Banana: Difference between revisions

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__NOTOC__
{{Header|Project Zomboid|Items|Food|Fruit}}
{{languages}}
{{Page version|41.78.16}}
{{Consumables
{{Infobox item
|image = Banana.png
|name=Banana
|weight = 0.2
|model=Banana_Model.png
|icon=Banana.png
|icon_name=Banana
|icon2=BananaRotten.png
|icon_name2=Banana (Rotten)
<!--GENERAL-->
|category=Food
|weight=0.2
|days_fresh=5
|days_rotten=7
<!--NUTRITION-->
|hunger_change=-17
|thirst_change=-5
|calories=105
|lipids=0.39
|proteins=1.29
|carbohydrates=26.95
<!--TECHNICAL DETAILS-->
|item_id=Base.Banana
}}
}}
A perishable food item that goes bad as time passes, when outside of a [[refrigerator]]. Bananas are often found within houses, inside of refrigerators, and in produce bins. Bananas take five in-game days to go stale, and an in-game week to rot.
'''Banana''' is a perishable [[food]] [[Items|item]].
 
==Usage==
===Trapping===
{{Main|Trapping}}
Banana can also be used in [[Trapping|traps]] to capture [[Dead Rabbit|rabbits]].


== Nutritional Information ==
===Consumable properties===
{| border=0 align=left
Banana can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
|
{{Consumables
{{Consumables2
|image = Banana.png
|image = Banana.png
|hunger = -20
|hunger = -16
|thirst = 0
|thirst = -5
|unrotten hunger = -15
|unrotten hunger = -12
|unrotten boredom = +10
|unrotten boredom = +10
|unrotten unhappiness = +10
|unrotten unhappiness = +10
|unrotten thirst = 0
|unrotten thirst = -5
|unrotten image = Banana.png
|unrotten image = Banana.png
|rotten hunger = -9
|rotten hunger = -7
|rotten boredom = +20
|rotten boredom = +20
|rotten unhappiness = +20
|rotten unhappiness = +20
|rotten thirst = 0
|rotten thirst = -5
|perishable = 1
|perishable = 1
|rotten image = Rotten_Banana.png
|rotten image = Rotten_Banana.png
}}
}}
==Crafting==
{{Main|Cooking}}
===Evolved recipes===
{{EvolvedRecipesForItem|bread=16|cake=16|fruitsalad=8|pancakes=8|waffles=8|muffin=8|coneicecream=4|pie=16|oatmeal=4|sandwich=8}}
==Distribution==
The loot distributions can be found in the table(s) below.
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
! colspan="4" | Containers
|-
! Building/Room
! Container
! style="width: 3.2em;" | Rolls
! style="width: 3.2em;" | Chance
|-
|rowspan="3"|all
|[[fridge]]
|4
|2
|-
|[[fridge]]
|4
|2
|-
|[[fridge]]
|4
|2
|-
|bakery
|[[fridge]]
|4
|8
|-
|breakroom
|[[fridge]]
|4
|8
|-
|cafe
|[[fridge]]
|4
|8
|-
|rowspan="2"|gigamart
|[[grocerstand]]
|4
|1
|-
|[[grocerstand]]
|4
|2
|-
|kitchen_crepe
|[[fridge]]
|4
|8
|}
|}
<br><br><br><br><br><br><br><br><br><br><br>
Banana are often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]].
== Crafting ==
Bananas can be used an [[Recipe Ingredients|cake ingredient]].
{| class="wikitable sortable" style="text-align:center;"
|-
! Name
! class="unsortable" | Recipe
! class="unsortable" | Description
{{RecipeLookup|2041}}
|}
<br>
== Evolved Recipes ==
{{EvolvedRecipesForItem
|cake=10}}


== Trapping ==
==Gallery==
<gallery>
Banana Model.png|Banana model when placed in the world
BananaRotten Model.png|Rotten banana model when placed in the world
</gallery>


Apples can also be used in [[Trapping|traps]] to capture [[Dead_Rabbit|rabbits]].
==Code==
{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 1652
  | source = items_food.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Banana
{
DisplayName = Banana,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Banana,
EvolvedRecipe = Bread:16;Cake:16;FruitSalad:8;Pancakes:8;Waffles:8;Muffin:8;ConeIcecream:4;PieSweet:16;Oatmeal:4;Sandwich:8;Sandwich Baguette:8,
FoodType = Fruits,
DaysFresh = 5,
DaysTotallyRotten = 7,
HungerChange = -16,
ThirstChange = -5,
Calories = 105,
Carbohydrates = 26.95,
Lipids = 0.39,
Proteins = 1.29,
CustomEatSound = EatingMushy,
StaticModel = CylinderFood_Yellow,
WorldStaticModel = Banana_Ground,
}
}}
}}


Refer to [[Trapping|trapping]] for further information.
==See also==
*[[Apple]]
*[[Peach]]
 
{{Navbox items|plants}}


== Code ==
<nowiki>item Banana
{
HungerChange = -20,
Weight = 0.2,
Type = Food,
DaysTotallyRotten = 7,
DisplayName = Banana,
Icon = Banana,
DaysFresh = 5,
EvolvedRecipe = Cake:10,
FoodType    =  Fruits,
}</nowiki>


{{Navbox/Consumables}}
[[Category:Perishable food]]
[[Category:Consumables]]
[[Category:Food]]
[[Category:Perishable Food]]
[[Category:Version 2.9.9.17]]

Revision as of 06:21, 14 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Banana
Banana Model.png
Banana (Rotten)
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Days fresh
5 days
Days until rotten
7 days
Nutrition
HungerMoodle Icon Hungry.png
-17
ThirstMoodle Icon Thirsty.png
-5
CaloriesCalories
105
CarbohydratesCarbohydrates
26.95
ProteinsProteins
1.29
FatFat
0.39
Technical
Item ID
Base.Banana

Banana is a perishable food item.

Usage

Trapping

Main article: Trapping

Banana can also be used in traps to capture rabbits.

Consumable properties

Banana can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten

Banana.png
Hunger: -16


Banana.png
Hunger: -12
Boredom: +10
Unhappiness: +10

Rotten Banana.png
Hunger: -7
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Evolved recipes

Product Nutrition
Fruit Salad
Fruit Salad
8
Sandwich
Sandwich
8
Pie (savory)
Pie (savory)
16
Cake
Cake
16
Muffin
Muffin
8
Pancakes
Pancakes
8
Waffles
Waffles
8
Oatmeal
Oatmeal
4
Ice Cream Cone
Ice Cream Cone
4
Bread
Bread
16

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all fridge 4 2
fridge 4 2
fridge 4 2
bakery fridge 4 8
breakroom fridge 4 8
cafe fridge 4 8
gigamart grocerstand 4 1
grocerstand 4 2
kitchen_crepe fridge 4 8

Banana are often found in refrigerators and grocery displays.

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Banana
	{
		DisplayName = Banana,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Banana,
		EvolvedRecipe = Bread:16;Cake:16;FruitSalad:8;Pancakes:8;Waffles:8;Muffin:8;ConeIcecream:4;PieSweet:16;Oatmeal:4;Sandwich:8;Sandwich Baguette:8,
		FoodType = Fruits,
		DaysFresh = 5,
		DaysTotallyRotten = 7,
		HungerChange = -16,
		ThirstChange = -5,
		Calories = 105,
		Carbohydrates = 26.95,
		Lipids = 0.39,
		Proteins = 1.29,
		CustomEatSound = EatingMushy,
		StaticModel = CylinderFood_Yellow,
		WorldStaticModel = Banana_Ground,
	}

See also