Trowel: Difference between revisions

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__NOTOC__
{{Header|Project Zomboid|Items|Weapons|Melee weapons|Short blade weapons}}
{{languages|Trowel}}
{{Page version|41.78.16}}
{{header|The Game World|Items|Farming|version=Version 37|incver=14}}{{Items
{{Infobox item
|image = Trowel.png
|name=Trowel
|weight = 1.0
|model=Trowel_Model.png
}}'''A Trowel''' (also known in code as a HandShovel) is  small hand shovel which is used to till the earth. It can be found in garages, crates, sheds, and in kitchens.
|icon=TZ_GardenTrowel.png
<br><br>
|icon_name=Trowel
The trowel is a tool required to sow seeds while [[Farming|farming]].
<!--General-->
<br><br>
|category=Gardening
When digging with a trowel, there is a chance of recovering a [[Worm]] which can be used for bait for fishing, traps or they can in emergencies be consumed.
|weight=0.5
<br><br>
|equipped=One-handed
See [[Farming]] for further information.
|condition_max=6
|attachment_type=Knife
|function=[[Plowed Land|Till]] [[dirt]]
<!--Damage-->
|damage_type=Blade
|skill_type=SmallBlade
|min_range=0.61
|max_range=0.9
|min_damage=0.2
|max_damage=0.4
|tree_damage=0
|door_damage=5
|push_back=0.3
|knockdown=2
|kill_move=Jaw_Stab
<!--Technical-->
|tags=ClearAshes<br>DigPlow<br>TakeDirt
|item_id=farming.HandShovel
}}
A '''trowel''' (commonly referred to as a '''hand shovel''') is a tool used in [[farming]].


== Farming ==
==Usage==
{| class="wikitable sortable" style="text-align:center;"
===Farming===
|-
:''For main article, see: [[Farming]]''
! Name
A trowel is used to [[Plowed Land|till]] [[grass]] or [[dirt]], allowing seeds to be sown.
! class="unsortable" | Recipe
! class="unsortable" | Description
! Crafting Level
{{RecipeLookup|5000}}
|}


== Code ==
When digging with a trowel, there is a chance of recovering a [[worm]] which can be used for [[fishing]], [[trapping]] or even be consumed.
    
 
<nowiki>
{{Crafting/sandbox2
    item HandShovel
|plowed_land
Type = Normal,
}}
DisplayName = Trowel,
 
Icon = TZ_GardenTrowel,
==Distribution==
Weight = 1.0,
It can be found in garages, [[Wooden Crate|crates]], sheds, warehouses, hardware stores, storage units, and in kitchens and in zombie farmers.
MetalValue = 30,
 
==Code==
</nowiki>
'''''From farming.txt(ProjetZomboid\media\scripts)
     
<pre>
{{Navbox/Tools}}
item HandShovel
{{Navbox/Farming}}
{
    DisplayCategory = Gardening,
    MaxRange = 0.9,
        WeaponSprite = Trowel,
        MinAngle = 0.65,
        Type = Weapon,
        MinimumSwingTime = 4,
        KnockBackOnNoDeath = FALSE,
        SwingAmountBeforeImpact = 0.02,
        Categories = SmallBlade,
        ConditionLowerChanceOneIn = 9,
        Weight = 0.5,
        SplatNumber = 2,
        PushBackMod = 0.3,
        SubCategory = Stab,
        CloseKillMove = Jaw_Stab,
        ConditionMax = 6,
        MaxHitCount = 2,
        DoorDamage = 5,
        SwingAnim = Stab,
        WeaponWeight = 3,
        DisplayName = Trowel,
        MinRange = 0.61,
        SwingTime = 4,
        KnockdownMod = 2,
        SplatBloodOnNoDeath = FALSE,
        Icon = TZ_GardenTrowel,
        BreakSound = HandShovelBreak,
        HitFloorSound = HandShovelHit,
        ImpactSound = HandShovelHit,
        DoorHitSound = HandShovelHit,
        HitSound = HandShovelHit,
        SwingSound = HandShovelSwing,
        AttachmentType = Knife,
        TreeDamage  =  0,
        CriticalChance = 30,
        CritDmgMultiplier = 10,
        MinDamage = 0.2,
        MaxDamage = 0.4,
        WeaponLength = 0.2,
        SurvivalGear = TRUE,
        Tags = ClearAshes;DigPlow;TakeDirt,
}
</pre>
 
==See also==
*[[Shovel]]
*[[Hand Fork]]
 
{{Navbox items|tools}}
 
 
[[Category:Farming tools]]
[[Category:Tools]]
[[Category:Tools]]

Revision as of 13:00, 14 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Trowel
Trowel Model.png
General
Category
Gardening
Encumbrance
Moodle Icon HeavyLoad.png
0.5
Equipped
One-handed
Slot attached
Belt
Function
Skill
Properties
Max condition
6
Performance
Damage type
Blade
Damage
0.2–0.4
Door damage
5
Tree damage
0
Range
0.61–0.9
Knockback
0.3
Knockdown
2
Special ability
Jaw_Stab
Technical
Tags
ClearAshes
DigPlow
TakeDirt
Item ID
farming.HandShovel

A trowel (commonly referred to as a hand shovel) is a tool used in farming.

Usage

Farming

For main article, see: Farming

A trowel is used to till grass or dirt, allowing seeds to be sown.

When digging with a trowel, there is a chance of recovering a worm which can be used for fishing, trapping or even be consumed.


Product Ingredients Tools Requirements Workstation XP
Plowed land.png
Plowed Land
One of:
TZ GardenTrowel.png Trowel ×1
GardeningFork.png Hand Fork ×1
Pitchfork.png Garden Fork ×1
Hoe.png Garden Hoe ×1
Shovel.png Shovel ×1
Shovel2.png Shovel ×1
SnowShovel.png Snow Shovel ×1
Each of:
Gras land.png Grass ×1
none none none none

Distribution

It can be found in garages, crates, sheds, warehouses, hardware stores, storage units, and in kitchens and in zombie farmers.

Code

From farming.txt(ProjetZomboid\media\scripts)

	item HandShovel
	{
	    DisplayCategory = Gardening,
	    MaxRange	=	0.9,
        WeaponSprite	=	Trowel,
        MinAngle	=	0.65,
        Type	=	Weapon,
        MinimumSwingTime	=	4,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	SmallBlade,
        ConditionLowerChanceOneIn	=	9,
        Weight	=	0.5,
        SplatNumber	=	2,
        PushBackMod	=	0.3,
        SubCategory	=	Stab,
        CloseKillMove = Jaw_Stab,
        ConditionMax	=	6,
        MaxHitCount	=	2,
        DoorDamage	=	5,
        SwingAnim	=	Stab,
        WeaponWeight	=	3,
        DisplayName	=	Trowel,
        MinRange	=	0.61,
        SwingTime	=	4,
        KnockdownMod	=	2,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	TZ_GardenTrowel,
        BreakSound = HandShovelBreak,
        HitFloorSound = HandShovelHit,
        ImpactSound = HandShovelHit,
        DoorHitSound = HandShovelHit,
        HitSound = HandShovelHit,
        SwingSound = HandShovelSwing,
        AttachmentType = Knife,
        TreeDamage  =   0,
        CriticalChance	=	30,
        CritDmgMultiplier = 10,
        MinDamage	=	0.2,
        MaxDamage	=	0.4,
        WeaponLength = 0.2,
        SurvivalGear = TRUE,
        Tags = ClearAshes;DigPlow;TakeDirt,
	}

See also