Medical Coat: Difference between revisions
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{{Infobox item | {{Infobox item | ||
|name=Medical Coat | |name=Medical Coat | ||
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<!-- General --> | <!-- General --> | ||
|category=Clothing | |category=Clothing | ||
|weight=2 | |||
|equipped=Jacket | |||
|run_speed=0.93 | |||
|combat_speed=0.95 | |||
|scratch_defense=20 | |||
|neck_protection=0.5 | |||
|insulation=0.35 | |||
|wind_resistance=0.25 | |||
<!-- Technical details --> | <!-- Technical details --> | ||
|item_id=Base.JacketLong_Doctor | |item_id=Base.JacketLong_Doctor | ||
}} | }} | ||
''' | A '''medical coat''' is a [[clothing]] item. | ||
==Usage== | |||
===Pros and cons=== | |||
{{Pros-cons | |||
|pros1 = Provides some neck protection and minor scratch protection. | |||
|pros2 = Provides minor protection from the wind and insulation. | |||
|cons1 = Reduces combat speed. | |||
|cons2 = Provides little protection from zombies. | |||
|cons3 = Provides almost no protection from the elements. | |||
}} | |||
===Recipes=== | |||
Medical coats can be used to make [[Ripped Sheets|ripped sheets]] or [[Sheet Rope|sheet ropes]]. | |||
{{Crafting/sandbox2 | |||
|ripped_sheets | |||
|sheet_rope | |||
}} | |||
==Distribution== | ==Distribution== | ||
===Buildings=== | |||
Medical coats can sometimes be found at random in closets, crates, and storage units, but can be found most reliably in laboratories. | |||
===NPCs=== | |||
Medical coats can be found on doctor and pharmacist zombies. | |||
==Code== | ==Code== | ||
{{ | {{CodeBox | ||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 96 | |||
| source = clothing_jacket.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item JacketLong_Doctor | |||
{ | |||
DisplayCategory = Clothing, | |||
Type = Clothing, | |||
DisplayName = Medical Coat, | |||
ClothingItem = JacketLong_Doctor, | |||
BodyLocation = Jacket, | |||
Icon = JacketDoctor, | |||
BloodLocation = LongJacket, | |||
RunSpeedModifier = 0.93, | |||
CombatSpeedModifier = 0.95, | |||
ScratchDefense = 20, | |||
NeckProtectionModifier = 0.5, | |||
Insulation = 0.35, | |||
WindResistance = 0.25, | |||
FabricType = Cotton, | |||
Weight = 2, | |||
WorldStaticModel = JacketLong_Ground, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Medical Pants]] | |||
*[[Surgical Gloves]] | |||
{{Navbox items|tops}} | {{Navbox items|tops}} | ||
[[Category:Articles requiring distribution tables]] | [[Category:Articles requiring distribution tables]] |
Revision as of 17:54, 16 April 2024
A medical coat is a clothing item.
Usage
Pros and cons
Pros | Cons |
---|---|
|
|
Recipes
Medical coats can be used to make ripped sheets or sheet ropes.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Ripped Sheets |
One of: Clothing (cotton) ×1 Sheet ×1 |
none | none | none | 0.25 Tailoring |
Sheet Rope |
One of: Sheet ×1 Clothing (cotton) ×1 |
none | none | none | none |
Distribution
Buildings
Medical coats can sometimes be found at random in closets, crates, and storage units, but can be found most reliably in laboratories.
NPCs
Medical coats can be found on doctor and pharmacist zombies.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item JacketLong_Doctor
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Medical Coat,
ClothingItem = JacketLong_Doctor,
BodyLocation = Jacket,
Icon = JacketDoctor,
BloodLocation = LongJacket,
RunSpeedModifier = 0.93,
CombatSpeedModifier = 0.95,
ScratchDefense = 20,
NeckProtectionModifier = 0.5,
Insulation = 0.35,
WindResistance = 0.25,
FabricType = Cotton,
Weight = 2,
WorldStaticModel = JacketLong_Ground,
}