Police Trooper Shirt: Difference between revisions

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{{Testing|build=[[Build 41]]}}
{{Header|Project Zomboid|Items|Clothing|Tops|Shirts}}
 
{{Page version|41.56}}
{{languages}}
{{Infobox item
{{header|The Game World|Items|Clothing|version=Version 41|incver=56}}
|name=Police Trooper Shirt
{{Infobox clothing
|model=ShirtPoliceBlue_Model.png
| display_name = Police Trooper Shirt
|icon=ShirtPoliceBlue.png
| name_colour = Clothing
|icon_name=Police Trooper Shirt
| name_text_colour = Clothing
| image =
| image_width = 300px
| alternate_image = ShirtPoliceBlue.png
| alternate_name = Police Trooper Shirt
| alternate_link =
| alternate_image2 =
| alternate_name2 =
| alternate_link2 =
| alternate_image3 =
| alternate_name3 =
| alternate_link3 =
| alternate_image4 =
| alternate_name4 =
| alternate_link4 =
| alternate_image5 =
| alternate_name5 =
| alternate_link5 =
| alternate_image6 =
| alternate_name6 =
| alternate_link6 =
| alternate_image7 =
| alternate_name7 =
| alternate_link7 =
<!-- General -->
<!-- General -->
| category = Clothing
|category=Clothing
| weight = 1.0
|weight=1.0
| body_location = Shirt
|equipped=Shirt
| condition =  
|material=Cotton
| capacity =
|insulation=0.2
| weight_reduction =
|wind_resistance=0.2
| attachments_provided =
<!-- Insulation -->
| insulation = 0.2
| wind_resistance = 0.2
<!-- Technical details -->
<!-- Technical details -->
| class_name = Base.Shirt_PoliceBlue
|item_id=Base.Shirt_PoliceBlue
}}The '''police trooper shirt''' is a button-down shirt worn by police officers in [[Knox Country]].
}}
 
The '''police trooper shirt''' is a button-down shirt worn by police officers in [[Knox Country]].
__TOC__


==Usage==
==Usage==
===Pros and Cons===
===Pros and cons===
{{pros-cons
{{pros-cons
|pros1 = Offers some water resistance and insulation
|pros1 = Offers some water resistance and insulation
|cons1 = No scratch or bite resistance
|cons1 = No scratch or bite resistance
}}
}}
===Recipes===
===Recipes===
Police trooper shirts can be ripped apart for [[Ripped_Sheets|ripped sheets]] or made into [[sheet rope|sheet ropes]].
Police trooper shirts can be ripped apart for [[Ripped Sheets|ripped sheets]] or made into [[Sheet Rope|sheet ropes]].
{{Crafting header|ing=2}}
{{Crafting/sandbox2
{{Crafting general|042|ing=2}}
|ripped_sheets
|}
}}
{{Crafting header|ing=2}}
{{Crafting/sandbox2
{{Crafting general|006|ing=2}}
|sheet_rope
|}
}}
 
==Body location==
==Body location==
{| style="text-align:center;"
{| style="text-align: center;"
|{{Body location|body_location=Shirt}}
|{{Body location|body_location=Shirt}}
|}
|}
== Item Distribution ==
 
==Distribution==
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|Shirt_PoliceBlue|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>Shirt_PoliceBlue distribution
        <span class="mw-customtoggle-togglebox-Shirt_PoliceBlue" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Shirt_PoliceBlue">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | bathroom
    | {{ll|locker}}
    | 23.28%
    |-
    | changeroom
    | {{ll|locker}}
    | 23.28%
    |-
    | pawnshopoffice
    | {{ll|crate}}
    | 10.78%
    |-
    | pawnshopoffice
    | {{ll|locker}}
    | 10.78%
    |-
    | pawnshopoffice
    | {{ll|metal_shelves}}
    | 10.78%
    |-
    | pawnshopstorage
    | {{ll|locker}}
    | 10.78%
    |-
    | policestorage
    | {{ll|locker}}
    | 10.78%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Shirt_PoliceBlue" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Shirt_PoliceBlue|41.78.16-->
 
===Buildings===
===Buildings===
Police station lockers will occasionally have police trooper shirts inside.
Police station lockers will occasionally have police trooper shirts inside.
===NPCs===
===NPCs===
Zombie police troopers will spawn wearing this shirt.
Zombie police troopers will spawn wearing this shirt.


== Code ==
==Code==
'''''From clothing_shirts.txt (Project Zomboid directory/media/scripts/clothing)'''''
{{CodeBox
{{Retrieved|version=41|incver=56}}
| {{CodeSnip
<pre>  item Shirt_PoliceBlue
  | lang = java
  | line = true
  | start = 215
  | source = clothing_shirts.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Shirt_PoliceBlue
{
{
    DisplayCategory = Clothing,
Type = Clothing,
Type = Clothing,
DisplayName = Police Trooper Shirt,
DisplayName = Police Trooper Shirt,
Line 89: Line 120:
         WorldStaticModel = Shirt_Ground,
         WorldStaticModel = Shirt_Ground,
}
}
</pre>
}}
==See Also==
}}
 
==See also==
*[[Police Trooper Hat]]
*[[Police Trooper T-Shirt]]
*[[Bulletproof Vest]]
*[[Police Trooper Pants]]
*[[Police Trooper Pants]]
*[[Police Trooper T-Shirt]]
 
*[[Police Trooper Hat]]
{{Navbox items|tops}}
{{Navbox clothing}}

Latest revision as of 13:36, 30 April 2024

Project ZomboidItemsClothingTopsShirtsPolice Trooper Shirt
Spiffo controlyourself.png
This page was last updated for an older version (41.56).
The current stable version is 41.78.16, released 2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]
Please update the version after updating the page.
Police Trooper Shirt
ShirtPoliceBlue Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
Shirt
Properties
Material
Cotton
Insulation
20%
Wind resistance
20%
Technical
Item ID
Base.Shirt_PoliceBlue

The police trooper shirt is a button-down shirt worn by police officers in Knox Country.

Usage

Pros and cons

Pros Cons
  • Offers some water resistance and insulation
  • No scratch or bite resistance

Recipes

Police trooper shirts can be ripped apart for ripped sheets or made into sheet ropes.

Product Ingredients Tools Requirements Workstation XP
Rag.png
Ripped Sheets
One of:
TshirtGeneric.png Clothing (cotton) ×1
Sheet.png Sheet ×1
none none none 0.25 Tailoring
Product Ingredients Tools Requirements Workstation XP
SheetRope.png
Sheet Rope
One of:
Sheet.png Sheet ×1
Vest White.png Clothing (cotton) ×1
none none none none

Body location

Protection Shirt.png
  • Upper Torso
  • Lower Torso
  • Upper Arms
  • Forearms

Distribution

The loot distributions can be found in the table(s) below.

Shirt_PoliceBlue distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
bathroom locker 23.28%
changeroom locker 23.28%
pawnshopoffice crate 10.78%
pawnshopoffice locker 10.78%
pawnshopoffice metal_shelves 10.78%
pawnshopstorage locker 10.78%
policestorage locker 10.78%

Buildings

Police station lockers will occasionally have police trooper shirts inside.

NPCs

Zombie police troopers will spawn wearing this shirt.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt

Retrieved: Build 41.78.16
item Shirt_PoliceBlue
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Police Trooper Shirt,
		ClothingItem = Shirt_PoliceBlue,
		BodyLocation = Shirt,
		Icon = ShirtPoliceBlue,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.2,
        WindResistance = 0.2,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}

See also