Can Opener: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Equipment|Tools|Cooking tools}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
| | |name=Can Opener | ||
|model=CanOpener_Model.png | |||
|model_width=200px | |||
| | |icon=CanOpener.png | ||
| | |icon_name=Can Opener | ||
| | |category=Item | ||
|weight=0.6 | |||
|category = Item | |primary_use=Open cans | ||
|weight = 0.6 | |item_id=Base.TinOpener | ||
|primary_use = Open cans | }} | ||
| | A '''can opener''' is a tool used in [[cooking]]. | ||
}}A '''can opener''' is a tool used in [[cooking]]. | |||
==Usage== | ==Usage== | ||
A can opener is required to open most cans of food. | A can opener is required to open most cans of food. It's a very useful tool, especially in the early days of the player's survival, allowing them to open any canned food they find. | ||
'''Foods requiring a can opener are:''' | '''Foods requiring a can opener are:''' | ||
Line 32: | Line 31: | ||
*[[Dog Food]] | *[[Dog Food]] | ||
== Crafting == | ==Crafting== | ||
A can opener can be used for the following crafting recipes: | A can opener can be used for the following crafting recipes: | ||
{{Crafting | {{Crafting/sandbox2 | ||
|opened_canned_vegetable_soup | |||
|opened_canned_beans | |||
|opened_dog_food | |||
{{Crafting | |opened_canned_corn | ||
|opened_canned_bolognese | |||
|opened_canned_chili | |||
|opened_canned_mushroom_soup | |||
|opened_canned_peas | |||
|opened_canned_potato | |||
|opened_canned_tomato | |||
|opened_canned_carrots | |||
|opened_canned_fruit_cocktail | |||
|opened_canned_peaches | |||
|opened_canned_pineapple | |||
|opened_canned_evaporated_milk | |||
|opened_canned_fruit_beverage | |||
}} | |||
{{Crafting/sandbox2 | |||
|pot_of_soup_uncooked | |||
|pot_of_soup_uncooked | |||
|bowl_of_beans_uncooked | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|TinOpener|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>TinOpener distribution | |||
<span class="mw-customtoggle-togglebox-TinOpener" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-TinOpener"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| SafehouseLoot | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| SurvivorCache1 | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| SurvivorCache2 | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| breakroom | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| kitchen | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| kitchen | |||
| {{ll|overhead}} | |||
| 19.27% | |||
|- | |||
| kitchen | |||
| {{ll|shelves}} | |||
| 19.27% | |||
|- | |||
| livingroom | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| livingroom | |||
| {{ll|overhead}} | |||
| 19.27% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-TinOpener" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|TinOpener|41.78.16--> | |||
==Code== | |||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 533 | |||
| source = items.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item TinOpener | |||
{ | |||
DisplayCategory = Cooking, | |||
Weight = 0.6, | |||
Type = Normal, | |||
DisplayName = Can Opener, | |||
Icon = CanOpener, | |||
MetalValue = 3, | |||
StaticModel = CanOpener, | |||
Tags = CanOpener, | |||
WorldStaticModel = CanOpenerGround, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Recipe ingredients]] | |||
{{Navbox items|tools}} | |||
{{ | |||
[[Category:Tools]] |
Latest revision as of 12:14, 30 April 2024
A can opener is a tool used in cooking.
Usage
A can opener is required to open most cans of food. It's a very useful tool, especially in the early days of the player's survival, allowing them to open any canned food they find.
Foods requiring a can opener are:
- Canned Beans
- Canned Spaghetti Bolognese
- Canned Carrots
- Canned Chili
- Canned Corn
- Canned Mushroom Soup
- Canned Peas
- Canned Potato
- Canned Vegetable Soup
- Canned Tomato
- Canned Tuna
- Dog Food
Crafting
A can opener can be used for the following crafting recipes:
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Pot of Soup (Uncooked) |
One of: Canned Mushroom Soup ×1 Canned Vegetable Soup ×1 |
Can Opener |
none | none | none |
Pot of Soup (Uncooked) |
One of: Canned Mushroom Soup ×1 Canned Vegetable Soup ×1 |
Can Opener |
none | none | none |
Bowl of Beans (Uncooked) |
Bowl ×1 Canned Beans ×1 |
Can Opener |
none | none | 0.75 Cooking |
Distribution
The loot distributions can be found in the table(s) below.
Code
Source: ProjectZomboid\media\scripts\items.txt
item TinOpener
{
DisplayCategory = Cooking,
Weight = 0.6,
Type = Normal,
DisplayName = Can Opener,
Icon = CanOpener,
MetalValue = 3,
StaticModel = CanOpener,
Tags = CanOpener,
WorldStaticModel = CanOpenerGround,
}