Help:Boilerplate item: Difference between revisions

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<!--COMMENT: The header template goes on the very first line, there should be nothing above it except a possible {{DISPLAYTITLE}}. The header connects the categories. Directly underneath the header is the page version, this automatically categorizes the page as per the last version it was updated for. When creating a page, enter the version of the game the page is made for. This is usually the current version.-->
<!--COMMENT: The header template goes on the very first line, there should be nothing above it except a possible {{DISPLAYTITLE}}. The header connects the categories. Directly underneath the header is the page version, this automatically categorizes the page as per the last version it was updated for. When creating a page, enter the version of the game the page is made for. This is usually the current version.-->
{{Header|Project Zomboid|Items}}
{{Header|Project Zomboid|Items|hidecat=true}}<!--COMMENT: Remove |hidecat=true on actual pages-->
{{Page version|41.78.16}}
{{Page version|41.78.16}}
<!--COMMENT: Here is the infobox for the item. This is a quick lookup for the item's stats. Remove stats that are irrelevant, or add more stats based on the item type. For more information, see: https://pzwiki.net/wiki/Template:Infobox_item-->
<!--COMMENT: Here is the infobox for the item. This is a quick lookup for the item's stats. Remove stats that are irrelevant, or add more stats based on the item type. For more information, see: https://pzwiki.net/wiki/Template:Infobox_item-->

Revision as of 01:28, 15 April 2024

PZwikiHelpBoilerplatesBoilerplate item
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
PlushSpiffo.pngThis page is about a generic item boilerplate. For more specific boilerplates (weapon, clothing, food), see Category:Boilerplates.
This boilerplate is used for giving a new page a standard look. To copy the code, copy the code in between <!--COPY CODE BETWEEN THESE COMMENTS--> in the editing window (source) and add it to your new page before adding the relevant content.

The current code and result of the code are shown below. Anything between <!-- and --> is a comment, and can safely be discarded, feel free to remove them when finished with the page, until then, feel free to use the {{Underconstruction}} mbox.

This boilerplate is in an early format, and some sections may change as time goes on. If you wish to suggest improvements to this boilerplate, please use the discussion page.
Project ZomboidItemsBoilerplate item
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Rubber Duck
RubberDucky Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
Insert/remove battery.
Technical
Item ID
Base.Rubberducky2

An introduction to the item. Include links (example link is to Nails article) to other pages within the wiki where appropriate.

Overview

A longer overview of the item, that may contain multiple paragraphs, but not include usage of the tile. This section is not mandatory.

Usage

This section contains how the item can be used, including other stats that may not be in the infobox.[1]

Crafting

This section is added if the item can be crafted, including subcategories for crafting types, with links to the main articles.

Product Ingredients Tools Requirements Workstation XP
Battery.png
Battery
One of:
Flashlight.png Flashlight ×1
Flashlight2.png Hand Torch ×1
Rubberducky.png Rubber Duck ×1
none none none none
Rubberducky.png
Rubber Duck
Rubberducky.png Rubber Duck ×1
Battery.png Battery ×1
none none none none

Distribution

Trivia

  • Any interesting facts about the item should be bullet-pointed * in this section

Gallery

Code

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item Rubberducky2
    {
        DisplayCategory = Junk,
        Weight	=	0.1,
        Type	=	Drainable,
        UseDelta	=	0.003,
        DisplayName	=	Rubber Duck,
        Icon	=	Rubberducky,
        WorldStaticModel = Rubberducky,
        cantBeConsolided = TRUE,
    }

See also

References