Sawed-off Double Barrel Shotgun: Difference between revisions

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{{Notice|Standard}}
{{Header|Project Zomboid|Items|Weapons|Firearms}}
A sawed off version of the Double Barrel Shotgun,
{{Page version|41.78.16}}
Has less range
{{Infobox item
Requires a saw to make
|name=Sawed-off Double Barrel Shotgun
|model=ShotgunDoubleBarrelSawn_Model.png
|icon=ShotgunDoublebarrelSawn.png
|icon_name=Sawn Off Double Barrel Shotgun
<!--GENERAL-->
|category=Weapon
|weight=4
|equipped=Two-handed
|condition_max=10
|attachment_type=Rifle
<!--CHARACTERISTICS-->
|ammo=Shotgun Shells
|clip_size=2
|sound_radius=100
|recoil_delay=50
|reload_time=25
|aiming_time=20
<!--DAMAGE-->
|type=Gunshot
|skill_type=Firearm
|min_range=0.67
|max_range=8
|hit_chance=80
|min_damage=2
|max_damage=2.7
|crit_chance=80
|crit_multiplier=2
|door_damage=30
|push_back=0.8
|knockdown=8
<!--TECHNICAL DETAILS-->
|item_id=Base.DoubleBarrelShotgunSawnoff
}}
A '''sawed-off double barrel shotgun''' is a firearm [[weapon]].
 
==Usage==
This weapon has less range than the double barrel shotgun, but is less encumbering.
 
===Drive-by shooting===
All guns have the ability to shoot from vehicles. First press {{key|V}}, which opens the vehicle radial menu and open your window. Aim and fire. Drivers and passengers are all able to use this ability at the cost of reduced accuracy while the vehicle is moving. The driver cannot control the vehicle while aiming, it's recommended to cruise at a safe speed and make sure there are no obstacles that can cause a crash while you're driving and shooting.
 
===Breaking doors===
It is very effective at bashing down [[door]]s, dealing 30 damage per hit.
 
==Condition==
Below is an example of the chance of losing durability at different levels of [[Skills|maintenance]] and [[Skills|firearm]] levels.
{{Durability weapon|60}}
 
==Distribution==
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|DoubleBarrelShotgunSawnoff|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>DoubleBarrelShotgunSawnoff distribution
        <span class="mw-customtoggle-togglebox-DoubleBarrelShotgunSawnoff" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-DoubleBarrelShotgunSawnoff">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | all
    | {{ll|Bag_ShotgunDblSawnoffBag}}
    | 1
    | 200.0
    |-
    | bar
    | {{ll|counter}}
    | 4
    | 0.1
    |-
    | druglab
    | {{ll|metal_shelves}}
    | 4
    | 8.0
    |-
    | drugshack
    | {{ll|crate}}
    | 4
    | 8.0
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-DoubleBarrelShotgunSawnoff" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|DoubleBarrelShotgunSawnoff|41.78.16-->
{{Stub|section=true}}
 
==Crafting==
Can be crafted using a [[Double Barrel Shotgun|double barrel shotgun]] and a [[saw]].
{{Crafting/sandbox2
|sawed-off_double_barrel_shotgun
}}
 
