Tank Top: Difference between revisions

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{{Infobox item
{{Infobox item
|name=Tank Top
|name=Tank Top
|name_colour=Clothing
|name_text_colour=Clothing
|icon=Vest_White.png
|icon=Vest_White.png
|icon_name=Tank Top
|icon_name=Tank Top
Line 20: Line 18:
|item_id2=Base.Vest_DefaultTEXTURE_TINT
|item_id2=Base.Vest_DefaultTEXTURE_TINT
}}
}}
A '''tank top''', previously called ''vest'' (British English), is a [[clothing]] [[Items|item]]. It is the only item in the base game that can currently be worn in the tank top body location slot.
A '''tank top''', previously called ''vest'' (British English), is a [[clothing]] [[Items|item]]. It is the only item in the base game that can currently be worn in the tank top body location slot.


Line 29: Line 26:
The loot distributions can be found in the table(s) below.
The loot distributions can be found in the table(s) below.


{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
<!--BOT FLAG|Vest_DefaultTEXTURE|41.78.16-->
! colspan="4" | Containers
{{Clear}}
|-
<div class="togglebox theme-red">
! Building/Room
    <div>Vest_DefaultTEXTURE distribution
! Container
        <span class="mw-customtoggle-togglebox-Vest_DefaultTEXTURE" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
! style="width: 3.2em;" | Rolls
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Vest_DefaultTEXTURE">
! style="width: 3.2em;" | Chance
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
|-
<div class="pz-container">
|rowspan="8"|all
<div id="containers" style="flex-basis:30%">
|[[dresser]]
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
|4
    |+ {{ll|Containers}}
|1
    ! Building/Room
|-
    ! Container
|[[locker]]
    ! Effective chance
|4
    |-
|1
    | Bag_ALICEpack
|-
    | {{ll|Bag_ALICEpack}}
|[[locker]]
    | 1.61%
|4
    |-
|1
    | Bag_BigHikingBag
|-
    | {{ll|Bag_BigHikingBag}}
|[[wardrobe]]
    | 1.61%
|4
    |-
|1
    | Bag_DuffelBag
|-
    | {{ll|Bag_DuffelBag}}
|[[wardrobe]]
    | 1.61%
|4
    |-
|1
    | Bag_DuffelBagTINT
|-
    | {{ll|Bag_DuffelBagTINT}}
|[[wardrobe]]
    | 1.61%
|4
    |-
|4
    | Bag_NormalHikingBag
|-
    | {{ll|Bag_NormalHikingBag}}
|[[wardrobe]]
    | 1.61%
|4
    |-
|1
    | all
|-
    | {{ll|dresser}}
|[[wardrobe]]
    | 3.98%
|4
    |-
|1
    | all
|-
    | {{ll|locker}}
|rowspan="2"|bathroom
    | 3.98%
|[[locker]]
    |-
|4
    | all
|0.5
    | {{ll|wardrobe}}
|-
    | 3.98%
|[[locker]]
    |-
|4
    | all
|1
    | {{ll|wardrobe}}
|-
    | 10.78%
|rowspan="3"|bedroom
    |-
|[[crate]]
    | bathroom
|4
    | {{ll|locker}}
|8
    | 2.81%
|-
    |-
|[[crate]]
    | bathroom
|1
    | {{ll|locker}}
|0.8
    | 3.98%
|-
    |-
|[[wardrobe]]
    | bedroom
|4
    | {{ll|crate}}
|1
    | 0.89%
|-
    |-
|closet
    | bedroom
|[[crate]]
    | {{ll|crate}}
|4
    | 19.27%
|0.5
    |-
|-
    | bedroom
