Ghillie Suit Torso: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Clothing|Tops|Shirts}} | ||
{{Page version|41.66}} | |||
{{Infobox | {{Reupload|Missing 3D model}} | ||
| | {{Stub}} | ||
| | {{Infobox item | ||
|name=Ghillie Suit Torso | |||
|icon=JacketGhillie.png | |||
|icon_name=Ghillie Suit Torso | |||
| | |||
<!-- General --> | <!-- General --> | ||
| category = Clothing | |category=Clothing | ||
| weight = 4.0 | |weight=4.0 | ||
| | |equipped=FullTop | ||
|run_speed=0.75 | |||
| run_speed = 0.75 | |combat_speed=0.90 | ||
| combat_speed = 0.90 | |scratch_defense=30 | ||
|bite_defense=10 | |||
| scratch_defense = 30 | |insulation=0.70 | ||
| bite_defense = 10 | |wind_resistance=0.45 | ||
|water_resistance=0.35 | |||
| insulation = 0.70 | |||
| wind_resistance = 0.45 | |||
| water_resistance = 0.35 | |||
<!-- Technical details --> | <!-- Technical details --> | ||
| | |item_id=Base.Ghillie_Top | ||
}} | }} | ||
A '''ghillie suit torso''' is a type of camouflage clothing designed to resemble the background environment of [[Knox Country]]. | A '''ghillie suit torso''' is a type of camouflage clothing designed to resemble the background environment of [[Knox Country]]. | ||
==Body | ==Body location== | ||
{{Body location|body_location=FullTop}} | {{Body location|body_location=FullTop}} | ||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Ghillie_Top|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Ghillie_Top distribution | |||
<span class="mw-customtoggle-togglebox-Ghillie_Top" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Ghillie_Top"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| all | |||
| {{ll|militarycrate}} | |||
| 1.87% | |||
|- | |||
| all | |||
| {{ll|militarylocker}} | |||
| 1.87% | |||
|- | |||
| armystorage | |||
| {{ll|locker}} | |||
| 1.87% | |||
|- | |||
| pawnshop | |||
| {{ll|counter}} | |||
| 1.87% | |||
|- | |||
| pawnshop | |||
| {{ll|metal_shelves}} | |||
| 1.87% | |||
|- | |||
| pawnshop | |||
| {{ll|shelves}} | |||
| 1.87% | |||
|- | |||
| pawnshopoffice | |||
| {{ll|crate}} | |||
| 1.87% | |||
|- | |||
| pawnshopoffice | |||
| {{ll|locker}} | |||
| 1.87% | |||
|- | |||
| pawnshopoffice | |||
| {{ll|metal_shelves}} | |||
| 1.87% | |||
|- | |||
| pawnshopstorage | |||
| {{ll|crate}} | |||
| 1.87% | |||
|- | |||
| pawnshopstorage | |||
| {{ll|locker}} | |||
| 1.87% | |||
|- | |||
| pawnshopstorage | |||
| {{ll|metal_shelves}} | |||
| 1.87% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Ghillie_Top" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Ghillie_Top|41.78.16--> | |||
===Buildings=== | |||
===NPCs=== | |||
Ghillie suit torsos can be found on ghillie suit zombies. | |||
==Code== | |||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 22 | |||
| source = clothing_jackets.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Ghillie_Top | |||
{ | |||
DisplayCategory = Clothing, | |||
Type = Clothing, | |||
DisplayName = Ghillie Suit Torso, | |||
ClothingItem = Ghillie_Top, | |||
BodyLocation = FullTop, | |||
BloodLocation = Jacket, | |||
Icon = JacketGhillie, | |||
RunSpeedModifier = 0.75, | |||
CombatSpeedModifier = 0.9, | |||
BiteDefense = 10, | |||
ScratchDefense = 30, | |||
Insulation = 0.70, | |||
WindResistance = 0.45, | |||
WaterResistance = 0.35, | |||
Weight = 4, | |||
WorldStaticModel = GhillieTop_Ground, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Ghillie Suit Pants]] | *[[Ghillie Suit Pants]] | ||
{{Navbox items|tops}} | |||
{{Navbox |
Latest revision as of 12:50, 30 April 2024
This article may need more content.
Editors are encouraged to add new material to the page while expanding upon current topics.
Ghillie Suit Torso
Properties
Run speed
75% (disabled)
Combat speed
90%
Scratch defence
30%
Bite defence
10%
Insulation
70%
Wind resistance
45%
Water resistance
35%
Technical
Item ID
Base.Ghillie_Top
A ghillie suit torso is a type of camouflage clothing designed to resemble the background environment of Knox Country.
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Ghillie_Top distribution
Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room | Container | Effective chance |
---|---|---|
all | militarycrate | 1.87% |
all | militarylocker | 1.87% |
armystorage | locker | 1.87% |
pawnshop | counter | 1.87% |
pawnshop | metal_shelves | 1.87% |
pawnshop | shelves | 1.87% |
pawnshopoffice | crate | 1.87% |
pawnshopoffice | locker | 1.87% |
pawnshopoffice | metal_shelves | 1.87% |
pawnshopstorage | crate | 1.87% |
pawnshopstorage | locker | 1.87% |
pawnshopstorage | metal_shelves | 1.87% |
Buildings
NPCs
Ghillie suit torsos can be found on ghillie suit zombies.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing_jackets.txt
item Ghillie_Top
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Ghillie Suit Torso,
ClothingItem = Ghillie_Top,
BodyLocation = FullTop,
BloodLocation = Jacket,
Icon = JacketGhillie,
RunSpeedModifier = 0.75,
CombatSpeedModifier = 0.9,
BiteDefense = 10,
ScratchDefense = 30,
Insulation = 0.70,
WindResistance = 0.45,
WaterResistance = 0.35,
Weight = 4,
WorldStaticModel = GhillieTop_Ground,
}