Egg Sushi: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Miscellaneous food}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Reupload|Missing 3D Variant Model (Rotten)}} | ||
| | {{Infobox item | ||
|name=Egg Sushi | |||
| | |model=SushiEgg_Model.png | ||
|icon=SushiEgg.png | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
|weight=0.1 | |weight=0.1 | ||
|days_fresh=2 | |days_fresh=2 | ||
|days_rotten= | |days_rotten=4 | ||
<!--NUTRITION--> | <!--NUTRITION--> | ||
|hunger_change=-12 | |hunger_change=-12 | ||
Line 17: | Line 18: | ||
|carbohydrates=7 | |carbohydrates=7 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.SushiEgg | ||
}}'''Egg sushi''' is a [[ | }} | ||
'''Egg sushi''' is a perishable [[food]] [[Items|item]]. | |||
== Usage == | ==Usage== | ||
=== Consumable properties === | ===Consumable properties=== | ||
Egg sushi can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | Egg sushi can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | ||
{{ | {{Consumables | ||
|image = SushiEgg.png | |image = SushiEgg.png | ||
|hunger = -12 | |hunger = -12 | ||
Line 36: | Line 38: | ||
}} | }} | ||
== Distribution == | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|SushiEgg|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>SushiEgg distribution | |||
<span class="mw-customtoggle-togglebox-SushiEgg" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-SushiEgg"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| sushidining | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| sushidining | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 10.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-SushiEgg" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|SushiEgg|41.78.16--> | |||
Egg sushi can be found inside [[refrigerator]]s in restaurants. | Egg sushi can be found inside [[refrigerator]]s in restaurants. | ||
== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
== | | start = 6998 | ||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item SushiEgg | |||
{ | { | ||
DisplayName = Egg Sushi, | DisplayName = Egg Sushi, | ||
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WorldStaticModel = SushEgg_Ground, | WorldStaticModel = SushEgg_Ground, | ||
} | } | ||
}} | |||
}} | |||
==See also== | ==See also== | ||
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*[[Fish Sushi]] | *[[Fish Sushi]] | ||
{{Navbox food}} | {{Navbox items|food}} | ||
[[Category:Perishable food]] |
Revision as of 15:26, 24 April 2024
Egg sushi is a perishable food item.
Usage
Consumable properties
Egg sushi can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
sushidining | displaycase | 4 | 20.0 |
sushidining | displaycase | 4 | 10.0 |
Egg sushi can be found inside refrigerators in restaurants.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item SushiEgg
{
DisplayName = Egg Sushi,
DisplayCategory = Food,
Type = Food,
Weight = 0.1,
Icon = SushiEgg,
DaysFresh = 2,
DaysTotallyRotten = 4,
HungerChange = -12,
Calories = 19,
Carbohydrates = 7,
Lipids = 3,
Proteins = 12,
WorldStaticModel = SushEgg_Ground,
}