==Code==
{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 5451
  | source = items_weapons.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item DoubleBarrelShotgunSawnoff
    {
        DisplayCategory = Weapon,
        ImpactSound = null,
        MaxRange = 8,
        RangeFalloff = TRUE,
        WeaponSprite = ShotgunDoubleBarrelSawn,
        SoundVolume = 200,
        MinAngle = 0.657,
        Type = Weapon,
        KnockBackOnNoDeath = TRUE,
        Ranged = TRUE,
        ProjectileCount = 5,
        ConditionLowerChanceOneIn = 60,
        Weight = 3.5,
        SplatNumber = 5,
        PushBackMod = 0.8,
        SubCategory = Firearm,
        AimingMod = 2,
        ConditionMax = 10,
        ShareDamage = FALSE,
        MaxHitCount = 4,
        IsAimedHandWeapon = TRUE,
        IsAimedFirearm = TRUE,
        DoorDamage = 30,
        UseEndurance = FALSE,
        DisplayName = Sawn Off Double Barrel Shotgun,
        MinRange = 0.67,
        SwingTime = 2,
        AngleFalloff = TRUE,
        MultipleHitConditionAffected = FALSE,
        SwingSound = SawnOffDoubleBarrelShotgunShoot,
ClickSound = SawnOffDoubleBarrelShotgunJam,
        SoundRadius = 100,
        MinDamage = 2,
        MaxDamage = 2.7,
        KnockdownMod = 8,
        SplatBloodOnNoDeath = TRUE,
        Icon = ShotgunDoublebarrel,
        RunAnim = Run_Weapon2,
        CriticalChance = 80,
        CritDmgMultiplier = 2,
        AimingPerkCritModifier = 4,
        HitChance = 80,
        AimingPerkHitChanceModifier = 5,
        RecoilDelay = 50,
        SoundGain = 2,
        ReloadTime = 25,
        AimingTime = 20,
        RequiresEquippedBothHands = TRUE,
        BreakSound  =  SawnOffDoubleBarrelShotgunBreak,
        MetalValue = 45,
        TwoHandWeapon = TRUE,
        AmmoBox = ShotgunShellsBox,
        MaxAmmo = 2,
EquipSound = SawnOffDoubleBarrelShotgunEquip,
UnequipSound = SawnOffDoubleBarrelShotgunUnEquip,
        InsertAmmoSound = SawnOffDoubleBarrelShotgunInsertAmmo,
        EjectAmmoSound = SawnOffDoubleBarrelShotgunEjectAmmo,
InsertAmmoStartSound = SawnOffDoubleBarrelShotgunInsertAmmoStart,
InsertAmmoStopSound = SawnOffDoubleBarrelShotgunInsertAmmoStop,
EjectAmmoStartSound = SawnOffDoubleBarrelShotgunEjectAmmoStart,
EjectAmmoStopSound = SawnOffDoubleBarrelShotgunEjectAmmoStop,
        ShellFallSound = SawnOffDoubleBarrelShotgunCartridgeFall,
        AmmoType = Base.ShotgunShells,
        WeaponReloadType = doublebarrelshotgunsawn,
        JamGunChance = 0,
        AttachmentType = Rifle,
        InsertAllBulletsReload = TRUE,
        RackAfterShoot = FALSE,
        haveChamber = FALSE,
        StopPower = 40,
    }
}}
}}
 
==Trivia==
*In many places, sawing the barrel off a shotgun is illegal due to firearm restrictions and safety concerns. Specifically, owning a [https://en.wikipedia.org/wiki/Sawed-off%20shotgun sawed-off shotgun] without certain permissions may be in violation of the law. Good thing all the cops are zombified.
 
==See also==
*[[JS-2000 Shotgun]]
*[[Double Barrel Shotgun]]
*[[Sawed-off JS-2000 Shotgun]]
 
{{Navbox items|firearms}}

Latest revision as of 15:05, 27 April 2024

Project ZomboidItemsWeaponsFirearmsSawed-off Double Barrel Shotgun
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Sawed-off Double Barrel Shotgun
ShotgunDoubleBarrelSawn Model.png
General
Category
Weapon
Encumbrance
Moodle Icon HeavyLoad.png
4
Equipped
Two-handed
Slot attached
Back
Skill
Ammunition
Magazine size
2
Properties
Max condition
10
Performance
Damage
2–2.7
Door damage
30
Range
0.67–8
Accuracy
80
Recoil
50
Noise radius
100
Knockback
0.8
Knockdown
8
Aiming time
20
Reload time
25
Crit chance
80%
Technical
Item ID
Base.DoubleBarrelShotgunSawnoff

A sawed-off double barrel shotgun is a firearm weapon.

Usage

This weapon has less range than the double barrel shotgun, but is less encumbering.

Drive-by shooting

All guns have the ability to shoot from vehicles. First press V, which opens the vehicle radial menu and open your window. Aim and fire. Drivers and passengers are all able to use this ability at the cost of reduced accuracy while the vehicle is moving. The driver cannot control the vehicle while aiming, it's recommended to cruise at a safe speed and make sure there are no obstacles that can cause a crash while you're driving and shooting.

Breaking doors

It is very effective at bashing down doors, dealing 30 damage per hit.

Condition

Below is an example of the chance of losing durability at different levels of maintenance and firearm levels.

For how this is calculated, see: Condition
Maintenance skill Weapon skill Durability lower chance
0 0 1/60 (2%)
0 4 1/62 (2%)
0 8 1/64 (2%)
4 0 1/64 (2%)
8 0 1/68 (1%)
4 4 1/66 (2%)
4 8 1/68 (1%)
8 8 1/72 (1%)
10 10 1/74 (1%)

Distribution

The loot distributions can be found in the table(s) below.

