Bowling Ball Bag: Difference between revisions

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(Add names to infobox, corret item_id, minor infobox fixes, change table format)
(+ distro table request tag, + blank distribution section)
 
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|model4=BowlingBallBagRedModel.png
|model4=BowlingBallBagRedModel.png
|icon4=BowlingBagRed.png
|icon4=BowlingBagRed.png
|icon_name=Bowling Ball Bag (red)
|icon_name4=Bowling Ball Bag (red)
|category=Container
|category=Container
|weight=1.5
|weight=1.5
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|item_id=Base.BagBowlingBallBag
|item_id=Base.BagBowlingBallBag
}}
}}
A '''bowling ball bag''' is a container [[Items|item]].
A '''bowling ball bag''' is a container [[Items|item]].


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'''Bowling ball bags can spawn with:'''
'''Bowling ball bags can spawn with:'''
<div style="column-width: 200px;">
<div style="column-width: 200px;">
|[[File:ShirtAthleticRed.png|link=Bowling Shirt]] [[Bowling Shirt]]
*[[File:ShirtAthleticRed.png|link=Bowling Shirt]] [[Bowling Shirt]]
|[[File:Shoes.png|link=Bowling Shoes]] [[Bowling Shoes]]
*[[File:Shoes.png|link=Bowling Shoes]] [[Bowling Shoes]]
</div>
</div>


==Distribution==
==Distribution==
The loot distributions can be found in the table(s) below.
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
! colspan="4" | Containers
|-
! Building/Room
! Container
! style="width: 3.2em;" | Rolls
! style="width: 3.2em;" | Chance
|-
|closet
|[[crate]]
|4
|1
|}


==Code==
==Code==
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| {{CodeSnip
| {{CodeSnip
   | lang = java
   | lang = java
   | line = false
   | line = true
  | start = 774
   | source = clothing_bags.txt
   | source = clothing_bags.txt
   | retrieved = true
   | retrieved = true
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   | code =
   | code =
item Bag_BowlingBallBag
item Bag_BowlingBallBag
{
{
    DisplayCategory         = Bag,
    DisplayCategory = Bag,
    WeightReduction         = 20,
WeightReduction = 20,
    Weight                 = 1,
Weight = 1,
    Type                   = Container,
Type = Container,
    Capacity               = 8,
Capacity = 8,
    DisplayName             = Bowling Ball Bag,
DisplayName = Bowling Ball Bag,
    ClothingItem           = Bag_BowlingBallBag,
ClothingItem = Bag_BowlingBallBag,
    IconsForTexture         = BowlingBagBlack;BowlingBagBlue;BowlingBagPurple;BowlingBagRed,
IconsForTexture = BowlingBagBlack;BowlingBagBlue;BowlingBagPurple;BowlingBagRed,
    OpenSound               = OpenBag,
OpenSound   =   OpenBag,
    CloseSound             = CloseBag,
CloseSound   =   CloseBag,
    PutInSound             = PutItemInBag,
PutInSound   =   PutItemInBag,
    ReplaceInSecondHand     = Bag_BowlingBallBag_LHand holdingbagleft,
ReplaceInSecondHand = Bag_BowlingBallBag_LHand holdingbagleft,
    ReplaceInPrimaryHand   = Bag_BowlingBallBag_RHand holdingbagright,
ReplaceInPrimaryHand = Bag_BowlingBallBag_RHand holdingbagright,
    WorldStaticModel       = BowlingBallBag_Ground,
WorldStaticModel = BowlingBallBag_Ground,
}
}
  }}
}}
}}
}}


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*[[Suitcase]]
*[[Suitcase]]


{{Navbox equipment|containers}}
{{Navbox items|containers}}
[[Category:Articles requiring distribution tables]]

Latest revision as of 20:46, 26 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Bowling Ball Bag
BowlingBallBagBlack Model.png
BowlingBallBagBlue Model.png
BowlingBallBagPink Model.png
BowlingBallBagRedModel.png
General
Category
Container
Encumbrance
Moodle Icon HeavyLoad.png
1.5 (empty)
8.05 (full)
Equipped
One-handed
Properties
Capacity
8
Technical
Item ID
Base.BagBowlingBallBag

A bowling ball bag is a container item.

Usage

A bowling ball bag cannot be equipped on the player's back. It must be equipped in one of the player's hands to be accessed.

Bowling ball bags can spawn with:

Distribution

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_bags.txt

Retrieved: Build 41.78.16
item Bag_BowlingBallBag
	{
	    DisplayCategory = Bag,
		WeightReduction	=	20,
		Weight	=	1,
		Type	=	Container,
		Capacity	=	8,
		DisplayName	=	Bowling Ball Bag,
		ClothingItem = Bag_BowlingBallBag,
		IconsForTexture = BowlingBagBlack;BowlingBagBlue;BowlingBagPurple;BowlingBagRed,
		OpenSound   =   OpenBag,
		CloseSound   =   CloseBag,
		PutInSound   =   PutItemInBag,
		ReplaceInSecondHand = Bag_BowlingBallBag_LHand holdingbagleft,
		ReplaceInPrimaryHand = Bag_BowlingBallBag_RHand holdingbagright,
		WorldStaticModel = BowlingBallBag_Ground,
	}

See also