Pineapple: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Fruit}} | ||
{{Page version|41.78.16}} | |||
| | {{Infobox item | ||
| | |name=Pineapple | ||
| | |model=Pineapple_Model.png | ||
| | |icon=Pineapple.png | ||
| | |icon_name=Pineapple | ||
| | |icon2=PineappleRotten.png | ||
|icon_name2=Pineapple (Rotten) | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
Line 14: | Line 14: | ||
|days_rotten=14 | |days_rotten=14 | ||
<!--NUTRITION--> | <!--NUTRITION--> | ||
|hunger_change=- | |hunger_change=-24 | ||
|thirst_change=-13 | |thirst_change=-13 | ||
|calories=452 | |calories=452 | ||
Line 21: | Line 21: | ||
|carbohydrates=118.7 | |carbohydrates=118.7 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.Pineapple | ||
}} | }} | ||
'''Pineapple''' is a perishable [[food]] [[Items|item]]. | |||
== Usage == | ==Usage== | ||
=== Consumable properties === | ===Consumable properties=== | ||
Pineapple can be eaten, providing the player with some positive effects, however, these will become negative the longer it's left to perish. | |||
{{Consumables | |||
{{ | |||
|image = Pineapple.png | |image = Pineapple.png | ||
|hunger = - | |hunger = -24 | ||
|thirst = 0 | |thirst = 0 | ||
|unrotten hunger = - | |unrotten hunger = -18 | ||
|unrotten boredom = +10 | |unrotten boredom = +10 | ||
|unrotten unhappiness = +10 | |unrotten unhappiness = +10 | ||
|unrotten thirst = 0 | |unrotten thirst = 0 | ||
|unrotten image = Pineapple.png | |unrotten image = Pineapple.png | ||
|rotten hunger = - | |rotten hunger = -10 | ||
|rotten boredom = +20 | |rotten boredom = +20 | ||
|rotten unhappiness = +20 | |rotten unhappiness = +20 | ||
Line 46: | Line 45: | ||
}} | }} | ||
== Crafting == | ==Crafting== | ||
=== Evolved recipes === | ===Evolved recipes=== | ||
Pineapple is a [[cooking]] [[Recipe ingredients|ingredient]]. | |||
{{EvolvedRecipesForItem|cake= | {{EvolvedRecipesForItem|pizza=12|cake=12|fruitsalad=8|pancakes=8|waffles=8|muffin=8|coneicecream=4;pie=12|oatmeal=4}} | ||
== Distribution == | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
== | <!--BOT FLAG|Pineapple|41.78.16--> | ||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
< | <div>Pineapple distribution | ||
<span class="mw-customtoggle-togglebox-Pineapple" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Pineapple"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| GroceryBag1 | |||
| {{ll|GroceryBag1}} | |||
| 1.01% | |||
|- | |||
| GroceryBag2 | |||
| {{ll|GroceryBag2}} | |||
| 1.61% | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 3.98% | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 6.29% | |||
|- | |||
| bakery | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| bakerykitchen | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| cafe | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| cafekitchen | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| donut_kitchenstorage | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| gigamart | |||
| {{ll|grocerstand}} | |||
| 19.27% | |||
|- | |||
| grocery | |||
| {{ll|grocerstand}} | |||
| 19.27% | |||
|- | |||
| icecreamkitchen | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| kitchen_crepe | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
{| class="wikitable theme-red" style="width: 98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align: center;" | Weather modifiers | |||
! colspan="3" style="text-align: center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| --- | |||
| 10 | |||
| FarmLand 3<br> Farm 3 | |||
| -10 | |||
| - | |||
| - | |||
| - | |||
| - | |||
| April<br>May<br>June | |||
| February<br>August | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Pineapple" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Pineapple|41.78.16--> | |||
Pineapple is often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]]. | |||
== | ==Gallery== | ||
<gallery> | |||
Pineapple Model.png|Pineapple model when placed in the world | |||
PineappleRotten Model.png|Rotten pineapple model when placed in the world | |||
</gallery> | |||
{{Navbox | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 1473 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Pineapple | |||
{ | |||
DisplayName = Pineapple, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 0.3, | |||
Icon = Pineapple, | |||
EvolvedRecipe = Pizza:12;Cake:12;FruitSalad:8;Pancakes:8;Waffles:8;Muffin:8;ConeIcecream:4;PieSweet:12;Oatmeal:4, | |||
FoodType = Fruits, | |||
DaysFresh = 6, | |||
DaysTotallyRotten = 14, | |||
HungerChange = -24, | |||
ThirstChange = -13, | |||
Calories = 452, | |||
Carbohydrates = 118.7, | |||
Lipids = 1.09, | |||
Proteins = 4.89, | |||
CustomEatSound = EatingFruit, | |||
WorldStaticModel = Pineapple_Ground, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Lemon]] | |||
*[[Orange]] | |||
*[[Apple]] | |||
*[[Banana]] | |||
{{Navbox items|plants}} | |||
[[Category:Perishable food]] |
Latest revision as of 19:35, 30 April 2024
Pineapple is a perishable food item.
Usage
Consumable properties
Pineapple can be eaten, providing the player with some positive effects, however, these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
Evolved recipes
Pineapple is a cooking ingredient.
Product | Nutrition |
---|---|
Fruit Salad |
8 |
Cake |
12 |
Pizza |
12 |
Muffin |
8 |
Pancakes |
8 |
Waffles |
8 |
Oatmeal |
4 |
Ice Cream Cone |
4;pie=12 |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
GroceryBag1 | GroceryBag1 | 1.01% |
GroceryBag2 | GroceryBag2 | 1.61% |
all | fridge | 3.98% |
all | fridge | 6.29% |
bakery | fridge | 19.27% |
bakerykitchen | fridge | 19.27% |
cafe | fridge | 19.27% |
cafekitchen | fridge | 19.27% |
donut_kitchenstorage | fridge | 19.27% |
gigamart | grocerstand | 19.27% |
grocery | grocerstand | 19.27% |
icecreamkitchen | fridge | 19.27% |
kitchen_crepe | fridge | 19.27% |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
--- | 10 | FarmLand 3 Farm 3 |
-10 | - | - | - | - | April May June |
February August |
Pineapple is often found in refrigerators and grocery displays.
Gallery
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Pineapple
{
DisplayName = Pineapple,
DisplayCategory = Food,
Type = Food,
Weight = 0.3,
Icon = Pineapple,
EvolvedRecipe = Pizza:12;Cake:12;FruitSalad:8;Pancakes:8;Waffles:8;Muffin:8;ConeIcecream:4;PieSweet:12;Oatmeal:4,
FoodType = Fruits,
DaysFresh = 6,
DaysTotallyRotten = 14,
HungerChange = -24,
ThirstChange = -13,
Calories = 452,
Carbohydrates = 118.7,
Lipids = 1.09,
Proteins = 4.89,
CustomEatSound = EatingFruit,
WorldStaticModel = Pineapple_Ground,
}