Sheet of Paper: Difference between revisions

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{{Languages}}
{{Header|Project Zomboid|Items|Literature}}
{{header|The Game World|Items|Literature|type=Literature|version=Version 39|incver=67.5}}
{{Page version|41.78.16}}
{{Infobox literature
{{Infobox item
|display_name=Sheet of Paper
|name=Sheet of Paper
|name_colour=Literature
|model=Paper_Model.png
|name_text_colour=Literature
|icon=Paper.png
|image=Paper.png
|icon_name=Paper
|category=Literature
|category=Literature
|weight=0.1
|weight=0.1
|writable=True
|writable=True
|page_number=1
|page_number=1
|class_name=Base.SheetPaper2
|item_id=Base.SheetPaper2
}}A '''sheet of paper''' is a writable literature [[item]].
|item_id2=Base.SheetPaper
}}
A '''sheet of paper''' is a writable literature [[Items|item]].


==Usage==
==Usage==
A sheet of paper is used to write a single page worth of notes, using [[pen]] or [[pencil]]. Common uses are for personal reminders, or to leave information or messages in [[Multiplayer]] servers.
A sheet of paper is used to write a single page worth of notes, using [[pen]] or [[pencil]]. Common uses are for personal reminders, or to leave information or messages in [[multiplayer]] servers.


===Fuel===
===Fuel===
It can also be used as a fuel for a [[Heat Source|fire]] and lasts for 5 mins if done so.
It can also be used as a fuel for a [[Heat source|fire]] and lasts for 5 mins if done so.
 
