Remoulade: Difference between revisions
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{{Header|Project Zomboid|Items|Food|Miscellaneous food}} | |||
{{ | {{Page version|41.78.16}} | ||
{{Infobox item | |||
|name=Remoulade | |||
|model=JarLid_Remoulade_Model.png | |||
|icon=TZ_RemouladeFull.png | |||
| | |icon_name=Remoulade | ||
| | |icon2=TZ_RemouladeEmpty.png | ||
|icon_name2=Empty Bottle | |||
| | Empty Bottle (Remoulade) | ||
|icon3=TZ_RemouladeWFull.png | |||
|icon_name3=Water Bottle | |||
Water Bottle (Remoulade) | |||
<!--GENERAL--> | |||
|weight=0.5 | |||
|max_units=6.25 | |||
|days_fresh=8 | |||
|days_rotten=3 | |||
|packaged=Yes | |||
<!--NUTRITION--> | |||
|hunger_change=-10 | |||
|calories=150 | |||
|lipids=50 | |||
|proteins=0 | |||
|carbohydrates=0 | |||
<!--EFFECT--> | |||
|unhappy_change=5 | |||
|boredom_change=10 | |||
<!--TECHNICAL DETAILS--> | |||
|item_id=farming.RemouladeFull | |||
}} | }} | ||
Remoulade is a [[ | '''Remoulade''' is a perishable [[food]] [[Items|item]]. | ||
==Usage== | |||
Once emptied, remoulade can be used as a [[water]] container, similar to a [[Water Bottle|water bottle]]. | |||
== | ===Consumable properties=== | ||
Remoulade can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | |||
{{Consumables | |||
{{ | |image = TZ_RemouladeFull.png | ||
|image = | |||
|hunger = -10 | |hunger = -10 | ||
|boredom = +10 | |boredom = +10 | ||
Line 28: | Line 47: | ||
|unrotten unhappiness = +15 | |unrotten unhappiness = +15 | ||
|unrotten thirst = 0 | |unrotten thirst = 0 | ||
|unrotten image = | |unrotten image = TZ_RemouladeFull.png | ||
|rotten hunger = -4 | |rotten hunger = -4 | ||
|rotten boredom = +20 | |rotten boredom = +20 | ||
Line 34: | Line 53: | ||
|rotten thirst = 0 | |rotten thirst = 0 | ||
|perishable = 1 | |perishable = 1 | ||
|rotten image = | |rotten image = TZ_RemouladeFull.png | ||
}} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|RemouladeFull|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>RemouladeFull distribution | |||
<span class="mw-customtoggle-togglebox-RemouladeFull" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-RemouladeFull"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 2.1% | |||
|- | |||
| breakroom | |||
| {{ll|fridge}} | |||
| 3.98% | |||
|- | |||
| cafeteriakitchen | |||
| {{ll|counter}} | |||
| 6.29% | |||
|- | |||
| conveniencestore | |||
| {{ll|fridge}} | |||
| 15.1% | |||
|- | |||
| cornerstore | |||
| {{ll|fridge}} | |||
| 15.1% | |||
|- | |||
| daycare | |||
| {{ll|fridge}} | |||
| 3.98% | |||
|- | |||
| dinerkitchen | |||
| {{ll|counter}} | |||
| 6.29% | |||
|- | |||
| fossoil | |||
| {{ll|fridge}} | |||
| 15.1% | |||
|- | |||
| gasstore | |||
| {{ll|fridge}} | |||
| 15.1% | |||
|- | |||
| generalstore | |||
| {{ll|fridge}} | |||
| 15.1% | |||
|- | |||
| generalstorestorage | |||
| {{ll|fridge}} | |||
| 15.1% | |||
|- | |||
| gigamart | |||
| {{ll|fridge}} | |||
| 15.1% | |||
|- | |||
| grocery | |||
| {{ll|fridge}} | |||
| 15.1% | |||
|- | |||
| pharmacy | |||
| {{ll|fridge}} | |||
| 15.1% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|counter}} | |||
| 6.29% | |||
|- | |||
| seafoodkitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| seafoodkitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| zippeestore | |||
| {{ll|fridge}} | |||
