Aerosol Bomb
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English |
Aerosol Bomb | ||
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General | ||
Category | Weapon | |
Weight | 1.5 | |
Equipped | One-handed | |
Damage | ||
Type | Explosion | |
Swing time | 1.5 | |
Range | 0–10 tiles | |
Damage | 0–0 | |
Explosion power | 70 | |
Explosion range | 6 tiles | |
Explosion timer | 50 | |
Technical details | ||
Ingredients |
1 × Hairspray 1 × Box of Sparklers 1 × Aluminum | |
Base ID | See Item IDs |
“ | “Equip trap and perform basic attack to throw.” |
— In-game tooltip |
Usage
When thrown, the aerosol bomb sets off a small explosion and several small fires near where the bomb was thrown. This weapon is extremely effective for small hoards of 10 - 20 zombies, and can be a life saver in dire circumstances. The only downside to this weapon is the fact that there are few fires so taking out zombies with the fire is an unlikely prospect. The Flame Trap is a better option if you are looking to take out much larger hoards using fire.
Crafting
Obtaining
The aerosol bomb requires several common items found in houses.
Product | Recipe | Description | Skill Level | ||||||||||||||||||||
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Make Aerosol Bomb | ![]() Engineer
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Upgrades
An aerosol bomb can also be upgraded with a motion sensor, timer, or remote control.
Product | Recipe | Description | Skill Level | |||||||||||||||||||||||
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Make Aerosol Bomb with Timer | ![]() Electronics Magazine Vol.2
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Make Aerosol Bomb with Sensor | Electricity 2 or ![]() Electronics Magazine Vol.3
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Make Remote Aerosol Bomb | Electricity 2 or ![]() Electronics Magazine Vol.4
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Distribution
Aerosol bombs are one of the rarest items in the game to find. Other than obtaining through crafting, they can only be found in the trunk of a survivalist vehicle.
Item IDs
Code
From newitems.txt (Project Zomboid directory/media/scripts/)
Retrieved | |
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Version 40.6 |
item Aerosolbomb MaxRange = 10, KnockdownMod = 0, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Bat, UseSelf = TRUE, DisplayName = Aerosol Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Aerosolbomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = Aerosolbomb, ExplosionPower = 70, ExplosionRange = 6, triggerExplosionTimer = 50, ExplosionSound = SmallExplosion, PlacedSprite = constructedobjects_01_32, Tooltip = Tooltip_Trap,
See also