Sand Bag: Difference between revisions

From PZwiki
mNo edit summary
m (Automated Formatting)
(30 intermediate revisions by 7 users not shown)
Line 1: Line 1:
__NOTOC__
{{Header|Project Zomboid|Items|Materials}}
{{languages|Sandbag}}
{{Page version|41.78.16}}
<div class="header" style="margin: 5px; align: right; background: #C3E4ED; padding: 13px; text-align: left; font-size: 100%; color:#000000; border: 1px solid #9AC0CD"> <!-- Code for Background Colour -->
{{Infobox item
<div style="float: right;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">    '''Page Updated @ Version: 34.28'''    </div><!-- Code for Version Tag at top -->
|name=Sand Bag
<div style="float: left;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">   '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The_Game_World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Construction|Construction]] -> [[{{PAGENAME}}]]   </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space -->
|model=Sandbag_Model.png
 
|icon=Sandbag.png
{{Items
|icon_name=Sand Bag
|image = SandbagZ.png 
|weight=2
|weight = 2.0
|primary_use=Laying sand
|secondary_use=Make [[Sandbag Wall|sandbag wall]]
|max_units=4
|contents=Sand
|item_id=Base.Sandbag
}}
}}
A '''sand bag''' is a [[sack]] that has been filled with sand.


A '''Sandbag''' is a [[sack]] that has been filled with sand or dirt. Gamewise at Version 34.28, there is no code differences between a [[Gravel_Bag|gravel bag]] and a Sandbag.
==Usage==
A sand bag is a heavy but very sturdy bag of sand that can withstand gunshots. Stacking three of these bags together will create a protective, bulletproof, [[Sandbag Wall|sandbag wall]] that can be hopped over by holding <code>E</code> or “Climb Through” with the right-click menu.


A heavy but very sturdy bag of sand that can withstand gunshots. Stacking three of these bags together will create a protective, bulletproof, sandbag wall that can be hopped over by holding E or Climbing Through with the right-click menu.  
By having a [[shovel]] equipped, a sack can be used to pick up and spill sand on the ground.


By having a [[shovel]] equipped, Empty Sand bags can be used to pick up and spill dirt or sand on the ground to make farms on otherwise unfarmable tiles. Filling a [[sack]] with sand will transform it back to a normal [[sandbag]] which can be used as a barricade.
==Crafting==
{{Crafting/sandbox2
|sandbag_wall
}}


Usually found in wooden storage crates, which are mostly found in warehouses.
==Distribution==
The loot distributions can be found in the table(s) below.


== Crafting ==
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
{| class="wikitable sortable" style="text-align:centre;"  
! colspan="4" | Containers
|-  
|-
! Name
! Building/Room
! class="unsortable" | Recipe
! Container
! class="unsortable" | Description
! style="width: 3.2em;" | Rolls
! Skill Level
! style="width: 3.2em;" | Chance
|-
|rowspan="5"|factory
|[[crate]]
|4
|1
|-
|-
{{RecipeLookup|1018}}
|[[crate]]
|4
|1
|-
|[[crate]]
|4
|2
|-
|[[crate]]
|4
|2
|-
|[[crate]]
|4
|5
|-
|rowspan="2"|farmstorage
|[[crate]]
|4
|1
|-
|[[crate]]
|4
|2
|}
|}


== Code ==
==Code==
<nowiki>
{{CodeBox
    item Dirtbag
| {{CodeSnip
Weight = 2,
  | lang = java
Type = Drainable,
  | line = true
UseWhileEquipped = FALSE,
  | start = 1223
UseDelta = 0.25,
  | source = items.txt
DisplayName = Dirt Bag,
  | retrieved = true
Icon = Sandbag,
  | version = 41.78.16
ReplaceOnDeplete = EmptySandbag,
  | code =
</nowiki>
item Sandbag
<nowiki>
{
item Sandbag
    DisplayCategory = Material,
Weight = 2,
Weight = 2,
Type = Drainable,
Type = Drainable,
UseWhileEquipped = FALSE,
UseWhileEquipped = FALSE,
UseDelta = 0.25,
UseDelta = 0.25,
DisplayName = Sand Bag,
DisplayName = Sand Bag,
Icon = Sandbag,
Icon = Sandbag,
ReplaceOnDeplete = EmptySandbag,
ReplaceOnDeplete = EmptySandbag,
</nowiki>
ReplaceInSecondHand = Bag_Sandbag_LHand holdingbagleft,
ReplaceInPrimaryHand = Bag_Sandbag_RHand holdingbagright,
WorldStaticModel = SandBag,
Tooltip = Tooltip_item_empty_sack_container,
}
}}
}}


==See Also==
==See also==
*[[Dirt Bag]]
*[[Gravel Bag]]
*[[Carpentry]]


[[Category:Items]]
[[Category:Version 34.28]]
[[Category:Spiffo's Construction Crew (Project)]]
[[Category:Spiffo's Construction Crew (Project)]]
[[Category:Carpentry materials]]
{{Navbox items|carpentry_materials}}

Revision as of 11:45, 14 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Sand Bag
Sandbag Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
2
Function
Laying sand
Make sandbag wall
Properties
Contents
Sand
Capacity
4 units
Technical
Item ID
Base.Sandbag

A sand bag is a sack that has been filled with sand.

Usage

A sand bag is a heavy but very sturdy bag of sand that can withstand gunshots. Stacking three of these bags together will create a protective, bulletproof, sandbag wall that can be hopped over by holding E or “Climb Through” with the right-click menu.

By having a shovel equipped, a sack can be used to pick up and spill sand on the ground.

Crafting

Product Ingredients Tools Requirements Workstation XP
SandbagWall Carpentry.png
Sandbag Wall
Sandbag.png Sand Bag ×3
Hammer.png
Hammer (tag)
none none 1.25 Carpentry

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
factory crate 4 1
crate 4 1
crate 4 2
crate 4 2
crate 4 5
farmstorage crate 4 1
crate 4 2

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item Sandbag
	{
	    DisplayCategory = Material,
		Weight	=	2,
		Type	=	Drainable,
		UseWhileEquipped	=	FALSE,
		UseDelta	=	0.25,
		DisplayName	=	Sand Bag,
		Icon	=	Sandbag,
		ReplaceOnDeplete	=	EmptySandbag,
		ReplaceInSecondHand = Bag_Sandbag_LHand holdingbagleft,
		ReplaceInPrimaryHand = Bag_Sandbag_RHand holdingbagright,
		WorldStaticModel = SandBag,
		Tooltip = Tooltip_item_empty_sack_container,
	}

See also