==Distribution==
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|SheetPaper2|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>SheetPaper2 distribution
        <span class="mw-customtoggle-togglebox-SheetPaper2" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-SheetPaper2">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | Briefcase
    | {{ll|Briefcase}}
    | 12.41%
    |-
    | Suitcase
    | {{ll|Suitcase}}
    | 6.41%
    |-
    | Suitcase
    | {{ll|Suitcase}}
    | 12.41%
    |-
    | all
    | {{ll|counter}}
    | 41.14%
    |-
    | all
    | {{ll|desk}}
    | 23.28%
    |-
    | all
    | {{ll|desk}}
    | 41.14%
    |-
    | all
    | {{ll|filingcabinet}}
    | 23.28%
    |-
    | all
    | {{ll|filingcabinet}}
    | 41.14%
    |-
    | all
    | {{ll|locker}}
    | 23.28%
    |-
    | all
    | {{ll|officedrawers}}
    | 23.28%
    |-
    | all
    | {{ll|officedrawers}}
    | 41.14%
    |-
    | all
    | {{ll|other}}
    | 6.41%
    |-
    | all
    | {{ll|shelves}}
    | 23.28%
    |-
    | all
    | {{ll|sidetable}}
    | 41.14%
    |-
    | artstore
    | {{ll|counter}}
    | 23.28%
    |-
    | artstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | artstore
    | {{ll|shelves}}
    | 41.14%
    |-
    | artstore
    | {{ll|shelves}}
    | 76.55%
    |-
    | bedroom
    | {{ll|crate}}
    | 1.01%
    |-
    | bedroom
    | {{ll|desk}}
    | 23.28%
    |-
    | bedroom
    | {{ll|desk}}
    | 41.14%
    |-
    | bedroom
    | {{ll|sidetable}}
    | 23.28%
    |-
    | bookstore
    | {{ll|counter}}
    | 23.28%
    |-
    | bookstore
    | {{ll|counter}}
    | 41.14%
    |-
    | breakroom
    | {{ll|overhead}}
    | 23.28%
    |-
    | breakroom
    | {{ll|overhead}}
    | 41.14%
    |-
    | breakroom
    | {{ll|shelves}}
    | 23.28%
    |-
    | breakroom
    | {{ll|shelves}}
    | 41.14%
    |-
    | classroom
    | {{ll|counter}}
    | 23.28%
    |-
    | classroom
    | {{ll|counter}}
    | 41.14%
    |-
    | classroom
    | {{ll|desk}}
    | 23.28%
    |-
    | classroom
    | {{ll|desk}}
    | 41.14%
    |-
    | classroom
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | classroom
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | classroom
    | {{ll|shelves}}
    | 23.28%
    |-
    | classroom
    | {{ll|shelves}}
    | 41.14%
    |-
    | closet
    | {{ll|crate}}
    | 1.01%
    |-
    | closet
    | {{ll|crate}}
    | 23.28%
    |-
    | daycare
    | {{ll|counter}}
    | 23.28%
    |-
    | daycare
    | {{ll|desk}}
    | 23.28%
    |-
    | daycare
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | daycare
    | {{ll|shelves}}
    | 23.28%
    |-
    | empty
    | {{ll|crate}}
    | 23.28%
    |-
    | garagestorage
    | {{ll|crate}}
    | 1.01%
    |-
    | garagestorage
    | {{ll|crate}}
    | 23.28%
    |-
    | garagestorage
    | {{ll|crate}}
    | 41.14%
    |-
    | hall
    | {{ll|counter}}
    | 23.28%
    |-
    | hall
    | {{ll|locker}}
    | 23.28%
    |-
    | hall
    | {{ll|locker}}
    | 41.14%
    |-
    | jewelrystore
    | {{ll|counter}}
    | 23.28%
    |-
    | kitchen
    | {{ll|shelves}}
    | 23.28%
    |-
    | library
    | {{ll|counter}}
    | 23.28%
    |-
    | livingroom
    | {{ll|overhead}}
    | 23.28%
    |-
    | livingroom
    | {{ll|shelves}}
    | 23.28%
    |-
    | livingroom
    | {{ll|sidetable}}
    | 23.28%
    |-
    | livingroom
    | {{ll|wardrobe}}
    | 23.28%
    |-
    | lobby
    | {{ll|counter}}
    | 23.28%
    |-
    | office
    | {{ll|counter}}
    | 23.28%
    |-
    | office
    | {{ll|counter}}
    | 41.14%
    |-
    | office
    | {{ll|crate}}
    | 23.28%
    |-
    | office
    | {{ll|crate}}
    | 41.14%
    |-
    | office
    | {{ll|desk}}
    | 23.28%
    |-
    | office
    | {{ll|desk}}
    | 41.14%
    |-
    | office
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | office
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | office
    | {{ll|shelves}}
    | 23.28%
    |-
    | officestorage
    | {{ll|crate}}
    | 23.28%
    |-
    | officestorage
    | {{ll|crate}}
    | 41.14%
    |-
    | officestorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | officestorage
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | plazastore1
    | {{ll|counter}}
    | 23.28%
    |-
    | policestorage
    | {{ll|counter}}
    | 23.28%
    |-
    | prisoncells
    | {{ll|wardrobe}}
    | 23.28%
    |-
    | schoolstorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | schoolstorage
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | storageunit
    | {{ll|crate}}
    | 1.01%
    |-
    | storageunit
    | {{ll|crate}}
    | 23.28%
    |-
    | storageunit
    | {{ll|crate}}
    | 41.14%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 1.01%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 41.14%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-SheetPaper2" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|SheetPaper2|41.78.16-->
 
==Trivia==
*The old ID of Base.SheetPaper was used for this item before when the item had no functionality. It has since been replaced and marked obsolete to not break existing save games.


==Code==
==Code==
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=39|incver=67.5}}
| {{CodeSnip
<pre> item SheetPaper2
  | lang = java
Weight = 0.1,
  | line = true
Type = Literature,
  | start = 1367
DisplayName = Sheet of Paper,
  | source = items_literature.txt
Icon = Paper,
  | retrieved = true
CanBeWrite = true,
  | version = 41.78.16
PageToWrite = 1,</pre>
  | code =
item SheetPaper2
    {
        DisplayCategory = Literature,
        Weight = 0.1,
        Type = Literature,
        DisplayName = Sheet of Paper,
        Icon = Paper,
        CanBeWrite =   true,
        PageToWrite =   1,
        WorldStaticModel = SheetOfPaper,
    }
}}
}}