|clothingstorage
    | {{ll|wardrobe}}
|[[clothingrack]]
    | 3.98%
|4
    |-
|1
    | bedroom
|-
    | {{ll|wardrobe}}
|rowspan="2"|clothingstore
    | 10.78%
|[[clothingrack]]
    |-
|4
    | changeroom
|1
    | {{ll|locker}}
|-
    | 2.81%
|[[clothingrack]]
    |-
|4
    | changeroom
|1
    | {{ll|locker}}
|-
    | 3.98%
|rowspan="4"|laundry
    |-
|[[clothingdryer]]
    | closet
|4
    | {{ll|crate}}
|2
    | 0.89%
|-
    |-
|[[clothingdryer]]
    | closet
|4
    | {{ll|crate}}
|2
    | 2.81%
|-
    |-
|[[clothingdryer]]
    | closet
|4
    | {{ll|crate}}
|1
    | 19.27%
|-
    |-
|[[clothingdryer]]
    | clothingstorage
|4
    | {{ll|clothingrack}}
|1
    | 23.28%
|-
    |-
|zippeestore
    | clothingstorage
|[[clothingrack]]
    | {{ll|crate}}
|4
    | 23.28%
|1
    |-
|}
    | clothingstore
    | {{ll|clothingrack}}
    | 23.28%
    |-
    | clothingstore
    | {{ll|crate}}
    | 23.28%
    |-
    | daycare
    | {{ll|wardrobe}}
    | 3.98%
    |-
    | departmentstorage
    | {{ll|crate}}
    | 23.28%
    |-
    | garagestorage
    | {{ll|crate}}
    | 0.89%
    |-
    | garagestorage
    | {{ll|crate}}
    | 2.81%
    |-
    | garagestorage
    | {{ll|crate}}
    | 19.27%
    |-
    | laundry
    | {{ll|clothingdryer}}
    | 3.98%
    |-
    | laundry
    | {{ll|clothingdryer}}
    | 23.28%
    |-
    | laundry
    | {{ll|clothingdryer}}
    | 41.14%
    |-
    | laundry
    | {{ll|clothingdryerbasic}}
    | 3.98%
    |-
    | laundry
    | {{ll|clothingdryerbasic}}
    | 23.28%
    |-
    | laundry
    | {{ll|clothingdryerbasic}}
    | 41.14%
    |-
    | laundry
    | {{ll|clothingwasher}}
    | 3.98%
    |-
    | laundry
    | {{ll|clothingwasher}}
    | 23.28%
    |-
    | laundry
    | {{ll|clothingwasher}}
    | 41.14%
    |-
    | laundry
    | {{ll|counter}}
    | 3.98%
    |-
    | laundry
    | {{ll|counter}}
    | 41.14%
    |-
    | pawnshop
    | {{ll|clothingrack}}
    | 23.28%
    |-
    | pawnshop
    | {{ll|crate}}
    | 23.28%
    |-
    | pawnshop
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | shoestore
    | {{ll|clothingrack}}
    | 23.28%
    |-
    | sportstorage
    | {{ll|clothingrack}}
    | 23.28%
    |-
    | sportstore
    | {{ll|clothingrack}}
    | 23.28%
    |-
    | storageunit
    | {{ll|crate}}
    | 0.89%
    |-
    | storageunit
    | {{ll|crate}}
    | 2.81%
    |-
    | storageunit
    | {{ll|crate}}
    | 19.27%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 0.89%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | zippeestore
    | {{ll|clothingrack}}
    | 23.28%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
        |-
        | Clothing
        | {{ll|Truck Bed}}
        | 3.98%
        |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Vest_DefaultTEXTURE" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Vest_DefaultTEXTURE|41.78.16-->
 
