File:HerbRosemary.png]] {{ID|Base.Rosemary}}<br>
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WorldStaticModel = HerbRosemary_Ground,
WorldStaticModel = HerbRosemary_Ground,
FoodType = Herb,
FoodType = Herb,
}  
}
}}
}}
}}
}}

Latest revision as of 11:39, 14 April 2024

Project ZomboidItemsFoodSpicesRosemary
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Rosemary
HerbRosemary Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Nutrition
HungerMoodle Icon Hungry.png
-1
CaloriesCalories
0.1
CarbohydratesCarbohydrates
0
ProteinsProteins
0
FatFat
0
Cooking
Spice
True
Technical
Item ID
Base.Rosemary

Rosemary is a wild herb which can be used as a non-perishable food item or used in cooking as 'spice'.

Usage

Rosemary is used as a spice in cooking recipes.

Distribution

Rosemary does not spawn naturally and can only be obtained by foraging.

Cooking

Evolved recipes

Rosemary is a spice when used in cooking recipes, therefore will not be included in the maximum number of ingredients.

Product Nutrition
Soup
Soup
1
Stew
Stew
1
Roasted Vegetables
Roasted Vegetables
1
Sandwich
Sandwich
1
Burger
Burger
1
Pasta Pot/Saucepan
Pasta Pot/Saucepan
1
Omelette
Omelette
1
Bread
Bread
1
Toast
Toast
1

Foraging

Rosemary can only be found by foraging.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Item

HerbRosemary.png Base.Rosemary
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Rosemary
	{
		DisplayName = Rosemary,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = HerbRosemary,
		EvolvedRecipe = Omelette:1;Roasted Vegetables:1;Soup:1;Stew:1;Bread:1;Toast:1;Burger:1;Sandwich:1;Sandwich Baguette:1;PastaPan:1;PastaPot:1,
		Spice = true,
		HungerChange = -1,
		Calories = 0.1,
		Carbohydrates = 0,
		Lipids = 0,
		Proteins = 0,
		WorldStaticModel = HerbRosemary_Ground,
		FoodType = Herb,
	}

See also