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{{languages|Aluminum}}
{{Header|Project Zomboid|Items|Materials|Metal}}
{{header|The Game World|Items|Electricity and Engineering|type=Electric|version=Version 40|incver=5}}{{Infobox normal
{{Page version|41.78.16}}
|display_name = Aluminum
{{Infobox item
|name_colour = Electric
|name=Aluminum
|name_text_colour = Electric
|model=Aluminum_Model.png
|image = Aluminum.png
|icon=Aluminum.png
|weight = 0.1
|icon_name=Aluminum
|primary_use = [[Crafting]]
|weight=0.1
|class_name = Base.Aluminum
|primary_use=[[Crafting]]
}}'''Aluminum''' is an [[electrical]] [[item]] used in [[crafting]].
|item_id=Base.Aluminum
 
}}
__TOC__
'''Aluminum''' is an [[electrical]] [[Items|item]] used in [[crafting]].


==Usage==
==Usage==
Aluminum is only used as a crafting component in electrical items.
With the exception of the [[Tin Foil Hat|tin foil hat]], aluminum is only used as a crafting component in electrical items.


==Crafting==
==Crafting==
{{Crafting table header}}
===Obtaining===
{{RecipeLookup|7009}}
{{Crafting/sandbox2
{{RecipeLookup|7034}}
|scrap_electronics3
{{RecipeLookup|7035}}
|scrap_electronics4
{{RecipeLookup|7036}}
|scrap_electronics5
{{Crafting table footer}}
}}
 
===What it can craft===
{{Crafting/sandbox2
|tin_foil_hat
|makeshift_radio
|makeshift_walkie_talkie
|makeshift_ham_radio
|aerosol_bomb
}}


==Distribution==
==Distribution==
Can be found in [[Containers#Counters|counters]].
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|Aluminum|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>Aluminum distribution
        <span class="mw-customtoggle-togglebox-Aluminum" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Aluminum">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | Electrician
    | {{ll|crate}}
    | 4
    | 8
    |-
    | Electrician
    | {{ll|metal_shelves}}
    | 4
    | 8
    |-
    | all
    | {{ll|GroceryBag4}}
    | 1
    | 50
    |-
    | bakerykitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | burgerkitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | cafe
    | {{ll|metal_shelves}}
    | 4
    | 8
    |-
    | cafekitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | cafeteriakitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | chinesekitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | closet
    | {{ll|crate}}
    | 4
    | 8
    |-
    | deepfry_kitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | dinerkitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | donut_kitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | druglab
    | {{ll|counter}}
    | 4
    | 8
    |-
    | druglab
    | {{ll|overhead}}
    | 4
    | 8
    |-
    | drugshack
    | {{ll|counter}}
    | 4
    | 8
    |-
    | fishchipskitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | garagestorage
    | {{ll|crate}}
    | 4
    | 8
    |-
    | generalstore
    | {{ll|shelves}}
    | 4
    | 20
    |-
    | generalstore
    | {{ll|shelves}}
    | 4
    | 10
    |-
    | generalstorestorage
    | {{ll|crate}}
    | 4
    | 20
    |-
    | generalstorestorage
    | {{ll|crate}}
    | 4
    | 10
    |-
    | generalstorestorage
    | {{ll|shelves}}
    | 4
    | 10
    |-
    | generalstorestorage
    | {{ll|shelves}}
    | 4
    | 20
    |-
    | gigamart
    | {{ll|shelves}}
    | 4
    | 20
    |-
    | gigamart
    | {{ll|shelves}}
    | 4
    | 10
    |-
    | gigamartkitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | grocery
    | {{ll|shelves}}
    | 4
    | 10
    |-
    | grocery
    | {{ll|shelves}}
    | 4
    | 20
    |-
    | italiankitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | jayschicken_kitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | kitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | kitchen
    | {{ll|overhead}}
    | 4
    | 8
    |-
    | kitchen_crepe
    | {{ll|counter}}
    | 4
    | 8
    |-
    | livingroom
    | {{ll|counter}}
    | 4
    | 8
    |-
    | mexicankitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | pizzakitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | restaurantkitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | seafoodkitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | spiffoskitchen
    | {{ll|counter}}
    | 4
    | 8
    |-
    | storageunit
    | {{ll|crate}}
    | 4
    | 8
    |-
    | westernkitchen
    | {{ll|counter}}
    | 4
    | 8
    |}
</div>
<div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Vehicles}}
    ! Vehicle Type/Location
    ! Rolls
    ! Chance
    |-
    | ElectricianGloveBox
    | 4
    | 8
    |-
    | ElectricianTruckBed
    | 4
    | 8
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Aluminum" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Aluminum|41.78.16-->


==Code==
==Code==
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox |{{CodeSnip
{{Retrieved|version=40|incver=5}}
  | lang = java
<pre> item Aluminum
  | line = true
Weight = 0.1,
  | start = 15
Type = Normal,
  | source = newitems.txt
DisplayName = Aluminum,
  | retrieved = true
Icon = Aluminum,
  | version = 41.78.16
MetalValue = 5,</pre>
  | code =
item Aluminum
    {
        DisplayCategory = Material,
        Weight = 0.1,
        Type = Normal,
        DisplayName = Aluminum,
        Icon = Aluminum,
        MetalValue = 5,
        WorldStaticModel = Aluminum,
    }
}}
}}


==See also==
==See also==
*[[Electrical|Electrical Guide]]
*[[Electrical]]
 
{{Navbox items|equipment}}


[[Category:Materials]]
[[Category:Electricals and Transmission (Project)]]
[[Category:Electricals and Transmission (Project)]]

Latest revision as of 16:39, 23 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Aluminum
Aluminum Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
Technical
Item ID
Base.Aluminum

Aluminum is an electrical item used in crafting.

