Gravel Bag: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Materials}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
| | |name=Gravel Bag | ||
| | |model=Gravelbag_Model.png | ||
| | |icon=Gravelbag.png | ||
|weight = 2 | |icon_name=Gravel Bag | ||
|primary_use = Laying gravel | |weight=2 | ||
|max_units = 4 | |primary_use=Laying gravel | ||
|contents = Gravel | |max_units=4 | ||
| | |contents=Gravel | ||
}}A '''gravel bag''' is | |item_id=Base.Gravelbag | ||
}} | |||
A '''gravel bag''' is a [[sack]] or similar container that has been filled with gravel. These bags can be used to either create gravel paths, or stacked together to create durable gravel barricades. | |||
==Usage== | ==Usage== | ||
A gravel bag is a heavy but very sturdy | A gravel bag is a heavy, but very sturdy, [[sack]] containing gravel. It can be used to path gravel paths. Users can path up to four tiles of gravel with a full bag of gravel. | ||
Gravel bags can also withstand gunshots. Stacking three of these bags together will craft a protective and bulletproof [[Gravel Bag Wall|gravel bag wall]] that can be hopped over by holding <code>E</code> or "Climb Through" with the right-click menu. | |||
== Crafting == | ==Crafting== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|gravel_bag_wall | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
== | <!--BOT FLAG|Gravelbag|41.78.16--> | ||
{{Clear}} | |||
{{ | <div class="togglebox theme-red"> | ||
<div>Gravelbag distribution | |||
<span class="mw-customtoggle-togglebox-Gravelbag" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Gravelbag"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| all | |||
| {{ll|crate}} | |||
| 1.61% | |||
|- | |||
| factory | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| factory | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| factory | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| farmstorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| farmstorage | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| farmstorage | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| farmstorage | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| farmstorage | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| farmstorage | |||
| {{ll|metal_shelves}} | |||
| 76.55% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| gardenstore | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| gardenstore | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| gardenstore | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| shed | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| shed | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| shed | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| warehouse | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| warehouse | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| warehouse | |||
| {{ll|crate}} | |||
| 76.55% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Construction Worker | |||
| {{ll|Truck Bed}} | |||
| 23.28% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Gravelbag" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Gravelbag|41.78.16--> | |||
== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 811 | |||
| source = items.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Gravelbag | |||
{ | |||
DisplayCategory = Material, | |||
Weight = 2, | |||
Type = Drainable, | |||
UseWhileEquipped = FALSE, | |||
UseDelta = 0.25, | |||
DisplayName = Gravel Bag, | |||
Icon = Gravelbag, | |||
ReplaceOnDeplete = EmptySandbag, | |||
ReplaceInSecondHand = Bag_Sandbag_LHand holdingbagleft, | |||
ReplaceInPrimaryHand = Bag_Sandbag_RHand holdingbagright, | |||
WorldStaticModel = GravelBag, | |||
Tooltip = Tooltip_item_empty_sack_container, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Carpentry]] | |||
*[[Sand Bag]] | |||
*[[Dirt Bag]] | |||
[[Category:Spiffo's Construction Crew (Project)]] | [[Category:Spiffo's Construction Crew (Project)]] | ||
[[Category:Carpentry materials]] | |||
{{Navbox items|carpentry_materials}} |
Latest revision as of 19:17, 30 April 2024
A gravel bag is a sack or similar container that has been filled with gravel. These bags can be used to either create gravel paths, or stacked together to create durable gravel barricades.
Usage
A gravel bag is a heavy, but very sturdy, sack containing gravel. It can be used to path gravel paths. Users can path up to four tiles of gravel with a full bag of gravel.
Gravel bags can also withstand gunshots. Stacking three of these bags together will craft a protective and bulletproof gravel bag wall that can be hopped over by holding E
or "Climb Through" with the right-click menu.
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Gravel Bag Wall |
Gravel Bag ×3 | Hammer (tag) |
none | none | 1.25 Carpentry |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
all | crate | 1.61% |
factory | crate | 23.28% |
factory | crate | 41.14% |
factory | crate | 76.55% |
farmstorage | crate | 23.28% |
farmstorage | crate | 41.14% |
farmstorage | crate | 76.55% |
farmstorage | metal_shelves | 23.28% |
farmstorage | metal_shelves | 41.14% |
farmstorage | metal_shelves | 76.55% |
garagestorage | crate | 23.28% |
garagestorage | crate | 41.14% |
garagestorage | crate | 76.55% |
gardenstore | crate | 23.28% |
gardenstore | crate | 41.14% |
gardenstore | crate | 76.55% |
shed | crate | 23.28% |
shed | crate | 41.14% |
shed | crate | 76.55% |
storageunit | crate | 23.28% |
storageunit | crate | 41.14% |
storageunit | crate | 76.55% |
warehouse | crate | 23.28% |
warehouse | crate | 41.14% |
warehouse | crate | 76.55% |
Code
Source: ProjectZomboid\media\scripts\items.txt
item Gravelbag
{
DisplayCategory = Material,
Weight = 2,
Type = Drainable,
UseWhileEquipped = FALSE,
UseDelta = 0.25,
DisplayName = Gravel Bag,
Icon = Gravelbag,
ReplaceOnDeplete = EmptySandbag,
ReplaceInSecondHand = Bag_Sandbag_LHand holdingbagleft,
ReplaceInPrimaryHand = Bag_Sandbag_RHand holdingbagright,
WorldStaticModel = GravelBag,
Tooltip = Tooltip_item_empty_sack_container,
}