Tissue: Difference between revisions

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__NOTOC__
{{Header|Project Zomboid|Items|Medical items}}
{{languages|Tissue}}
{{Page version|41.78.16}}
<div class="header" style="margin: 5px; align: right; background: #C3E4ED; padding: 13px; text-align: left; font-size: 100%; color:#000000; border: 1px solid #9AC0CD"> <!-- Code for Background Colour -->
{{Infobox item
<div style="float: right;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">    '''Page Updated @ Version: 34.28'''    </div><!-- Code for Version Tag at top -->
|name=Tissue
<div style="float: left;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">   '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The Game World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Consumables|Consumables]] -> [[:Category:Medical Items|Medical Items]] -> [[Tissue]]   </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space -->
|model=Tissue_Model.png
{{Medical
|model_width=200px
|image = tissues.png  
|icon=Tissue.png
|primaryuse= Prevent Loud Coughing
|icon_name=Tissue
|bandagepower = 0.0
|category=First Aid
|alcoholpower = 0.0
|weight=0.1
|weight = 0.1
|function=Mute [[Has a Cold|sneezes and coughs]]
|item_id=Base.Tissue
}}
}}
{{quote|text=Equip to mute sneezes and coughs.|author=In-game tooltip}}
A '''tissue''' can be equipped to mute sneezes and coughs


Tissue can be equipped to mute sneezes and coughs that are caused by staying out in the rain. Each time a sound is muted, the tissue deteriorates. After the tissue is sufficiently deteriorated, the player will have to use a new tissue. Tissues are found in house cupboards and bins.
==Usage==
Tissue can be equipped to mute sneezes and coughs that are caused by staying out in the rain. Each time a sound is muted, the tissue deteriorates. After the tissue is sufficiently deteriorated, the player will have to use a new tissue.


A tissue has 10 uses before deteriorating. Works if equipped in primary or secondary slot (if two equipped, primary will receive damage).


==Distribution==
The loot distributions can be found in the table(s) below.


<!--BOT FLAG|Tissue|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>Tissue distribution
        <span class="mw-customtoggle-togglebox-Tissue" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Tissue">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | all
    | {{ll|other}}
    | 1
    | 10.0
    |-
    | bedroom
    | {{ll|dresser}}
    | 4
    | 10.0
    |-
    | bedroom
    | {{ll|plankstash}}
    | 4
    | 10.0
    |-
    | bedroom
    | {{ll|plankstash}}
    | 1
    | 100.0
    |-
    | bedroom
    | {{ll|sidetable}}
    | 4
    | 1.0
    |}
</div>
<div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Vehicles}}
    ! Vehicle Type/Location
    ! Rolls
    ! Chance
    |-
    | AmbulanceGloveBox
    | 4
    | 10
    |-
    | AmbulanceTruckBed
    | 4
    | 10
    |-
    | CarpenterGloveBox
    | 4
    | 10
    |-
    | CarpenterTruckBed
    | 4
    | 10
    |-
    | ClothingTruckBed
    | 4
    | 10
    |-
    | ConstructionWorkerGloveBox
    | 4
    | 10
    |-
    | ConstructionWorkerTruckBed
    | 4
    | 10
    |-
    | DistilleryGloveBox
    | 4
    | 10
    |-
    | DistilleryTruckBed
    | 4
    | 10
    |-
    | DoctorGloveBox
    | 4
    | 10
    |-
    | DoctorTruckBed
    | 4
    | 10
    |-
    | ElectricianGloveBox
    | 4
    | 10
    |-
    | ElectricianTruckBed
    | 4
    | 10
    |-
    | FarmerGloveBox
    | 4
    | 10
    |-
    | FarmerTruckBed
    | 4
    | 10
    |-
    | FireGloveBox
    | 4
    | 10
    |-
    | FireTruckBed
    | 4
    | 10
    |-
    | FishermanGloveBox
    | 4
    | 10
    |-
    | FishermanTruckBed
    | 4
    | 10
    |-
    | FossoilGloveBox
    | 4
    | 10
    |-
    | FossoilTruckBed
    | 4
    | 10
    |-
    | GloveBox
    | 4
    | 10
    |-
    | GolfGloveBox
    | 4
    | 10
    |-
    | GolfTruckBed
    | 4
    | 10
    |-
    | GroceriesTruckBed
    | 4
    | 10
    |-
    | HeraldsGloveBox
    | 4
    | 10
    |-
    | HeraldsTruckBed
    | 4
    | 10
    |-
    | HunterGloveBox
    | 4
    | 10
    |-
    | MassGenFacGloveBox
    | 4
    | 10
    |-
    | MassGenFacTruckBed
    | 4
    | 10
    |-
    | McCoyGloveBox
    | 4
    | 10
    |-
    | McCoyTruckBed
    | 4
    | 10
    |-
    | MetalWelderGloveBox
    | 4
    | 10
    |-
    | MetalWelderTruckBed
    | 4
    | 10
    |-
    | PainterGloveBox
    | 4
    | 10
    |-
    | PainterTruckBed
    | 4
    | 10
    |-
    | PoliceGloveBox
    | 4
    | 10
    |-
    | PoliceTruckBed
    | 4
    | 10
    |-
    | PostalGloveBox
    | 4
    | 10
    |-
    | PostalTruckBed
    | 4
    | 10
    |-
    | RadioGloveBox
    | 4
    | 10
    |-
    | RadioTruckBed
    | 4
    | 10
    |-
    | RangerGloveBox
    | 4
    | 10
    |-
    | RangerTruckBed
    | 4
    | 10
    |-
    | SpiffoGloveBox
    | 4
    | 10
    |-
    | SurvivalistGlovebox
    | 4
    | 10
    |-
    | SurvivalistTruckBed
    | 4
    | 10
    |-
    | TaxiGloveBox
    | 4
    | 10
    |-
    | TaxiTruckBed
    | 4
    | 10
    |-
    | TransitGloveBox
    | 4
    | 10
    |-
    | TransitTruckBed
    | 4
    | 10
    |-
    | TrunkHeavy
    | 4
    | 10
    |-
    | TrunkSports
    | 4
    | 10
    |-
    | TrunkStandard
    | 4
    | 10
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Tissue" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Tissue|41.78.16-->


