Shrimp Dumpling: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Miscellaneous food}} | ||
{{ | {{Page version|41.78.16}} | ||
{{Infobox | {{Infobox item | ||
| | |name=Shrimp Dumpling | ||
| | |model=ShrimpDumpling_Model.png | ||
| | |icon=ShrimpDumpling.png | ||
| | |icon_name=Shrimp dumpling | ||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
|weight=0.1 | |weight=0.1 | ||
|days_fresh=2 | |days_fresh=2 | ||
|days_rotten= | |days_rotten=4 | ||
<!--NUTRITION--> | <!--NUTRITION--> | ||
|hunger_change=-15 | |hunger_change=-15 | ||
Line 17: | Line 17: | ||
|proteins=15 | |proteins=15 | ||
|carbohydrates=5 | |carbohydrates=5 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.ShrimpDumpling | ||
}} | }} | ||
A ''' | A '''shrimp dumpling''' is a perishable [[food]] [[Items|item]]. | ||
==Usage== | |||
===Consumable properties=== | |||
== | A shrimp dumpling can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | ||
A | {{Consumables | ||
{{ | |||
|image = ShrimpDumpling.png | |image = ShrimpDumpling.png | ||
|hunger = -15 | |hunger = -15 | ||
Line 45: | Line 40: | ||
}} | }} | ||
== | ===Evolved recipes=== | ||
Shrimp | Shrimp dumpling is a [[cooking]] [[Recipe ingredients|ingredient]]. | ||
{{EvolvedRecipesForItem|soup=15|stew=15|salad=15}} | |||
== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
{{ | |||
< | <!--BOT FLAG|ShrimpDumpling|41.78.16--> | ||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>ShrimpDumpling distribution | |||
<span class="mw-customtoggle-togglebox-ShrimpDumpling" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-ShrimpDumpling"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| chinesekitchen | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| chinesekitchen | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|- | |||
| chineserestaurant | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| chineserestaurant | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-ShrimpDumpling" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|ShrimpDumpling|41.78.16--> | |||
Shrimp dumplings can be found inside [[refrigerator]]s in restaurants. | |||
==Code== | |||
{{CodeBox | | |||
===Item=== | |||
[[File:ShrimpDumpling.png]] {{ID|Base.ShrimpDumpling}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 6873 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item ShrimpDumpling | |||
{ | |||
DisplayName = Shrimp Dumpling, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 0.1, | |||
Icon = ShrimpDumpling, | |||
EvolvedRecipe = Soup:15;Stew:15, | |||
FoodType = Seafood, | |||
GoodHot = true, | |||
MinutesToCook = 10, | |||
DaysFresh = 2, | |||
DaysTotallyRotten = 4, | |||
HungerChange = -15, | |||
Calories = 120, | |||
Carbohydrates = 5, | |||
Lipids = 7, | |||
Proteins = 15, | |||
WorldStaticModel = ShrimpDumpling_Ground, | |||
} | |||
}} | |||
}} | |||
</pre> | |||
==See also== | ==See also== | ||
*[[Meat Dumpling]] | *[[Meat Dumpling]] | ||
{{Navbox | |||
{{Navbox items|food}} | |||
[[Category:Perishable food]] |
Latest revision as of 13:53, 30 April 2024
A shrimp dumpling is a perishable food item.
Usage
Consumable properties
A shrimp dumpling can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Evolved recipes
Shrimp dumpling is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
15 |
Stew |
15 |
Salad |
15 |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
chinesekitchen | restaurantdisplay | 23.28% |
chinesekitchen | restaurantdisplay | 41.14% |
chineserestaurant | restaurantdisplay | 23.28% |
chineserestaurant | restaurantdisplay | 41.14% |
Shrimp dumplings can be found inside refrigerators in restaurants.
Code
Item
Base.ShrimpDumpling
Source: ProjectZomboid\media\scripts\items_food.txt
item ShrimpDumpling
{
DisplayName = Shrimp Dumpling,
DisplayCategory = Food,
Type = Food,
Weight = 0.1,
Icon = ShrimpDumpling,
EvolvedRecipe = Soup:15;Stew:15,
FoodType = Seafood,
GoodHot = true,
MinutesToCook = 10,
DaysFresh = 2,
DaysTotallyRotten = 4,
HungerChange = -15,
Calories = 120,
Carbohydrates = 5,
Lipids = 7,
Proteins = 15,
WorldStaticModel = ShrimpDumpling_Ground,
}