Tote Bag: Difference between revisions

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{{languages|Tote Bag}}
{{Header|Project Zomboid|Items|Equipment|Container items|Handheld containers|type=Baggage}}
{{header|The Game World|Items|Baggage|type=Baggage|version=Version 40|incver=6}}{{Infobox container
{{Page version|41.78.16}}
| display_name = Tote Bag
{{Infobox item
| name_colour = Container
|name=Tote Bag
| name_text_colour = Container
|model=ToteBag_Model.png
| image = Tote_120px.png
|icon=Tote.png
| category = Container
|icon_name=Tote Bag
| weight = 0.5
|category=Container
| equipped = One-handed
|weight=0.5
| capacity = 8
|equipped=One-handed
| weight_reduction = 50
|capacity=12
| class_name = Base.Tote
|weight_reduction=50
}}A '''tote bag''' is a common container item.
|item_id=Base.Tote
}}
A '''tote bag''' is a common container item.


==Usage==
==Usage==
A tote bag has a poor capacity and above average weight reduction. It can be found in the [[Containers#Counters|counters]] of almost every store, making it one of the best substitutes until a [[backpack]] is found. It must be equipped in either the primary or secondary hand to be accessed and can usually be dropped if a [[backpack]] is found.
A tote bag has a poor capacity and above average weight reduction. It can be found in the [[Containers#Counters|counters]] of almost every store, making it one of the best substitutes until a [[backpack]] is found. However, it does not reduce movement speed. It must be equipped in either the primary or secondary hand to be accessed and can usually be dropped if a [[backpack]] is found. After obtaining a backpack, if you have spare weight capacity,
are using a one-handed weapon, and want more storage without hindering movement speed, keeping a Tote Bag is another option.


'''Tote bags can spawn with:'''
'''Tote bags can spawn with:'''
Line 22: Line 25:


==Distribution==
==Distribution==
===Buildings===
The loot distributions can be found in the table(s) below.
{| class="pztable" style="text-align:center;"
 
