Broccoli: Difference between revisions

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{{languages|Broccoli}}
{{Header|Project Zomboid|Items|Food|Vegetables}}
{{header|Project Zomboid|Items|Food|Perishable Food|Vegetables|type=Food|version=Version 40|incver=7}}{{Infobox food
{{Page version|41.78.16}}
|display_name=Broccoli
{{Infobox item
|name_colour=Food
|name=Broccoli
|name_text_colour=Food
|model=BroccoliModel.png
|image=Broccoli_120px.png
|icon=Broccoli.png
|alternate_image=BroccoliRotten.png
|icon_name=Broccoli
|alternate_link=
|model2=BroccoliRotten_Model.png
|alternate_name=Broccoli (Rotten)
|icon2=BroccoliRotten.png
|icon_name2=Broccoli (Rotten)
<!--GENERAL-->
<!--GENERAL-->
|category=Food
|category=Food
Line 21: Line 22:
|carbohydrates=2.06
|carbohydrates=2.06
<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|class_name=Base.Broccoli
|item_id=Base.Broccoli
}}'''Broccoli''' is a [[Food#Perishable|perishable]] food [[item]].  
}}
{{About|vegetable|crop|Broccoli (crop)}}
'''Broccoli''' is a perishable [[food]] [[Items|item]].


== Usage ==
==Usage==
=== Consumable properties ===
===Consumable properties===
Broccoli can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Broccoli can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
{{Consumables2
{{Consumables
|image = Broccoli.png
|image = Broccoli.png
|hunger = -9
|hunger = -9
Line 41: Line 44:
}}
}}


== Crafting ==
==Crafting==
Broccoli can be preserved to extend its lifespan by using a [[Empty_Jar|jar]].
Broccoli can be preserved to extend its lifespan by using a [[jar]].
{{Crafting header|ing=6}}<!-- Automatically generated by ReLookup. Subject RecipeLookup: 2061 -->
{{Crafting/sandbox2
{{Crafting/core|ing=6
|jar_of_broccoli
| product_image = [[File:JarGreen.png|link=Jar of Broccoli|Jar of Broccoli]] | product_name = [[Jar of Broccoli]] | product_quantity = x1
| xp = <!-- Not present in the old template. Please fill in manually. -->
| sl = ''none''
| req =
| f1 = [[File:JarEmpty2.png|link=Empty Jar|Empty Jar]] | i1 = [[Empty Jar]] | q1 = x1 | tag1 = (consumed)
| f2 = [[File:Jar Lid.png|link=Jar Lid|Jar Lid]] | i2 = [[Jar Lid]] | q2 = x1 | tag2 = (consumed)
| f3 = [[File:Broccoli.png|link=Broccoli|Broccoli]] | i3 = [[Broccoli]] | q3 = x5 | tag3 = (consumed)
| f4 = [[File:Water_drop.png|link=Water|Water]] | i4 = [[Water]] | q4 = (10 units)
| f5 = [[File:Vinegar.png|link=Vinegar|Vinegar]] | i5 = [[Vinegar]] | q5 = (2 units)
| f6 = [[File:Sugar.png|link=Sugar|Sugar]] | i6 = [[Sugar]] | q6 = (1 unit)
}}
}}
|}


=== Evolved recipes ===
===Evolved recipes===
Broccoli is a [[cooking]] [[Recipe Ingredients|ingredient]].
Broccoli is a [[cooking]] [[Recipe ingredients|ingredient]].
{{EvolvedRecipesForItem|soup=9|stew=9|pie=9|stirfry=9|salad=9|roastedvegetables=9|ricepot=9|ricepan=9|pastapot=9|pastapan=9|}}
{{EvolvedRecipesForItem|pizza=9|omelette=9|soup=9|stew=9|pie=9|stirfry=9|salad=9|roastedvegetables=9|rice=9|pasta=9}}
 
