Rain Boots

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Project ZomboidItemsClothingShoesRain Boots
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Rain Boots
RainBoots Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
Footwear
Properties
Run speed
90% (disabled)
Scratch defence
100%
Bite defence
100%
Insulation
50%
Wind resistance
100%
Water resistance
100%
Technical
Item ID
Base.Shoes_Wellies

Rain boots are a piece of clothing equipable on the player's feet.

Usage

Rain boots are used to protect the wearer's feet, both from running outside and from stepping on broken glass shards. Rain boots provide full scratch protection, insulation and wind resistance. They give a very slight speed reduction.

Pros and cons

Pros Cons
  • Completely protects wearer's feet from bites and scratches.
  • Exceptional insulation and wind resistance.
  • Difficult to find.
  • Will slow the player down slightly.

Body location

Protection Shoes.png
  • Feet

Distribution

The loot distributions can be found in the table(s) below.

Shoes_Wellies distribution Show / Hide
Containers
Building / Room Container Rolls Chance
bedroom crate 4 1.0
bedroom crate 1 0.1
bedroom crate 1 0.05
bedroom locker 4 1.0
camping clothingrack 4 4.0
changeroom locker 4 1.0
closet crate 4 1.0
closet crate 4 0.5
closet metal_shelves 4 0.5
clothingstorage crate 4 4.0
clothingstore shelves 4 4.0
toolstore counter 4 4.0
Vehicles
Vehicle Type/Location Rolls Chance
ClothingTruckBed 4 0.4
SurvivalistTruckBed 1 4

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_shoes.txt

Retrieved: Build 41.78.16
item Shoes_Wellies
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Rain Boots,
		ClothingItem = Shoes_Wellies,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = Rainboots,
		StompPower = 2.1,
		ConditionLowerChanceOneIn = 12,
        ConditionMax = 24,
        RunSpeedModifier = 0.9,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.5,
        WindResistance = 1.0,
        WaterResistance = 1.0,
        WorldStaticModel = Boots_Ground,
	}

See also