<!--BOT FLAG|Vest_DefaultTEXTURE_TINT|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>Vest_DefaultTEXTURE_TINT distribution
        <span class="mw-customtoggle-togglebox-Vest_DefaultTEXTURE_TINT" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Vest_DefaultTEXTURE_TINT">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | Bag_ALICEpack
    | {{ll|Bag_ALICEpack}}
    | 1.61%
    |-
    | Bag_BigHikingBag
    | {{ll|Bag_BigHikingBag}}
    | 1.61%
    |-
    | Bag_DuffelBag
    | {{ll|Bag_DuffelBag}}
    | 1.61%
    |-
    | Bag_DuffelBagTINT
    | {{ll|Bag_DuffelBagTINT}}
    | 1.61%
    |-
    | Bag_NormalHikingBag
    | {{ll|Bag_NormalHikingBag}}
    | 1.61%
    |-
    | all
    | {{ll|dresser}}
    | 3.98%
    |-
    | all
    | {{ll|locker}}
    | 3.98%
    |-
    | all
    | {{ll|wardrobe}}
    | 3.98%
    |-
    | all
    | {{ll|wardrobe}}
    | 10.78%
    |-
    | bathroom
    | {{ll|locker}}
    | 2.81%
    |-
    | bathroom
    | {{ll|locker}}
    | 3.98%
    |-
    | bedroom
    | {{ll|crate}}
    | 0.89%
    |-
    | bedroom
    | {{ll|crate}}
    | 19.27%
    |-
    | bedroom
    | {{ll|wardrobe}}
    | 3.98%
    |-
    | bedroom
    | {{ll|wardrobe}}
    | 10.78%
    |-
    | changeroom
    | {{ll|locker}}
    | 2.81%
    |-
    | changeroom
    | {{ll|locker}}
    | 3.98%
    |-
    | closet
    | {{ll|crate}}
    | 0.89%
    |-
    | closet
    | {{ll|crate}}
    | 2.81%
    |-
    | closet
    | {{ll|crate}}
    | 19.27%
    |-
    | clothingstorage
    | {{ll|clothingrack}}
    | 23.28%
    |-
    | clothingstorage
    | {{ll|crate}}
    | 23.28%
    |-
    | clothingstore
    | {{ll|clothingrack}}
    | 23.28%
    |-
    | clothingstore
    | {{ll|crate}}
    | 23.28%
    |-
    | daycare
    | {{ll|wardrobe}}
    | 3.98%
    |-
    | departmentstorage
    | {{ll|crate}}
    | 23.28%
    |-
    | garagestorage
    | {{ll|crate}}
    | 0.89%
    |-
    | garagestorage
    | {{ll|crate}}
    | 2.81%
    |-
    | garagestorage
    | {{ll|crate}}
    | 19.27%
    |-
    | laundry
    | {{ll|clothingdryer}}
    | 3.98%
    |-
    | laundry
    | {{ll|clothingdryer}}
    | 23.28%
    |-
    | laundry
    | {{ll|clothingdryer}}
    | 41.14%
    |-
    | laundry
    | {{ll|clothingdryerbasic}}
    | 3.98%
    |-
    | laundry
    | {{ll|clothingdryerbasic}}
    | 23.28%
    |-
    | laundry
    | {{ll|clothingdryerbasic}}
    | 41.14%
    |-
    | laundry
    | {{ll|clothingwasher}}
    | 3.98%
    |-
    | laundry
    | {{ll|clothingwasher}}
    | 23.28%
    |-
    | laundry
    | {{ll|clothingwasher}}
    | 41.14%
    |-
    | laundry
    | {{ll|counter}}
    | 3.98%
    |-
    | laundry
    | {{ll|counter}}
    | 41.14%
    |-
    | pawnshop
    | {{ll|clothingrack}}
    | 23.28%
    |-
    | pawnshop
    | {{ll|crate}}
    | 23.28%
    |-
    | pawnshop
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | shoestore
    | {{ll|clothingrack}}
    | 23.28%
    |-
    | sportstorage
    | {{ll|clothingrack}}
    | 23.28%
    |-
    | sportstore
    | {{ll|clothingrack}}
    | 23.28%
    |-
    | storageunit
    | {{ll|crate}}
    | 0.89%
    |-
    | storageunit
    | {{ll|crate}}
    | 2.81%
    |-
    | storageunit
    | {{ll|crate}}
    | 19.27%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 0.89%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | zippeestore
    | {{ll|clothingrack}}
    | 23.28%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
        |-
        | Clothing
        | {{ll|Truck Bed}}
        | 3.98%
        |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Vest_DefaultTEXTURE_TINT" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Vest_DefaultTEXTURE_TINT|41.78.16-->