DoubleBarrelShotgunSawnoff distribution Show / Hide
Containers
Building / Room Container Rolls Chance
all Bag_ShotgunDblSawnoffBag 1 200.0
bar counter 4 0.1
druglab metal_shelves 4 8.0
drugshack crate 4 8.0
Notebook.png
This section may need more content.
Editors are encouraged to add new material to the page while expanding upon current topics.

Crafting

Can be crafted using a double barrel shotgun and a saw.

Product Ingredients Tools Requirements Workstation XP
ShotgunDoublebarrel.png
Sawed-off Double Barrel Shotgun
ShotgunDoublebarrel.png Double Barrel Shotgun ×1
Handsaw.png
Saw (tag)
none none none

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item DoubleBarrelShotgunSawnoff
    {
        DisplayCategory = Weapon,
        ImpactSound	=	null,
        MaxRange	=	8,
        RangeFalloff	=	TRUE,
        WeaponSprite	=	ShotgunDoubleBarrelSawn,
        SoundVolume	=	200,
        MinAngle	=	0.657,
        Type	=	Weapon,
        KnockBackOnNoDeath	=	TRUE,
        Ranged	=	TRUE,
        ProjectileCount	=	5,
        ConditionLowerChanceOneIn	=	60,
        Weight	=	3.5,
        SplatNumber	=	5,
        PushBackMod	=	0.8,
        SubCategory	=	Firearm,
        AimingMod	=	2,
        ConditionMax	=	10,
        ShareDamage	=	FALSE,
        MaxHitCount	=	4,
        IsAimedHandWeapon	=	TRUE,
        IsAimedFirearm	=	TRUE,
        DoorDamage	=	30,
        UseEndurance	=	FALSE,
        DisplayName	=	Sawn Off Double Barrel Shotgun,
        MinRange	=	0.67,
        SwingTime	=	2,
        AngleFalloff	=	TRUE,
        MultipleHitConditionAffected	=	FALSE,
        SwingSound	=	SawnOffDoubleBarrelShotgunShoot,
		ClickSound = SawnOffDoubleBarrelShotgunJam,
        SoundRadius	=	100,
        MinDamage	=	2,
        MaxDamage	=	2.7,
        KnockdownMod	=	8,
        SplatBloodOnNoDeath	=	TRUE,
        Icon	=	ShotgunDoublebarrel,
        RunAnim	=	Run_Weapon2,
        CriticalChance = 80,
        CritDmgMultiplier = 2,
        AimingPerkCritModifier = 4,
        HitChance = 80,
        AimingPerkHitChanceModifier = 5,
        RecoilDelay = 50,
        SoundGain = 2,
        ReloadTime = 25,
        AimingTime = 20,
        RequiresEquippedBothHands = TRUE,
        BreakSound  =   SawnOffDoubleBarrelShotgunBreak,
        MetalValue = 45,
        TwoHandWeapon = TRUE,
        AmmoBox = ShotgunShellsBox,
        MaxAmmo = 2,
		EquipSound = SawnOffDoubleBarrelShotgunEquip,
		UnequipSound = SawnOffDoubleBarrelShotgunUnEquip,
        InsertAmmoSound = SawnOffDoubleBarrelShotgunInsertAmmo,
        EjectAmmoSound = SawnOffDoubleBarrelShotgunEjectAmmo,
		InsertAmmoStartSound = SawnOffDoubleBarrelShotgunInsertAmmoStart,
		InsertAmmoStopSound = SawnOffDoubleBarrelShotgunInsertAmmoStop,
		EjectAmmoStartSound = SawnOffDoubleBarrelShotgunEjectAmmoStart,
		EjectAmmoStopSound = SawnOffDoubleBarrelShotgunEjectAmmoStop,
        ShellFallSound = SawnOffDoubleBarrelShotgunCartridgeFall,
        AmmoType = Base.ShotgunShells,
        WeaponReloadType = doublebarrelshotgunsawn,
        JamGunChance = 0,
        AttachmentType = Rifle,
        InsertAllBulletsReload = TRUE,
        RackAfterShoot = FALSE,
        haveChamber = FALSE,
        StopPower = 40,
    }

Trivia

  • In many places, sawing the barrel off a shotgun is illegal due to firearm restrictions and safety concerns. Specifically, owning a sawed-off shotgun without certain permissions may be in violation of the law. Good thing all the cops are zombified.

See also