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==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
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<div>Sage distribution | |||
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{| class="wikitable theme-red" style="width:98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align:center;" | Weather modifiers | |||
! colspan="3" style="text-align:center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| 2-8 | |||
| - | |||
| Forest 10<br> DeepForest 15<br> Vegitation 5<br> FarmLand 5<br> Farm 5 | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
|} | |||
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Sage does not spawn naturally and can only be obtained by [[foraging]]. | Sage does not spawn naturally and can only be obtained by [[foraging]]. | ||
Revision as of 03:24, 25 April 2024
Sage is a wild herb which can be used as a non-perishable food item or used in cooking as 'spice'.
Usage
Sage is used as spice in cooking recipes.
Distribution
The loot distributions can be found in the table(s) below.
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
2-8 | - | Forest 10 DeepForest 15 Vegitation 5 FarmLand 5 Farm 5 |
- | - | - | - | - | - | - |
Sage does not spawn naturally and can only be obtained by foraging.
Cooking
Evolved recipes
Sage is a spice when used in cooking recipes, therefore will not be included in the maximum number of ingredients.
Product | Nutrition |
---|---|
Soup |
1 |
Stew |
1 |
Roasted Vegetables |
1 |
Sandwich |
1 |
Burger |
1 |
Pasta Pot/Saucepan |
1 |
Omelette |
1 |
Bread |
1 |
Toast |
1 |
Foraging
Sage can only be found by foraging.
Code
Item
Base.Sage
Source: ProjectZomboid\media\scripts\items_food.txt
item Sage
{
DisplayName = Sage,
DisplayCategory = Food,
Type = Food,
Weight = 0.1,
Icon = HerbSage,
EvolvedRecipe = Omelette:1;Roasted Vegetables:1;Soup:1;Stew:1;Bread:1;Toast:1;Burger:1;Sandwich:1;Sandwich Baguette:1;PastaPan:1;PastaPot:1,
Spice = true,
HungerChange = -1,
Calories = 0.1,
Carbohydrates = 0,
Lipids = 0,
Proteins = 0,
WorldStaticModel = HerbSage_Ground,
FoodType = Herb,
}