===Sack of Broccoli===
{{Crafting/sandbox2
|broccoli
}}


==Distribution==
==Distribution==
The loot distributions can be found in the table(s) below.
<!--BOT FLAG|Broccoli|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>Broccoli distribution
        <span class="mw-customtoggle-togglebox-Broccoli" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Broccoli">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | GroceryBag1
    | {{ll|GroceryBag1}}
    | 1.61%
    |-
    | GroceryBag2
    | {{ll|GroceryBag2}}
    | 2.81%
    |-
    | all
    | {{ll|fridge}}
    | 6.29%
    |-
    | chinesekitchen
    | {{ll|fridge}}
    | 19.27%
    |-
    | dinerkitchen
    | {{ll|fridge}}
    | 6.29%
    |-
    | restaurantkitchen
    | {{ll|fridge}}
    | 6.29%
    |}
</div>
    </div><div style="clear: both;"></div>
    {| class="wikitable theme-red" style="width: 98%;"
    |+ {{ll|Foraging}}
    ! rowspan="2" | Amount
    ! rowspan="2" | Skill level
    ! rowspan="2" | Biomes
    ! colspan="4" style="text-align: center;" | Weather modifiers
    ! colspan="3" style="text-align: center;" | Month modifiers
    |-
    ! Snow
    ! Rain
    ! Day
    ! Night
    ! Months available
    ! Bonus months
    ! Malus months
    |-
    | ---
    | 2
    | Forest  7<br> Vegitation  7<br> FarmLand  10<br> Farm  10
    | -30
    | -
    | -
    | -
    | -
    | June<br>July<br>August
    | May<br>November
    |}
    </div></div><div class="toggle large mw-customtoggle-togglebox-Broccoli" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Broccoli|41.78.16-->
Broccoli is often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]].
Broccoli is often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]].
=== Farming ===
 
Sacks of broccoli can be found in grocery stores and warehouses.
 
===Farming===
Broccoli can be grown by [[farming]] with [[broccoli seeds]].
Broccoli can be grown by [[farming]] with [[broccoli seeds]].
{{Crafting header|ing=1}}<!-- Automatically generated by ReLookup. Subject RecipeLookup: 5003 -->
{{Crafting/sandbox2
{{Crafting/core|ing=1
|broccoli_(crop)
| product_image = [[File:Broccoli.png|link=Broccoli|Broccoli]] | product_name = [[Broccoli]] | product_quantity = x1-?
| xp = <!-- Not present in the old template. Please fill in manually. -->
| sl = ''none''
| req =
| f1 = [[File:Broccoli CropG.png|link=Broccoli Crop|Broccoli Crop]] | i1 = [[Farming|Broccoli Crop]] | q1 = x1
}}
}}
|}


==Trivia==
*There is a ''Seeding Broccoli'' item in the game files that can be spawned in debug mode. Seeding Broccoli is non-obtainable and there is no mention of it in any changelog and likely just a remnant from the mod created by [[Romain Dron|RJ]] merged with Project Zomboid back in 2012.
==Code==
{{CodeBox|[[File:Broccoli.png]] {{ID|Base.Broccoli}}<br>
{{CodeSnip
  | lang = java
  | line = true
  | start = 1151
  | source = items_food.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Broccoli
{
DisplayName = Broccoli,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Broccoli,
EvolvedRecipe = Pizza:9;Omelette:9;Soup:9;Stew:9;Pie:9;Stir fry Griddle Pan:9;Stir fry:9;Salad:9;Roasted Vegetables:9;RicePot:9;RicePan:9;PastaPot:9;PastaPan:9,
FoodType = Vegetables,
DaysFresh = 4,
DaysTotallyRotten = 6,
HungerChange = -9,
ThirstChange = -4,
Calories = 11,
Carbohydrates = 2.06,
Lipids = 0.11,
Proteins = 0.87,
StaticModel = CylinderFood_Green,
WorldStaticModel = Broccoli_Ground,
}
}}
[[File:Sandbag.png]] {{ID|Base.SackProduce_Broccoli}}<br>
{{CodeSnip
  | lang = java
  | line = true
  | start = 8044
  | source = items_food.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item SackProduce_Broccoli
{
DisplayName = Sack of Broccoli,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 4,
DaysTotallyRotten = 6,
WorldStaticModel = SandBag,
}
}}
}}
==See also==
*[[Broccoli Seeds]]
{{Navbox items|plants}}


== Code ==
'''''From items_food.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=41|incver=65}}
<pre> item Broccoli
                DisplayCategory        = Food,
HungerChange = -9,
Weight = 0.2,
Type = Food,
DaysTotallyRotten = 6,
DisplayName = Broccoli,
Icon = Broccoli,
DaysFresh = 4,
EvolvedRecipe = Soup:9;Stew:9;Pie:9;Stir fry:9;Salad:9;Roasted Vegetables:9;RicePot:9;RicePan:9;PastaPot:9;PastaPan:9,
FoodType    = Vegetables,
        Carbohydrates = 2.06,
        Proteins = 0.87,
        Lipids = 0.11,
        Calories = 11,
                StaticModel            = RoundFood_Green,
                WorldStaticModel        = Broccoli_Ground,</pre>


{{Navbox/Consumables}}
[[Category:Perishable food]]

Latest revision as of 17:38, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Broccoli
BroccoliModel.png
BroccoliRotten Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Days fresh
4 days
Days until rotten
6 days
Nutrition
HungerMoodle Icon Hungry.png
-9
ThirstMoodle Icon Thirsty.png
-4
CaloriesCalories
11
CarbohydratesCarbohydrates
2.06
ProteinsProteins
0.87
FatFat
0.11
Technical
Item ID
Base.Broccoli
PlushSpiffo.pngThis article is about vegetable. For crop, see Broccoli (crop).