== Code ==
==Code==
''Tissues'' [[File:tissues.png]]
{{CodeBox
<nowiki>
| {{CodeSnip
item Tissue
  | lang = java
Weight = 0.1,
  | line = true
Type = Drainable,
  | start = 1239
UseWhileEquipped = FALSE,
  | source = items.txt
DisplayName = Tissue,
  | retrieved = true
Icon = Tissue,
  | version = 41.78.16
Tooltip = Tooltip_tissue_tooltip,
  | code =
</nowiki>
item Tissue
{
    DisplayCategory = FirstAid,
Weight = 0.1,
Type = Drainable,
UseWhileEquipped = FALSE,
DisplayName = Tissue,
Icon = Tissue,
Tooltip = Tooltip_tissue_tooltip,
ConsolidateOption = ContextMenu_Merge,
WorldStaticModel = Tissue,
}
}}
}}
 
==See also==
*[[First Aid]]


== History ==
{{Navbox items|first_aid_materials}}


{| class="pztable" width="550" style="text-align:center;"
|-
! Alpha || 
|-
| RC 2.9 || Added to the game.
|}


== See also ==
[[First Aid|General First Aid]]


{{Navbox/Consumables}}
[[Category:First aid materials]]
[[Category:Consumables]]
[[Category:Medical Items]]
[[Category:Items]]
[[Category:Version 34.28]]

Latest revision as of 16:52, 24 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Tissue
Tissue Model.png
General
Category
First Aid
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
Technical
Item ID
Base.Tissue
Equip to mute sneezes and coughs.
— In-game tooltip

A tissue can be equipped to mute sneezes and coughs

Usage

Tissue can be equipped to mute sneezes and coughs that are caused by staying out in the rain. Each time a sound is muted, the tissue deteriorates. After the tissue is sufficiently deteriorated, the player will have to use a new tissue.

A tissue has 10 uses before deteriorating. Works if equipped in primary or secondary slot (if two equipped, primary will receive damage).

Distribution

The loot distributions can be found in the table(s) below.

Tissue distribution Show / Hide
Containers
Building / Room Container Rolls Chance
all other 1 10.0
bedroom dresser 4 10.0
bedroom plankstash 4 10.0
bedroom plankstash 1 100.0
bedroom sidetable 4 1.0
Vehicles
Vehicle Type/Location Rolls Chance
AmbulanceGloveBox 4 10
AmbulanceTruckBed 4 10
CarpenterGloveBox 4 10
CarpenterTruckBed 4 10
ClothingTruckBed 4 10
ConstructionWorkerGloveBox 4 10
ConstructionWorkerTruckBed 4 10
DistilleryGloveBox 4 10
DistilleryTruckBed 4 10
DoctorGloveBox 4 10
DoctorTruckBed 4 10
ElectricianGloveBox 4 10
ElectricianTruckBed 4 10
FarmerGloveBox 4 10
FarmerTruckBed 4 10
FireGloveBox 4 10
FireTruckBed 4 10
FishermanGloveBox 4 10
FishermanTruckBed 4 10
FossoilGloveBox 4 10
FossoilTruckBed 4 10
GloveBox 4 10
GolfGloveBox 4 10
GolfTruckBed 4 10
GroceriesTruckBed 4 10
HeraldsGloveBox 4 10
HeraldsTruckBed 4 10
HunterGloveBox 4 10
MassGenFacGloveBox 4 10
MassGenFacTruckBed 4 10
McCoyGloveBox 4 10
McCoyTruckBed 4 10
MetalWelderGloveBox 4 10
MetalWelderTruckBed 4 10
PainterGloveBox 4 10
PainterTruckBed 4 10
PoliceGloveBox 4 10
PoliceTruckBed 4 10
PostalGloveBox 4 10
PostalTruckBed 4 10
RadioGloveBox 4 10
RadioTruckBed 4 10
RangerGloveBox 4 10
RangerTruckBed 4 10
SpiffoGloveBox 4 10
SurvivalistGlovebox 4 10
SurvivalistTruckBed 4 10
TaxiGloveBox 4 10
TaxiTruckBed 4 10
TransitGloveBox 4 10
TransitTruckBed 4 10
TrunkHeavy 4 10
TrunkSports 4 10
TrunkStandard 4 10

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item Tissue
	{
	    DisplayCategory = FirstAid,
		Weight	=	0.1,
		Type	=	Drainable,
		UseWhileEquipped	=	FALSE,
		DisplayName	=	Tissue,
		Icon	=	Tissue,
		Tooltip = Tooltip_tissue_tooltip,
		ConsolidateOption = ContextMenu_Merge,
		WorldStaticModel = Tissue,
	}

See also