School Bag: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Equipment|Container items|Wearable containers|type=Baggage}} | ||
{{Page version|41.78.16}} | |||
| | {{Infobox item | ||
| | |name=School Bag | ||
|model=SchoolBag_Blue_Model.png | |||
|icon=Backpack_Blue.png | |||
| | |icon_name=School Bag (blue) | ||
|model2=SchoolBag_Black_Model.png | |||
| | |icon2=Backpack_Black.png | ||
| | |icon_name2=School Bag (black) | ||
| | |model3=SchoolBag_Spiffo_Model.png | ||
| | |icon3=Backpack_Spiffo.png | ||
| | |icon_name3=School Bag (Spiffo) | ||
| | |||
| | |||
<!--GENERAL--> | <!--GENERAL--> | ||
| category = Container | |category=Container | ||
| weight = 1.0 | |weight=1.0 | ||
| | |equipped=Back | ||
| capacity = 15 | |capacity=15 | ||
| weight_reduction = 60 | |weight_reduction=60 | ||
| run_speed = 0.97 | |run_speed=0.97 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.Bag_Schoolbag | ||
}}A '''school bag''' is a container [[item]]. The school bag has blue, black and | }} | ||
A '''school bag''' is a container [[Items|item]]. The school bag has blue, black and Spiffo variants. | |||
==Overview== | ==Overview== | ||
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==Usage== | ==Usage== | ||
A school bag can be equipped on the back. Although it is the most common of the bags that can be equipped on the back, it also has the lowest capacity and | A school bag can be equipped on the back. Although it is the most common of the bags that can be equipped on the back, it also has the lowest capacity and encumbrance reduction. | ||
'''School bags can spawn with (build 40):''' | {{Outdated|section=true}} | ||
'''School bags can spawn with ([[build 40]]):''' | |||
{| | {| | ||
|[[File:Pen.png|link=Pen]] || [[Pen]] | |[[File:Pen.png|link=Pen]] || [[Pen]] | ||
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==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
=== | <!--BOT FLAG|Bag_Schoolbag|41.78.16--> | ||
{| class=" | {{Clear}} | ||
| | <div class="togglebox theme-red"> | ||
! | <div>Bag_Schoolbag distribution | ||
!Container | <span class="mw-customtoggle-togglebox-Bag_Schoolbag" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | ||
! | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Bag_Schoolbag"> | ||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
|- | <div class="pz-container"> | ||
| | <div id="containers" style="flex-basis:50%"> | ||
| | {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | ||
|2 | |+ {{ll|Containers}} | ||
|2 | ! Building/Room | ||
|- | ! Container | ||
| | ! Effective chance | ||
| | |- | ||
| | | bedroom | ||
| | | {{ll|wardrobe}} | ||
|- | | 2.81% | ||
| | |- | ||
| | | bookstore | ||
| | | {{ll|counter}} | ||
| | | 19.27% | ||
|- | |- | ||
|} | | camping | ||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| camping | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| campingstorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| closet | |||
| {{ll|metal_shelves}} | |||
| 2.81% | |||
|- | |||
| daycare | |||
| {{ll|wardrobe}} | |||
| 2.81% | |||
|- | |||
| fishingstorage | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| generalstore | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| generalstore | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| generalstorestorage | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| generalstorestorage | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| gigamart | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| gigamart | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| hall | |||
| {{ll|locker}} | |||
| 6.29% | |||
|- | |||
| hunting | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| livingroom | |||
| {{ll|wardrobe}} | |||
| 2.81% | |||
|- | |||
| motelroomoccupied | |||
| {{ll|dresser}} | |||
| 0.71% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Bag_Schoolbag" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Bag_Schoolbag|41.78.16--> | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery style="image-rendering:optimizeSpeed;image-rendering:-moz-crisp-edges;image-rendering:-o-crisp-edges;image-rendering:-webkit-optimize-contrast;image-rendering:optimize-contrast;image-rendering:pixelated;image-rendering:crisp-edges;-ms-interpolation-mode:nearest-neighbor"> | ||
Backpack.png|Icon prior to [[build 41]]. | |||
</gallery> | </gallery> | ||
==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 25 | |||
| source = clothing_bags.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Bag_Schoolbag | |||
{ | { | ||
DisplayCategory = Bag, | |||
WeightReduction = 60, | WeightReduction = 60, | ||
Weight = 1, | Weight = 1, | ||
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ReplaceInSecondHand = Bag_Schoolbag_LHand holdingbagleft, | ReplaceInSecondHand = Bag_Schoolbag_LHand holdingbagleft, | ||
ReplaceInPrimaryHand = Bag_Schoolbag_RHand holdingbagright, | ReplaceInPrimaryHand = Bag_Schoolbag_RHand holdingbagright, | ||
} | WorldStaticModel = SchoolBag_Ground, | ||
SoundParameter = EquippedBaggageContainer SchoolBag, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
* [[Big Hiking Bag]] | *[[Big Hiking Bag]] | ||
* [[Hiking Bag]] | *[[Hiking Bag]] | ||
* [[Duffel Bag]] | *[[Duffel Bag]] | ||
* [[Satchel]] | *[[Satchel]] | ||
{{ | {{Navbox items|containers}} |
Latest revision as of 05:36, 30 April 2024
A school bag is a container item. The school bag has blue, black and Spiffo variants.
Overview
When starting a new game, if the player chooses the easy or normal starting difficulty, they will spawn with a school bag. During the custom sandbox setup, choosing the "starter kit" option will also spawn the player with a school bag.
Usage
A school bag can be equipped on the back. Although it is the most common of the bags that can be equipped on the back, it also has the lowest capacity and encumbrance reduction.
School bags can spawn with (build 40):
Pen | |
Blue Pen | |
Red Pen | |
Pencil | |
Rubber Band | |
Scissors | |
Cigarettes | |
Cube | |
Book |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
bedroom | wardrobe | 2.81% |
bookstore | counter | 19.27% |
camping | counter | 23.28% |
camping | shelves | 23.28% |
campingstorage | crate | 23.28% |
closet | metal_shelves | 2.81% |
daycare | wardrobe | 2.81% |
fishingstorage | counter | 23.28% |
generalstore | shelves | 23.28% |
generalstore | shelves | 41.14% |
generalstorestorage | shelves | 23.28% |
generalstorestorage | shelves | 41.14% |
gigamart | shelves | 23.28% |
gigamart | shelves | 41.14% |
hall | locker | 6.29% |
hunting | counter | 23.28% |
livingroom | wardrobe | 2.81% |
motelroomoccupied | dresser | 0.71% |
Gallery
Icon prior to build 41.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_bags.txt
item Bag_Schoolbag
{
DisplayCategory = Bag,
WeightReduction = 60,
Weight = 1,
Type = Container,
Capacity = 15,
DisplayName = School Bag,
IconsForTexture = Backpack_Black;Backpack_Blue;Backpack_Spiffo,
CanBeEquipped = Back,
OpenSound = OpenBag,
CloseSound = CloseBag,
PutInSound = PutItemInBag,
ClothingItem = Bag_SchoolBag,
BloodLocation = Bag,
RunSpeedModifier = 0.97,
AttachmentReplacement = Bag,
ReplaceInSecondHand = Bag_Schoolbag_LHand holdingbagleft,
ReplaceInPrimaryHand = Bag_Schoolbag_RHand holdingbagright,
WorldStaticModel = SchoolBag_Ground,
SoundParameter = EquippedBaggageContainer SchoolBag,
}