==Code==
==Code==
===Item===
{{CodeBox
{{CodeBox
| {{CodeSnip
| {{CodeSnip

Latest revision as of 14:06, 30 April 2024

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This page has been revised for the current stable version (41.78.16).
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Tank Top
Tank Top
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
TankTop
Properties
Material
Cotton
Insulation
40%
Wind resistance
30%
Technical
Item ID
Base.Vest_DefaultTEXTURE
Base.Vest_DefaultTEXTURE_TINT

A tank top, previously called vest (British English), is a clothing item. It is the only item in the base game that can currently be worn in the tank top body location slot.

Body location

Protection TankTop.png
  • Upper Torso
  • Lower Torso

Distribution

The loot distributions can be found in the table(s) below.

Vest_DefaultTEXTURE distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Bag_ALICEpack Bag_ALICEpack 1.61%
Bag_BigHikingBag Bag_BigHikingBag 1.61%
Bag_DuffelBag Bag_DuffelBag 1.61%
Bag_DuffelBagTINT Bag_DuffelBagTINT 1.61%
Bag_NormalHikingBag Bag_NormalHikingBag 1.61%
all dresser 3.98%
all locker 3.98%
all wardrobe 3.98%
all wardrobe 10.78%
bathroom locker 2.81%
bathroom locker 3.98%
bedroom crate 0.89%
bedroom crate 19.27%
bedroom wardrobe 3.98%
bedroom wardrobe 10.78%
changeroom locker 2.81%
changeroom locker 3.98%
closet crate 0.89%
closet crate 2.81%
closet crate 19.27%
clothingstorage clothingrack 23.28%
clothingstorage crate 23.28%
clothingstore clothingrack 23.28%
clothingstore crate 23.28%
daycare wardrobe 3.98%
departmentstorage crate 23.28%
garagestorage crate 0.89%
garagestorage crate 2.81%
garagestorage crate 19.27%
laundry clothingdryer 3.98%
laundry clothingdryer 23.28%
laundry clothingdryer 41.14%
laundry clothingdryerbasic 3.98%
laundry clothingdryerbasic 23.28%
laundry clothingdryerbasic 41.14%
laundry clothingwasher 3.98%
laundry clothingwasher 23.28%
laundry clothingwasher 41.14%
laundry counter 3.98%
laundry counter 41.14%
pawnshop clothingrack 23.28%
pawnshop crate 23.28%
pawnshop metal_shelves 23.28%
shoestore clothingrack 23.28%
sportstorage clothingrack 23.28%
sportstore clothingrack 23.28%
storageunit crate 0.89%
storageunit crate 2.81%
storageunit crate 19.27%
storageunit metal_shelves 0.89%
storageunit metal_shelves 19.27%
zippeestore clothingrack 23.28%
Vehicles
Type Container Effective chance
Clothing Trunk 3.98%
Vest_DefaultTEXTURE_TINT distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Bag_ALICEpack Bag_ALICEpack 1.61%
Bag_BigHikingBag Bag_BigHikingBag 1.61%
Bag_DuffelBag Bag_DuffelBag 1.61%
Bag_DuffelBagTINT Bag_DuffelBagTINT 1.61%
Bag_NormalHikingBag Bag_NormalHikingBag 1.61%
all dresser 3.98%
all locker 3.98%
all wardrobe 3.98%
all wardrobe 10.78%
bathroom locker 2.81%
bathroom locker 3.98%
bedroom crate 0.89%
bedroom crate 19.27%
bedroom wardrobe 3.98%
bedroom wardrobe 10.78%
changeroom locker 2.81%
changeroom locker 3.98%
closet crate 0.89%
closet crate 2.81%
closet crate 19.27%
clothingstorage clothingrack 23.28%
clothingstorage crate 23.28%
clothingstore clothingrack 23.28%
clothingstore crate 23.28%
daycare wardrobe 3.98%
departmentstorage crate 23.28%
garagestorage crate 0.89%
garagestorage crate 2.81%
garagestorage crate 19.27%
laundry clothingdryer 3.98%
laundry clothingdryer 23.28%
laundry clothingdryer 41.14%
laundry clothingdryerbasic 3.98%
laundry clothingdryerbasic 23.28%
laundry clothingdryerbasic 41.14%
laundry clothingwasher 3.98%
laundry clothingwasher 23.28%
laundry clothingwasher 41.14%
laundry counter 3.98%
laundry counter 41.14%
pawnshop clothingrack 23.28%
pawnshop crate 23.28%
pawnshop metal_shelves 23.28%
shoestore clothingrack 23.28%
sportstorage clothingrack 23.28%
sportstore clothingrack 23.28%
storageunit crate 0.89%
storageunit crate 2.81%
storageunit crate 19.27%
storageunit metal_shelves 0.89%
storageunit metal_shelves 19.27%
zippeestore clothingrack 23.28%
Vehicles
Type Container Effective chance
Clothing Trunk 3.98%

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt

Retrieved: Build 41.78.16
item Vest_DefaultTEXTURE
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Tank Top,
        ClothingItem = Vest_DefaultTEXTURE,
        BodyLocation = TankTop,
        Icon = Vest_White,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.40,
        WindResistance = 0.30,
        FabricType = Cotton,
        WorldStaticModel = BulletVest_Ground,
    }

See also