==See also==
==See also==
Line 34: Line 399:
*[[Empty Notebook]]
*[[Empty Notebook]]


{{Navbox/Tools}}
{{Navbox items|literature}}


[[Category:Stationery]]
[[Category:Stationery]]

Latest revision as of 10:30, 1 May 2024

Project ZomboidItemsLiteratureSheet of Paper
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Sheet of Paper
Paper Model.png
General
Category
Literature
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Writable
True
Total pages
1 page
Technical
Item ID
Base.SheetPaper2
Base.SheetPaper

A sheet of paper is a writable literature item.

Usage

A sheet of paper is used to write a single page worth of notes, using pen or pencil. Common uses are for personal reminders, or to leave information or messages in multiplayer servers.

Fuel

It can also be used as a fuel for a fire and lasts for 5 mins if done so.

Distribution

The loot distributions can be found in the table(s) below.

SheetPaper2 distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Briefcase Briefcase 12.41%
Suitcase Suitcase 6.41%
Suitcase Suitcase 12.41%
all counter 41.14%
all desk 23.28%
all desk 41.14%
all filingcabinet 23.28%
all filingcabinet 41.14%
all locker 23.28%
all officedrawers 23.28%
all officedrawers 41.14%
all other 6.41%
all shelves 23.28%
all sidetable 41.14%
artstore counter 23.28%
artstore shelves 23.28%
artstore shelves 41.14%
artstore shelves 76.55%
bedroom crate 1.01%
bedroom desk 23.28%
bedroom desk 41.14%
bedroom sidetable 23.28%
bookstore counter 23.28%
bookstore counter 41.14%
breakroom overhead 23.28%
breakroom overhead 41.14%
breakroom shelves 23.28%
breakroom shelves 41.14%
classroom counter 23.28%
classroom counter 41.14%
classroom desk 23.28%
classroom desk 41.14%
classroom metal_shelves 23.28%
classroom metal_shelves 41.14%
classroom shelves 23.28%
classroom shelves 41.14%
closet crate 1.01%
closet crate 23.28%
daycare counter 23.28%
daycare desk 23.28%
daycare metal_shelves 23.28%
daycare shelves 23.28%
empty crate 23.28%
garagestorage crate 1.01%
garagestorage crate 23.28%
garagestorage crate 41.14%
hall counter 23.28%
hall locker 23.28%
hall locker 41.14%
jewelrystore counter 23.28%
kitchen shelves 23.28%
library counter 23.28%
livingroom overhead 23.28%
livingroom shelves 23.28%
livingroom sidetable 23.28%
livingroom wardrobe 23.28%
lobby counter 23.28%
office counter 23.28%
office counter 41.14%
office crate 23.28%
office crate 41.14%
office desk 23.28%
office desk 41.14%
office metal_shelves 23.28%
office metal_shelves 41.14%
office shelves 23.28%
officestorage crate 23.28%
officestorage crate 41.14%
officestorage metal_shelves 23.28%
officestorage metal_shelves 41.14%
plazastore1 counter 23.28%
policestorage counter 23.28%
prisoncells wardrobe 23.28%
schoolstorage metal_shelves 23.28%
schoolstorage metal_shelves 41.14%
storageunit crate 1.01%
storageunit crate 23.28%
storageunit crate 41.14%
storageunit metal_shelves 1.01%
storageunit metal_shelves 23.28%
storageunit metal_shelves 41.14%

Trivia

  • The old ID of Base.SheetPaper was used for this item before when the item had no functionality. It has since been replaced and marked obsolete to not break existing save games.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_literature.txt

Retrieved: Build 41.78.16
item SheetPaper2
    {
        DisplayCategory = Literature,
        Weight	=	0.1,
        Type	=	Literature,
        DisplayName	=	Sheet of Paper,
        Icon	=	Paper,
        CanBeWrite  =   true,
        PageToWrite =   1,
        WorldStaticModel = SheetOfPaper,
    }

See also