Adhesive Bandages: Difference between revisions

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{{languages|Adhesive_Bandages}}
{{Header|Project Zomboid|Items|Medical items}}
{{header|The Game World|Items|Consumables|Medical Items|type=Medical|version=Version 40|incver=43}}
{{Page version|41.78.16}}
{{Infobox normal
{{Infobox item
|display_name=Adhesive bandages
|name=Adhesive Bandages
|name_colour=Medical
|model=BandAid_Model.png
|name_text_colour=Medical
|icon=Bandaid.png
|image = Bandaid_120px.png
|category=FirstAid
|weight = 0.1
|weight=0.05
|primary_use=[[Health#Bandaging|Bandage]] [[Moodles#Bleeding|bleeding]] wounds
|function=[[Health#Bandaging|Bandaging]] [[bleeding]] wounds
|bandage_power = 1.5
|bandage_power=1.5
|class_name = Base.Bandaid
|item_id=Base.Bandaid
}}{{quote|text=Right click on your health panel to use.|author=In-game tooltip.}}'''Adhesive bandages''', commonly known as '''bandaids''', are an [[item]] used in [[First Aid|first aid]].
}}
{{Quote|text=Right click on your health panel to use.|author=In-game tooltip.}}
'''Adhesive bandages''', commonly known as ''bandaids'', are an [[Items|item]] used in [[First Aid|first aid]].


==Usage==
==Usage==
===First Aid===
===First Aid===
:''For main article, see [[First Aid]]''
:''For main article, see [[First Aid]]''
Adhesive bandages are capable of stemming an [[Health#Types of Injuries|open wound]], similar to a [[bandage]]. It is not as effective as a bandage, becoming "dirty" quicker, while also not having a "dirty variant", and will instead be consumed when it becomes dirty.
Adhesive bandages are capable of stemming an [[Health#Types of injuries|open wound]], similar to a [[bandage]]. Unlike bandage, It will be consumed upon removal, so it isnt recommended to change it in order to save resources, since dirty bandages and infections dont affect recovery time.


==Distribution==
==Distribution==
Adhesive bandages can be found in [[Vehicles|vehicles]], [[First Aid Kit|first aid kits]], [[Containers#Cabinets|medicine cabinets]], bathroom [[Containers#Counters|counters]] and in medical centres.
The loot distributions can be found in the table(s) below.