Broccoli is a perishable food item.

Usage

Consumable properties

Broccoli can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten

Broccoli.png
Hunger: -9


Broccoli.png
Hunger: -6
Boredom: +10
Unhappiness: +10

Rotten Broccoli.png
Hunger: -4
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Broccoli can be preserved to extend its lifespan by using a jar.

Product Ingredients Tools Requirements Workstation XP
JarGreen.png
Jar of Broccoli
One of:
SugarBrown.png Brown Sugar ×1
Sugar.png Sugar ×1
SugarPacket.png Sugar Packet ×1
Each of:
JarEmpty2.png Jar ×1
JarLid.png Jar Lid ×1
Broccoli.png Broccoli ×5
WaterDrop.png Water ×10 unit(s)
Vinegar.png Vinegar ×2 unit(s)
none none none 2.5 Cooking

Evolved recipes

Broccoli is a cooking ingredient.

Product Nutrition
Soup
Soup
9
Stew
Stew
9
Salad
Salad
9
Stir Fry
Stir Fry
9
Roasted Vegetables
Roasted Vegetables
9
Pie (savory)
Pie (savory)
9
Rice Pot/Saucepan
Rice Pot/Saucepan
9
Pasta Pot/Saucepan
Pasta Pot/Saucepan
9
Omelette
Omelette
9
Pizza
Pizza
9

Sack of Broccoli

Product Ingredients Tools Requirements Workstation XP
Broccoli.png
Broccoli ×12
Sandbag.png Sack of Broccoli ×1 none none none none

Distribution

The loot distributions can be found in the table(s) below.

Broccoli distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
GroceryBag1 GroceryBag1 1.61%
GroceryBag2 GroceryBag2 2.81%
all fridge 6.29%
chinesekitchen fridge 19.27%
dinerkitchen fridge 6.29%
restaurantkitchen fridge 6.29%
Foraging
Amount Skill level Biomes Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
--- 2 Forest 7
Vegitation 7
FarmLand 10
Farm 10
-30 - - - - June
July
August
May
November

Broccoli is often found in refrigerators and grocery displays.

Sacks of broccoli can be found in grocery stores and warehouses.

Farming

Broccoli can be grown by farming with broccoli seeds.

Product Ingredients Tools Requirements Workstation XP
Broccoli CropB.png
Broccoli (crop)
Plowed land.png Plowed Land ×1
TZ BroccoliSeeds.png Broccoli Seeds ×6
WaterDrop.png Water ×70 unit(s)
none none none none

Trivia

  • There is a Seeding Broccoli item in the game files that can be spawned in debug mode. Seeding Broccoli is non-obtainable and there is no mention of it in any changelog and likely just a remnant from the mod created by RJ merged with Project Zomboid back in 2012.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Broccoli.png Base.Broccoli
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Broccoli
	{
		DisplayName = Broccoli,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Broccoli,
		EvolvedRecipe = Pizza:9;Omelette:9;Soup:9;Stew:9;Pie:9;Stir fry Griddle Pan:9;Stir fry:9;Salad:9;Roasted Vegetables:9;RicePot:9;RicePan:9;PastaPot:9;PastaPan:9,
		FoodType = Vegetables,
		DaysFresh = 4,
		DaysTotallyRotten = 6,
		HungerChange = -9,
		ThirstChange = -4,
		Calories = 11,
		Carbohydrates = 2.06,
		Lipids = 0.11,
		Proteins = 0.87,
		StaticModel = CylinderFood_Green,
		WorldStaticModel = Broccoli_Ground,
	}

Sandbag.png Base.SackProduce_Broccoli
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item SackProduce_Broccoli
	{
		DisplayName = Sack of Broccoli,
		DisplayCategory = Food,
		Type = Food,
		Weight = 2,
		Icon = Sandbag,
		CantEat = TRUE,
		DaysFresh = 4,
		DaysTotallyRotten = 6,
		WorldStaticModel = SandBag,
	}

See also