Water Bottle (White Wine)

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Project ZomboidItemsFoodDrinksWater containersWater Bottle (White Wine)
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Water Bottle
WhiteWineBottle Model.png
Water Bottle
White Wine White Wine
General
Category
Empty: Water Container
Full: Water
Encumbrance
Moodle Icon HeavyLoad.png
Empty: 0.3
Full: 1.0
Function
Molotov Cocktail
Smashed Bottle
• Water storage
Properties
Capacity
12.5 units
Technical
Item ID
Base.WineEmpty
Base.WineWaterFull

A water bottle is an essential water containing item in Project Zomboid.

Usage

The empty bottle is the resulting product after consuming/emptying a bottle of white wine (or water). It can be refilled at any water source.

Crafting

The empty bottle can be used as a component in crafting.

Product Ingredients Tools Requirements Workstation XP
Molotov.png
Molotov Cocktail
One of:
WhiskeyEmpty.png Empty Bottle (disambiguation) ×1
WineEmpty.png Empty Bottle (disambiguation) ×1
Wine2Empty.png Empty Bottle (disambiguation) ×1
One of:
Rag.png Ripped Sheets ×1
RagDirty.png Dirty Rag ×1
Petrol.png
Gas Can
none none none
BrokenBottle.png
Smashed Bottle
One of:
WineEmpty.png Empty Bottle (disambiguation) ×1
Wine2Empty.png Empty Bottle (disambiguation) ×1
WhiskeyEmpty.png Empty Bottle (disambiguation) ×1
BeerBottle.png Empty Bottle (disambiguation) ×1
none none none none

Distribution

Empty bottles can be found on a zombie corpse or in garbage bins.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

WineEmpty.png Base.WineWaterFull
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item WineWaterFull
	{
		DisplayName = Water Bottle,
		DisplayCategory = Water,
		Type = Drainable,
		Weight = 1,
		Icon = WineEmpty,
		CanStoreWater = TRUE,
		EatType = Bourbon,
		FillFromDispenserSound = GetWaterFromDispenserGlass,
		FillFromTapSound = GetWaterFromTapGlass,
		IsCookable = TRUE,
		IsWaterSource = TRUE,
		ReplaceOnDeplete = WineEmpty,
		ReplaceOnUseOn = WaterSource-WineWaterFull,
		UseDelta = 0.08,
		UseWhileEquipped = FALSE,
		CustomEatSound = DrinkingFromBottleGlass,
		StaticModel = WhiteWineBottle,
		WorldStaticModel = WineWhiteGround,
	}

WineEmpty.png Base.WineEmpty
Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item WineEmpty
	{
	    DisplayCategory = WaterContainer,
		Weight	=	0.3,
		CanStoreWater = TRUE,
		Type	=	Normal,
		DisplayName	=	Empty Bottle,
		ReplaceOnUseOn	=	WaterSource-WineWaterFull,
		Icon	=	WineEmpty,
		StaticModel = WhiteWineBottle,
		WorldStaticModel = WineWhiteGround,
		Tags = EmptyPetrol,
		ReplaceTypes = PetrolSource WinePetrol;WaterSource WineWaterFull,
	}

See also