|-
<!--BOT FLAG|Tote|41.78.16-->
!Building/Room
{{Clear}}
!Container
<div class="togglebox theme-red">
!Rolls
    <div>Tote distribution
!Chance
        <span class="mw-customtoggle-togglebox-Tote" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
|-
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Tote">
|rowspan="2"|All
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
|[[Containers#Corpse|Male Corpse]]
<div class="pz-container">
|1
<div id="containers" style="flex-basis:30%">
|0.1
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
|-
    |+ {{ll|Containers}}
<!--|All-->
    ! Building/Room
|[[Containers#Corpse|Female Corpse]]
    ! Container
|1
    ! Effective chance
|0.1
    |-
|-
    | artstore
|Clothes Store
    | {{ll|counter}}
|[[Containers#Counters|Counter]]
    | 23.28%
|3
    |-
|5 (x4)
    | artstore
|-
    | {{ll|counter}}
|Furniture Store
    | 41.14%
|[[Containers#Counters|Counter]]
    |-
|3
    | artstore
|5 (x4)
    | {{ll|counter}}
|-
    | 76.55%
|rowspan="3"|Gift Store
    |-
|[[Containers#Shelves|Shelf]]
    | bakery
|3
    | {{ll|counter}}
|4
    | 23.28%
|-
    |-
<!--|Gift Store -->
    | bakery
|[[Containers#Displays|Display Case]]
    | {{ll|counter}}
|3
    | 41.14%
|4
    |-
|-
    | bakery
<!--|Gift Store -->
    | {{ll|counter}}
|[[Containers#Counters|Counter]]
    | 76.55%
|3
    |-
|5 (x4)
    | baseballstore
|-
    | {{ll|counter}}
|Hall
    | 23.28%
|[[Containers#Counters|Counter]]
    |-
|3
    | baseballstore
|6 (x4)
    | {{ll|counter}}
|-
    | 41.14%
|Kitchen
    |-
|[[Containers#Counters|Counter]]
    | baseballstore
|2
    | {{ll|counter}}
|1
    | 76.55%
|-
    |-
|Spiffo's Kitchen
    | bookstore
|[[Containers#Counters|Counter]]
    | {{ll|counter}}
|6
    | 23.28%
|1 (x3)
    |-
|-
    | bookstore
|Pile-o-crepe Kitchen
    | {{ll|counter}}
|[[Containers#Counters|Counter]]
    | 41.14%
|6
    |-
|1 (x3)
    | cafe
|-
    | {{ll|counter}}
|Shoe Store
    | 23.28%
|[[Containers#Counters|Counter]]
    |-
|3
    | cafe
|5 (x4)
    | {{ll|counter}}
|-
    | 41.14%
|Sport Store
    |-
|[[Containers#Counters|Counter]]
    | cafe
|3
    | {{ll|counter}}
|5 (x4)
    | 76.55%
|-
    |-
|Sport Storage
    | clothingstore
|[[Containers#Counters|Counter]]
    | {{ll|counter}}
|3
    | 23.28%
|5
    |-
|-
    | clothingstore
|Sewing Store
    | {{ll|counter}}
|[[Containers#Counters|Counter]]
    | 41.14%
|3
    |-
|5 (x2)
    | clothingstore
|-
    | {{ll|counter}}
|}
    | 76.55%
    |-
    | drugshack
    | {{ll|counter}}
    | 10.78%
    |-
    | giftstore
    | {{ll|counter}}
    | 23.28%
    |-
    | giftstore
    | {{ll|counter}}
    | 41.14%
    |-
    | giftstore
    | {{ll|counter}}
    | 76.55%
    |-
    | kitchen
    | {{ll|counter}}
    | 10.78%
    |-
    | leatherclothesstore
    | {{ll|counter}}
    | 23.28%
    |-
    | leatherclothesstore
    | {{ll|counter}}
    | 41.14%
    |-
    | leatherclothesstore
    | {{ll|counter}}
    | 76.55%
    |-
    | lingeriestore
    | {{ll|counter}}
    | 23.28%
    |-
    | lingeriestore
    | {{ll|counter}}
    | 41.14%
    |-
    | lingeriestore
    | {{ll|counter}}
    | 76.55%
    |-
    | livingroom
    | {{ll|counter}}
    | 10.78%
    |-
    | optometrist
    | {{ll|counter}}
    | 23.28%
    |-
    | optometrist
    | {{ll|counter}}
    | 41.14%
    |-
    | optometrist
    | {{ll|counter}}
    | 76.55%
    |-
    | sewingstore
    | {{ll|counter}}
    | 23.28%
    |-
    | sewingstore
    | {{ll|counter}}
    | 41.14%
    |-
    | sewingstore
    | {{ll|counter}}
    | 76.55%
    |-
    | sportstorage
    | {{ll|counter}}
    | 23.28%
    |-
    | sportstorage
    | {{ll|counter}}
    | 41.14%
    |-
    | sportstorage
    | {{ll|counter}}
    | 76.55%
    |-
    | sportstore
    | {{ll|counter}}
    | 23.28%
    |-
    | sportstore
    | {{ll|counter}}
    | 41.14%
    |-
    | sportstore
    | {{ll|counter}}
    | 76.55%
    |-
    | toystore
    | {{ll|counter}}
    | 23.28%
    |-
    | toystore
    | {{ll|counter}}
    | 41.14%
    |-
    | toystore
    | {{ll|counter}}
    | 76.55%
    |-
    | walletshop
    | {{ll|counter}}
    | 23.28%
    |-
    | walletshop
    | {{ll|counter}}
    | 41.14%
    |-
    | walletshop
    | {{ll|counter}}
    | 76.55%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
    |-
    | Ambulance
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Carpenter
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Clothing
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Construction Worker
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Distillery
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Doctor
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Electrician
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Farmer
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Fire
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Fisherman
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Fossoil
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Golf
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Groceries
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Heralds
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Mass Gen Fac
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | McCoy
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Metal Welder
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Painter
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Police
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Postal
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Radio
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Ranger
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Survivalist
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Taxi
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Transit
    | {{ll|Truck Bed}}
    | 15.1%
    |-
    | Heavy
    | {{ll|Trunk}}
    | 15.1%
    |-
    | Sports
    | {{ll|Trunk}}
    | 15.1%
    |-
    | Standard
    | {{ll|Trunk}}
    | 15.1%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Tote" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Tote|41.78.16-->


===Vehicles===
===Vehicles===
{| class="pztable" style="text-align:center;"
{| class="wikitable theme-red" style="text-align:center;"
|-
|-
!Profession
!Profession
Line 123: Line 371:


==Code==
==Code==
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=40|incver=6}}
| {{CodeSnip
<pre> item Tote
  | lang = java
WeightReduction = 50,
  | line = true
Weight         = 0.5,
  | start = 308
Type         = Container,
  | source = clothing_bags.txt
Capacity = 12,
  | retrieved = true
DisplayName = Tote Bag,
  | version = 41.78.16
Icon         = Tote,</pre>
  | code =
 
item Tote
{
    DisplayCategory = Container,
WeightReduction = 50,
Weight = 0.5,
Type = Container,
Capacity = 12,
DisplayName = Tote Bag,
Icon = Tote,
        OpenSound  =  OpenBag,
        CloseSound  =  CloseBag,
        PutInSound  =  PutItemInBag,
ReplaceInSecondHand = Bag_Tote_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Tote_RHand holdingbagright,
        WorldStaticModel = TotesBag_Ground,
         SoundParameter = EquippedBaggageContainer ToteBag,
}
}}
}}