== Code ==
<!--BOT FLAG|Bandaid|41.78.16-->
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{Clear}}
{{Retrieved|version=40|incver=43}}
<div class="togglebox theme-red">
<nowiki> item Bandaid
    <div>Bandaid distribution
Type = Normal,
        <span class="mw-customtoggle-togglebox-Bandaid" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
DisplayName = Adhesive Bandages,
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Bandaid">
Icon = Bandaid,
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
Weight = 0.1,
<div class="pz-container">
        CanBandage = true,
<div id="containers" style="flex-basis:30%">
        BandagePower    = 1.5,
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
        Tooltip = Tooltip_UseOnHealthPanel,</nowiki>
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | Bag_DoctorBag
    | {{ll|Bag_DoctorBag}}
    | 6.41%
    |-
    | Bag_DoctorBag
    | {{ll|Bag_DoctorBag}}
    | 12.41%
    |-
    | Bag_DoctorBag
    | {{ll|Bag_DoctorBag}}
    | 30.41%
    |-
    | Bag_MedicalBag
    | {{ll|Bag_MedicalBag}}
    | 12.41%
    |-
    | Bag_MedicalBag
    | {{ll|Bag_MedicalBag}}
    | 23.28%
    |-
    | Bag_MedicalBag
    | {{ll|Bag_MedicalBag}}
    | 51.57%
    |-
    | Bag_SurvivorBag
    | {{ll|Bag_SurvivorBag}}
    | 12.41%
    |-
    | FirstAidKit
    | {{ll|FirstAidKit}}
    | 6.41%
    |-
    | FirstAidKit
    | {{ll|FirstAidKit}}
    | 12.41%
    |-
    | FirstAidKit
    | {{ll|FirstAidKit}}
    | 30.41%
    |-
    | Nurse
    | {{ll|crate}}
    | 23.28%
    |-
    | Nurse
    | {{ll|crate}}
    | 41.14%
    |-
    | Nurse
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | Nurse
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | all
    | {{ll|medicine}}
    | 23.28%
    |-
    | bathroom
    | {{ll|counter}}
    | 23.28%
    |-
    | bathroom
    | {{ll|medicine}}
    | 23.28%
    |-
    | bathroom
    | {{ll|shelves}}
    | 23.28%
    |-
    | conveniencestore
    | {{ll|shelves}}
    | 23.28%
    |-
    | conveniencestore
    | {{ll|shelves}}
    | 41.14%
    |-
    | cornerstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | cornerstore
    | {{ll|shelves}}
    | 41.14%
    |-
    | fossoil
    | {{ll|shelves}}
    | 23.28%
    |-
    | fossoil
    | {{ll|shelves}}
    | 41.14%
    |-
    | gasstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | gasstore
    | {{ll|shelves}}
    | 41.14%
    |-
    | generalstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | generalstore
    | {{ll|shelves}}
    | 41.14%
    |-
    | generalstorestorage
    | {{ll|shelves}}
    | 23.28%
    |-
    | generalstorestorage
    | {{ll|shelves}}
    | 41.14%
    |-
    | kennels
    | {{ll|counter}}
    | 23.28%
    |-
    | kennels
    | {{ll|counter}}
    | 41.14%
    |-
    | medical
    | {{ll|counter}}
    | 23.28%
    |-
    | medical
    | {{ll|counter}}
    | 41.14%
    |-
    | medicalstorage
    | {{ll|counter}}
    | 23.28%
    |-
    | medicalstorage
    | {{ll|counter}}
    | 41.14%
    |-
    | pharmacy
    | {{ll|counter}}
    | 23.28%
    |-
    | pharmacy
    | {{ll|counter}}
    | 41.14%
    |-
    | pharmacy
    | {{ll|shelves}}
    | 23.28%
    |-
    | pharmacy
    | {{ll|shelves}}
    | 41.14%
    |-
    | pharmacystorage
    | {{ll|counter}}
    | 23.28%
    |-
    | pharmacystorage
    | {{ll|counter}}
    | 41.14%
    |-
    | zippeestore
    | {{ll|shelves}}
    | 23.28%
    |-
    | zippeestore
    | {{ll|shelves}}
    | 41.14%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
    |-
    | Carpenter
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Construction Worker
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Distillery
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Doctor
    | {{ll|Glove Box}}
    | 41.14%
    |-
    | Electrician
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Farmer
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Fire
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Fisherman
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Fossoil
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | All
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Golf
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Heralds
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Hunter
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Mass Gen Fac
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | McCoy
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Metal Welder
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Painter
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Police
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Postal
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Radio
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Ranger
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Spiffo
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Survivalist
    | {{ll|Glovebox}}
    | 23.28%
    |-
    | Transit
    | {{ll|Glove Box}}
    | 23.28%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Bandaid" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Bandaid|41.78.16-->


== See also ==
==Code==
[[First_Aid|General First Aid]]
{{CodeBox |{{CodeSnip
  | lang = java
  | line = true
  | start = 1593
  | source = newitems.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Bandaid
{
    DisplayCategory = FirstAid,
Type = Normal,
DisplayName = Adhesive Bandages,
Icon = Bandaid,
Weight = 0.05,
        CanBandage = true,
        BandagePower    =  1.5,
        Tooltip = Tooltip_UseOnHealthPanel,
        Medical = TRUE,
        WorldStaticModel = BandAid,
}
}}}}


{{Navbox/Consumables}}
==See also==
*[[First Aid]]
*[[Bandage]]
*[[Bottle of Disinfectant]]
 
{{Navbox items|medical}}

Latest revision as of 17:31, 30 April 2024

Project ZomboidItemsMedical itemsAdhesive Bandages
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Adhesive Bandages
BandAid Model.png
General
Category
FirstAid
Encumbrance
Moodle Icon HeavyLoad.png
0.05
Function
Effect
Bandage powerMoodle Icon Bleeding.png
1.5
Technical
Item ID
Base.Bandaid
Right click on your health panel to use.
— In-game tooltip.

