Ear Protectors: Difference between revisions

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{{Header|Project Zomboid|Items|Clothing|Headwear|Hats}}
{{Header|Project Zomboid|Items|Clothing|Headwear|Hats}}
{{Page version|41.24}}
{{Page version|41.78.16}}
{{Infobox item
{{Infobox item
|name=Ear Protectors
|name=Ear Protectors
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<!-- General -->
<!-- General -->
|category=Clothing
|category=Clothing
|weight=1.0
|weight=0.3
|equipped=Hat
|equipped=Hat
|insulation=0.35
|insulation=0.35

Revision as of 22:05, 15 April 2024

Project ZomboidItemsClothingHeadwearHatsEar Protectors
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Ear Protectors
Model EarMuff Protectors.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Equipped
Hat
Properties
Insulation
35%
Wind resistance
35%
Technical
Item ID
Base.Hat_EarMuff_Protectors

Ear protectors are a pair of protective ear-muffs that can be worn on the head.

Usage

Ear protectors provide a minor amount of insulation and wind resistance for the wearer's head. They have a high chance of being knocked off of the wearer's head when they're attacked.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
SafehouseLoot crate 4 8
all locker 4 8
militarycrate 4 8
armyhanger locker 4 8
armysurplus counter 4 8
bathroom locker 4 8
locker 4 8
carsupply clothingrack 4 8
closet crate 4 8
garagestorage locker 4 8
gunstore counter 4 8
pawnshopoffice crate 4 8
toolstore counter 4 8

Ear protectors can usually be found on construction worker zombies. Construction worker zombies can usually be found in the vicinity of a construction site.

Body location

Protection Hat.png
  • Head

Trivia

  • Ear protectors won't modify your hearing in any way.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_EarMuff_Protectors
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Ear Protectors,
		ClothingItem = Hat_EarMuff_Protectors,
		BodyLocation = Hat,
		Icon = EarProtectors,
		CanHaveHoles = false,
		ChanceToFall = 30,
        BloodLocation = Head,
        Insulation = 0.35,
        WindResistance = 0.35,
        Weight = 0.3,
    }

See also