Usage

With the exception of the tin foil hat, aluminum is only used as a crafting component in electrical items.

Crafting

Obtaining

Product Ingredients Tools Requirements Workstation XP
ElectronicsParts.png
Scrap Electronics
One of:
Radio.png Valutech Radio ×1
Radio.png Premium Technologies Radio ×1
Screwdriver.png
Screwdriver
none none 0.5 Electrical
ElectronicsParts.png
Scrap Electronics
One of:
Television.png Antique Television ×1
Television.png ValuTech Television ×1
Television.png Premium Technologies Television ×1
Screwdriver.png
Screwdriver
none none 0.5 Electrical
ElectronicsParts.png
Scrap Electronics
One of:
HamRadioCivilian.png Premium Technologies Ham Radio ×1
HamRadioMilitary.png US Army Ham Radio ×1
Screwdriver.png
Screwdriver
none none 0.5 Electrical

What it can craft

Product Ingredients Tools Requirements Workstation XP
FoilHat.png
Tin Foil Hat
Aluminum.png Aluminum ×1 none none none none
Radio.png
Makeshift Radio
ElectronicsScrap.png Scrap Electronics ×2
Amplifier.png Amplifier ×1
LightBulb.png Light Bulb ×1
RadioReceiver.png Radio Receiver ×1
ElectricWire.png Electric Wire ×1
Aluminum.png Aluminum ×2
Screwdriver.png
Screwdriver

MagazineElectronics01.png
Guerilla Radio vol.1
none none
WalkieTalkieBudget.png
Makeshift Walkie Talkie
ElectronicsScrap.png Scrap Electronics ×3
Amplifier.png Amplifier ×1
LightBulb.png Light Bulb ×1
LightBulbGreen.png Green Light Bulb ×1
RadioReceiver.png Radio Transmitter ×1
ElectricWire.png Electric Wire ×2
Aluminum.png Aluminum ×3
Screwdriver.png
Screwdriver

MagazineElectronics04.png
Guerilla Radio vol.2
none none
HamRadioCivilian.png
Makeshift Radio
ElectronicsScrap.png Scrap Electronics ×4
Amplifier.png Amplifier ×1
LightBulb.png Light Bulb ×1
LightBulbGreen.png Green Light Bulb ×1
RadioReceiver.png Radio Transmitter ×1
ElectricWire.png Electric Wire ×3
Aluminum.png Aluminum ×4
Screwdriver.png
Screwdriver

MagazineMechanics.png
Guerilla Radio vol.3
none none
Aerosolbomb.png
Aerosol Bomb
Hairspray.png Hairspray ×1
Sparklers.png Box of Sparklers ×1
Aluminum.png Aluminum ×1
none
Profession engineer.png
Engineer occupation
none none

Distribution

The loot distributions can be found in the table(s) below.

Aluminum distribution Show / Hide
Containers
Building / Room Container Rolls Chance
Electrician crate 4 8
Electrician metal_shelves 4 8
all GroceryBag4 1 50
bakerykitchen counter 4 8
burgerkitchen counter 4 8
cafe metal_shelves 4 8
cafekitchen counter 4 8
cafeteriakitchen counter 4 8
chinesekitchen counter 4 8
closet crate 4 8
deepfry_kitchen counter 4 8
dinerkitchen counter 4 8
donut_kitchen counter 4 8
druglab counter 4 8
druglab overhead 4 8
drugshack counter 4 8
fishchipskitchen counter 4 8
garagestorage crate 4 8
generalstore shelves 4 20
generalstore shelves 4 10
generalstorestorage crate 4 20
generalstorestorage crate 4 10
generalstorestorage shelves 4 10
generalstorestorage shelves 4 20
gigamart shelves 4 20
gigamart shelves 4 10
gigamartkitchen counter 4 8
grocery shelves 4 10
grocery shelves 4 20
italiankitchen counter 4 8
jayschicken_kitchen counter 4 8
kitchen counter 4 8
kitchen overhead 4 8
kitchen_crepe counter 4 8
livingroom counter 4 8
mexicankitchen counter 4 8
pizzakitchen counter 4 8
restaurantkitchen counter 4 8
seafoodkitchen counter 4 8
spiffoskitchen counter 4 8
storageunit crate 4 8
westernkitchen counter 4 8
Vehicles
Vehicle Type/Location Rolls Chance
ElectricianGloveBox 4 8
ElectricianTruckBed 4 8

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item Aluminum
    {
        DisplayCategory = Material,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Aluminum,
        Icon	=	Aluminum,
        MetalValue = 5,
        WorldStaticModel = Aluminum,
    }

See also