Fishing Tackle: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Materials|Fishing materials}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
| | |name=Fishing Tackle | ||
| | |model=FishingTackle_Model.png | ||
| | |icon=FishingTackle.png | ||
| | |icon_name=Fishing Tackle (blue) | ||
|weight = 0.1 | |model2=FishingTackle2_Model.png | ||
| | |icon2=FishingTackle2.png | ||
}}{{ | |icon_name2=Fishing Tackle (orange) | ||
|function=[[Fishing]] lure | |||
|weight=0.1 | |||
|item_id=Base.FishingTackle | |||
|item_id2=Base.FishingTackle2 | |||
}} | |||
{{Quote|text=Increases chance of catching fish. Attach to Fishing Rod before use.|author=In-game tooltip.}} | |||
A '''fishing tackle''' is a bright piece of plastic shaped like a [[fish]] to lure larger fish and can come in two variants: blue and orange. | |||
==Usage== | ==Usage== | ||
Line 14: | Line 21: | ||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|FishingTackle|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>FishingTackle distribution | |||
<span class="mw-customtoggle-togglebox-FishingTackle" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-FishingTackle"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| all | |||
| {{ll|Outfit_Fisherman}} | |||
| 6.41% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 1.01% | |||
|- | |||
| camping | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| camping | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| camping | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| camping | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| campingstorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| campingstorage | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 1.01% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| fishingstorage | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| fishingstorage | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| fishingstorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| fishingstorage | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| fishingstorage | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| fishingstorage | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| fishingstorage | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| fishingstorage | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 1.01% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| hunting | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| hunting | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 1.01% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 1.01% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| toolstore | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| toolstore | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Fisherman | |||
| {{ll|Glove Box}} | |||
| 23.28% | |||
|- | |||
| Fisherman | |||
| {{ll|Glove Box}} | |||
| 41.14% | |||
|- | |||
| Fisherman | |||
| {{ll|Truck Bed}} | |||
| 23.28% | |||
|- | |||
| Fisherman | |||
| {{ll|Truck Bed}} | |||
| 41.14% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-FishingTackle" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|FishingTackle|41.78.16--> | |||
<!--BOT FLAG|FishingTackle2|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>FishingTackle2 distribution | |||
<span class="mw-customtoggle-togglebox-FishingTackle2" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-FishingTackle2"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| all | |||
| {{ll|Outfit_Fisherman}} | |||
| 6.41% | |||
|- | |||
| camping | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| camping | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| camping | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| camping | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| campingstorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| campingstorage | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| fishingstorage | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| fishingstorage | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| fishingstorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| fishingstorage | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| fishingstorage | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| fishingstorage | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| fishingstorage | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| fishingstorage | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| hunting | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| hunting | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| toolstore | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| toolstore | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Fisherman | |||
| {{ll|Glove Box}} | |||
| 23.28% | |||
|- | |||
| Fisherman | |||
| {{ll|Glove Box}} | |||
| 41.14% | |||
|- | |||
| Fisherman | |||
| {{ll|Truck Bed}} | |||
| 23.28% | |||
|- | |||
| Fisherman | |||
| {{ll|Truck Bed}} | |||
| 41.14% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-FishingTackle2" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|FishingTackle2|41.78.16--> | |||
==Code== | ==Code== | ||
{{CodeBox|[[File:FishingTackle.png|32px|Fishing Tackle]] {{ID|FishingTackle}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2353 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item FishingTackle | |||
{ | |||
DisplayCategory = Fishing, | |||
Type = Normal, | |||
DisplayName = Fishing Tackle, | |||
Icon = FishingTackle, | |||
Weight = 0.1, | |||
FishingLure = true, | |||
Tooltip = Tooltip_FishingTackle, | |||
SurvivalGear = TRUE, | |||
WorldStaticModel = FishingTackle, | |||
} | |||
}} | |||
[[File:FishingTackle2.png|32px|Fishing Tackle]] {{ID|FishingTackle2}}<br> | |||
{{ | {{CodeSnip | ||
| lang = java | |||
| line = true | |||
| start = 2366 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item FishingTackle2 | |||
{ | |||
DisplayCategory = Fishing, | |||
Type = Normal, | |||
DisplayName = Fishing Tackle, | |||
Icon = FishingTackle2, | |||
Weight = 0.1, | |||
FishingLure = true, | |||
Tooltip = Tooltip_FishingTackle, | |||
SurvivalGear = TRUE, | |||
WorldStaticModel = FishingTackle2, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Fishing]] | |||
{{Navbox items|fishing_materials}} | |||
[[Category:Tools]] | |||
[[Category:Materials]] |
Latest revision as of 19:13, 30 April 2024
Base.FishingTackle2
A fishing tackle is a bright piece of plastic shaped like a fish to lure larger fish and can come in two variants: blue and orange.