Adhesive bandages, commonly known as bandaids, are an item used in first aid.

Usage

First Aid

For main article, see First Aid

Adhesive bandages are capable of stemming an open wound, similar to a bandage. Unlike bandage, It will be consumed upon removal, so it isnt recommended to change it in order to save resources, since dirty bandages and infections dont affect recovery time.

Distribution

The loot distributions can be found in the table(s) below.

Bandaid distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Bag_DoctorBag Bag_DoctorBag 6.41%
Bag_DoctorBag Bag_DoctorBag 12.41%
Bag_DoctorBag Bag_DoctorBag 30.41%
Bag_MedicalBag Bag_MedicalBag 12.41%
Bag_MedicalBag Bag_MedicalBag 23.28%
Bag_MedicalBag Bag_MedicalBag 51.57%
Bag_SurvivorBag Bag_SurvivorBag 12.41%
FirstAidKit FirstAidKit 6.41%
FirstAidKit FirstAidKit 12.41%
FirstAidKit FirstAidKit 30.41%
Nurse crate 23.28%
Nurse crate 41.14%
Nurse metal_shelves 23.28%
Nurse metal_shelves 41.14%
all medicine 23.28%
bathroom counter 23.28%
bathroom medicine 23.28%
bathroom shelves 23.28%
conveniencestore shelves 23.28%
conveniencestore shelves 41.14%
cornerstore shelves 23.28%
cornerstore shelves 41.14%
fossoil shelves 23.28%
fossoil shelves 41.14%
gasstore shelves 23.28%
gasstore shelves 41.14%
generalstore shelves 23.28%
generalstore shelves 41.14%
generalstorestorage shelves 23.28%
generalstorestorage shelves 41.14%
kennels counter 23.28%
kennels counter 41.14%
medical counter 23.28%
medical counter 41.14%
medicalstorage counter 23.28%
medicalstorage counter 41.14%
pharmacy counter 23.28%
pharmacy counter 41.14%
pharmacy shelves 23.28%
pharmacy shelves 41.14%
pharmacystorage counter 23.28%
pharmacystorage counter 41.14%
zippeestore shelves 23.28%
zippeestore shelves 41.14%
Vehicles
Type Container Effective chance
Carpenter Glove Box 23.28%
Construction Worker Glove Box 23.28%
Distillery Glove Box 23.28%
Doctor Glove Box 41.14%
Electrician Glove Box 23.28%
Farmer Glove Box 23.28%
Fire Glove Box 23.28%
Fisherman Glove Box 23.28%
Fossoil Glove Box 23.28%
All Glove Box 23.28%
Golf Glove Box 23.28%
Heralds Glove Box 23.28%
Hunter Glove Box 23.28%
Mass Gen Fac Glove Box 23.28%
McCoy Glove Box 23.28%
Metal Welder Glove Box 23.28%
Painter Glove Box 23.28%
Police Glove Box 23.28%
Postal Glove Box 23.28%
Radio Glove Box 23.28%
Ranger Glove Box 23.28%
Spiffo Glove Box 23.28%
Survivalist Glove Box 23.28%
Transit Glove Box 23.28%

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item Bandaid
	{
	    DisplayCategory = FirstAid,
		Type				=			Normal,
		DisplayName			=			Adhesive Bandages,
		Icon				=			Bandaid,
		Weight				=			0.05,
        CanBandage	=	true,
        BandagePower    =   1.5,
        Tooltip = Tooltip_UseOnHealthPanel,
        Medical = TRUE,
        WorldStaticModel = BandAid,
	}

See also