Hand Torch

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Hand Torch
HandTorch Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
0.5
Function
Light source
Properties
Contents
Capacity
1,111
Light distance
15 tiles
Light strength
0.9
Torch cone
True
Technical
Item ID
Base.HandTorch

A hand torch is a drainable item that provides a source of light.

Usage

The hand torch is an item that can be used to provide light for the player when it is dark. To use it, the player must first equip it in either their primary or secondary hand. If the player has an item such as a weapon already equipped, equipping the hand torch will make the player hold the item one-handed if possible, otherwise it will be unequipped.

The light can be toggled by pressing F. The light will shine in a cone reaching up to 15 tiles in front of the player. The hand torch is significantly weaker than the flashlight, which is the strongest equippable light source in the game.

Hand torches require a battery to function. There is a chance that the hand torch will spawn with one already installed. While the light is turned on, the battery will gradually drain. When the battery is low, the light will begin to flicker and once completely drained the battery will be consumed. If the player has another battery, they can install it to continue using the hand torch. A full battery can also be taken out of a hand torch if needed for another device.

Crafting

Product Ingredients Tools Requirements Workstation XP
Flashlight2.png
Hand Torch
Flashlight2.png Hand Torch ×1
Battery.png Battery ×1
none none none none
Battery.png
Battery
One of:
Flashlight.png Flashlight ×1
Flashlight2.png Hand Torch ×1
Rubberducky.png Rubber Duck ×1
none none none none

Trivia

  • While the torch and flashlight are two separate items in game, they often refer to the same real world item. Flashlight is the more common term in North America, while Torch is most common in other English-speaking countries.

Gallery


Distribution

The loot distributions can be found in the table(s) below.

HandTorch distribution Show / Hide
Containers
Building / Room Container Rolls Chance
Not referenced GeneratorRoom 4 8.0
Not referenced StoreShelfElectronics 4 8.0
all Bag_JanitorToolbox 1 50.0
all Outfit_AmbulanceDriver 1 8.0
all Toolbox 1 10.0
all crate 1 0.4
all junk 1 4.0
all militarycrate 4 8.0
all other 1 8.0
armyhanger counter 4 8.0
armysurplus counter 4 8.0
bedroom crate 4 8.0
bedroom crate 1 0.8
closet crate 4 8.0
closet metal_shelves 4 8.0
controlroom counter 4 8.0
departmentstorage metal_shelves 4 8.0
electronicsstorage shelves 4 8.0
empty crate 4 8.0
garagestorage counter 4 8.0
kitchen counter 4 8.0
mechanic metal_shelves 4 8.0
toolstore counter 4 8.0
Vehicles
Vehicle Type/Location Rolls Chance
AmbulanceGloveBox 1 4
CarpenterGloveBox 1 4
ConstructionWorkerGloveBox 1 4
DistilleryGloveBox 1 4
DoctorGloveBox 1 4
ElectricianGloveBox 1 4
FarmerGloveBox 1 4
FireGloveBox 1 4
FishermanGloveBox 1 4
FossoilGloveBox 1 4
GloveBox 1 4
GolfGloveBox 1 4
HeraldsGloveBox 1 4
HunterGloveBox 1 4
MassGenFacGloveBox 1 4
McCoyGloveBox 1 4
MetalWelderGloveBox 1 4
PainterGloveBox 1 4
PoliceGloveBox 1 4
PoliceGloveBox 4 4
PoliceTruckBed 4 4
PostalGloveBox 1 4
RadioGloveBox 1 4
RangerGloveBox 1 4
SpiffoGloveBox 1 4
SurvivalistGlovebox 1 4
TaxiGloveBox 1 4
TransitGloveBox 1 4
TransitTruckBed 4 4

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item HandTorch
    {
        DisplayCategory = LightSource,
        LightDistance	=	15,
        Weight	=	0.5,
        DisappearOnUse	=	FALSE,
        Type	=	Drainable,
        TorchCone	=	TRUE,
        UseDelta	=	0.0004,
        LightStrength	=	0.9,
        DisplayName	=	Hand Torch,
        ActivatedItem	=	TRUE,
        Icon	=	Flashlight2,
        MetalValue = 10,
        cantBeConsolided = TRUE,
        StaticModel = HandTorch,
        primaryAnimMask = HoldingTorchRight,
        secondaryAnimMask = HoldingTorchLeft,
        WorldStaticModel = HandTorchGround,
    }

See also