| 15.1% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-RemouladeFull" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|RemouladeFull|41.78.16--> | |||
Remoulade can be found in kitchen [[Containers#Counters|counters]] and [[refrigerator]]s. | |||
==Trivia== | |||
*Invented in France, remoulade is a popular condiment in many countries. Very much like the tartar sauce of some English-speaking cultures, remoulade is often aioli- or mayonnaise-based. | |||
*The model has written "RJ" on it, which is a reference to [[Romain Dron|Romaine 'RJ' Dron]] nickname: ''Robert Johnson'' (RJ), bring a French developer and creator of the farming mod where this item orginates from. | |||
==Code== | |||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 305 | |||
| source = farming.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item RemouladeFull | |||
{ | |||
DisplayCategory = Food, | |||
Type = Food, | |||
DisplayName = Remoulade, | |||
Icon = TZ_RemouladeFull, | |||
Weight = 0.5, | |||
HungerChange = -10, | |||
BoredomChange = 10, | |||
UnhappyChange = 5, | |||
DaysFresh = 8, | |||
DaysTotallyRotten = 11, | |||
UseDelta = 0.16, | |||
ReplaceOnUse = RemouladeEmpty, | |||
Carbohydrates = 0, | |||
Proteins = 0, | |||
Lipids = 50, | |||
Calories = 150, | |||
Packaged = TRUE, | |||
EatType = candrink, | |||
StaticModel = RemouladeJar, | |||
WorldStaticModel = Remoulade_Ground, | |||
} | |||
}} | |||
}} | }} | ||
== | ==See also== | ||
*[[Mayonnaise]] | |||
{{Navbox items|food}} | |||
[[Category:Perishable food]] | |||
[[Category: | |||
Latest revision as of 13:42, 30 April 2024
Remoulade is a perishable food item.
Usage
Once emptied, remoulade can be used as a water container, similar to a water bottle.
Consumable properties
Remoulade can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
all | fridge | 2.1% |
breakroom | fridge | 3.98% |
cafeteriakitchen | counter | 6.29% |
conveniencestore | fridge | 15.1% |
cornerstore | fridge | 15.1% |
daycare | fridge | 3.98% |
dinerkitchen | counter | 6.29% |
fossoil | fridge | 15.1% |
gasstore | fridge | 15.1% |
generalstore | fridge | 15.1% |
generalstorestorage | fridge | 15.1% |
gigamart | fridge | 15.1% |
grocery | fridge | 15.1% |
pharmacy | fridge | 15.1% |
restaurantkitchen | counter | 6.29% |
seafoodkitchen | counter | 23.28% |
seafoodkitchen | counter | 41.14% |
zippeestore | fridge | 15.1% |
Remoulade can be found in kitchen counters and refrigerators.
Trivia
- Invented in France, remoulade is a popular condiment in many countries. Very much like the tartar sauce of some English-speaking cultures, remoulade is often aioli- or mayonnaise-based.
- The model has written "RJ" on it, which is a reference to Romaine 'RJ' Dron nickname: Robert Johnson (RJ), bring a French developer and creator of the farming mod where this item orginates from.
Code
Source: ProjectZomboid\media\scripts\farming.txt
item RemouladeFull
{
DisplayCategory = Food,
Type = Food,
DisplayName = Remoulade,
Icon = TZ_RemouladeFull,
Weight = 0.5,
HungerChange = -10,
BoredomChange = 10,
UnhappyChange = 5,
DaysFresh = 8,
DaysTotallyRotten = 11,
UseDelta = 0.16,
ReplaceOnUse = RemouladeEmpty,
Carbohydrates = 0,
Proteins = 0,
Lipids = 50,
Calories = 150,
Packaged = TRUE,
EatType = candrink,
StaticModel = RemouladeJar,
WorldStaticModel = Remoulade_Ground,
}