==See also==
==See also==
* [[Garbage Bag]]
*[[Garbage Bag]]
* [[Plastic Bag]]
*[[Plastic Bag]]


{{Navbox/Baggage}}
{{Navbox items|containers}}

Latest revision as of 19:50, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Tote Bag
ToteBag Model.png
General
Category
Container
Encumbrance
Moodle Icon HeavyLoad.png
0.5 (empty)
6.15 (full)
Equipped
One-handed
Properties
Capacity
12
Technical
Item ID
Base.Tote

A tote bag is a common container item.

Usage

A tote bag has a poor capacity and above average weight reduction. It can be found in the counters of almost every store, making it one of the best substitutes until a backpack is found. However, it does not reduce movement speed. It must be equipped in either the primary or secondary hand to be accessed and can usually be dropped if a backpack is found. After obtaining a backpack, if you have spare weight capacity, are using a one-handed weapon, and want more storage without hindering movement speed, keeping a Tote Bag is another option.

Tote bags can spawn with:

Plasticbag.png Plastic Bag

Distribution

The loot distributions can be found in the table(s) below.

Tote distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
artstore counter 23.28%
artstore counter 41.14%
artstore counter 76.55%
bakery counter 23.28%
bakery counter 41.14%
bakery counter 76.55%
baseballstore counter 23.28%
baseballstore counter 41.14%
baseballstore counter 76.55%
bookstore counter 23.28%
bookstore counter 41.14%
cafe counter 23.28%
cafe counter 41.14%
cafe counter 76.55%
clothingstore counter 23.28%
clothingstore counter 41.14%
clothingstore counter 76.55%
drugshack counter 10.78%
giftstore counter 23.28%
giftstore counter 41.14%
giftstore counter 76.55%
kitchen counter 10.78%
leatherclothesstore counter 23.28%
leatherclothesstore counter 41.14%
leatherclothesstore counter 76.55%
lingeriestore counter 23.28%
lingeriestore counter 41.14%
lingeriestore counter 76.55%
livingroom counter 10.78%
optometrist counter 23.28%
optometrist counter 41.14%
optometrist counter 76.55%
sewingstore counter 23.28%
sewingstore counter 41.14%
sewingstore counter 76.55%
sportstorage counter 23.28%
sportstorage counter 41.14%
sportstorage counter 76.55%
sportstore counter 23.28%
sportstore counter 41.14%
sportstore counter 76.55%
toystore counter 23.28%
toystore counter 41.14%
toystore counter 76.55%
walletshop counter 23.28%
walletshop counter 41.14%
walletshop counter 76.55%
Vehicles
Type Container Effective chance
Ambulance Trunk 15.1%
Carpenter Trunk 15.1%
Clothing Trunk 15.1%
Construction Worker Trunk 15.1%
Distillery Trunk 15.1%
Doctor Trunk 15.1%
Electrician Trunk 15.1%
Farmer Trunk 15.1%
Fire Trunk 15.1%
Fisherman Trunk 15.1%
Fossoil Trunk 15.1%
Golf Trunk 15.1%
Groceries Trunk 15.1%
Heralds Trunk 15.1%
Mass Gen Fac Trunk 15.1%
McCoy Trunk 15.1%
Metal Welder Trunk 15.1%
Painter Trunk 15.1%
Police Trunk 15.1%
Postal Trunk 15.1%
Radio Trunk 15.1%
Ranger Trunk 15.1%
Survivalist Trunk 15.1%
Taxi Trunk 15.1%
Transit Trunk 15.1%
Heavy Trunk 15.1%
Sports Trunk 15.1%
Standard Trunk 15.1%

Vehicles

Profession Container Rolls Chance
All Trunk 2 3

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_bags.txt

Retrieved: Build 41.78.16
item Tote
	{
	    DisplayCategory = Container,
		WeightReduction	=	50,
		Weight	=	0.5,
		Type	=	Container,
		Capacity	=	12,
		DisplayName	=	Tote Bag,
		Icon	=	Tote,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
		ReplaceInSecondHand = Bag_Tote_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Tote_RHand holdingbagright,
        WorldStaticModel = TotesBag_Ground,
        SoundParameter = EquippedBaggageContainer ToteBag,
	}

See also