Usage
It is used when fishing as bait.
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
all | Outfit_Fisherman | 6.41% |
bedroom | crate | 1.01% |
camping | counter | 23.28% |
camping | counter | 41.14% |
camping | shelves | 23.28% |
camping | shelves | 41.14% |
campingstorage | crate | 23.28% |
campingstorage | crate | 41.14% |
closet | crate | 1.01% |
closet | crate | 23.28% |
closet | crate | 41.14% |
fishingstorage | counter | 23.28% |
fishingstorage | counter | 41.14% |
fishingstorage | crate | 23.28% |
fishingstorage | crate | 41.14% |
fishingstorage | metal_shelves | 23.28% |
fishingstorage | metal_shelves | 41.14% |
fishingstorage | shelves | 23.28% |
fishingstorage | shelves | 41.14% |
garagestorage | crate | 1.01% |
garagestorage | crate | 23.28% |
garagestorage | crate | 41.14% |
hunting | counter | 23.28% |
hunting | counter | 41.14% |
storageunit | crate | 1.01% |
storageunit | crate | 23.28% |
storageunit | crate | 41.14% |
storageunit | metal_shelves | 1.01% |
storageunit | metal_shelves | 23.28% |
storageunit | metal_shelves | 41.14% |
toolstore | shelves | 23.28% |
toolstore | shelves | 41.14% |
Building/Room | Container | Effective chance |
---|---|---|
all | Outfit_Fisherman | 6.41% |
camping | counter | 23.28% |
camping | counter | 41.14% |
camping | shelves | 23.28% |
camping | shelves | 41.14% |
campingstorage | crate | 23.28% |
campingstorage | crate | 41.14% |
fishingstorage | counter | 23.28% |
fishingstorage | counter | 41.14% |
fishingstorage | crate | 23.28% |
fishingstorage | crate | 41.14% |
fishingstorage | metal_shelves | 23.28% |
fishingstorage | metal_shelves | 41.14% |
fishingstorage | shelves | 23.28% |
fishingstorage | shelves | 41.14% |
hunting | counter | 23.28% |
hunting | counter | 41.14% |
toolstore | shelves | 23.28% |
toolstore | shelves | 41.14% |
Code
FishingTackle
Source: ProjectZomboid\media\scripts\newitems.txt
item FishingTackle
{
DisplayCategory = Fishing,
Type = Normal,
DisplayName = Fishing Tackle,
Icon = FishingTackle,
Weight = 0.1,
FishingLure = true,
Tooltip = Tooltip_FishingTackle,
SurvivalGear = TRUE,
WorldStaticModel = FishingTackle,
}
FishingTackle2
Source: ProjectZomboid\media\scripts\newitems.txt
item FishingTackle2
{
DisplayCategory = Fishing,
Type = Normal,
DisplayName = Fishing Tackle,
Icon = FishingTackle2,
Weight = 0.1,
FishingLure = true,
Tooltip = Tooltip_FishingTackle,
SurvivalGear = TRUE,
WorldStaticModel = FishingTackle2,
}