Bucket: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Drinks|Water containers}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
| | |name=Bucket | ||
| | |model=Bucket_Empty_Model.png | ||
|weight = 1}} | |icon=MetalBucket.png | ||
|icon_name=Bucket | |||
|model2=Bucket_Water_Model.png | |||
|icon2=MetalBucket_Water.png | |||
|icon_name2=Bucket of Water | |||
|weight=1 | |||
|weight_full=4 | |||
|function=[[Cooking]] utensil | |||
|metal_value=10 | |||
|max_units=25 | |||
|contents=Water | |||
|can_boil_water=True | |||
|rain_factor=1 | |||
|item_id=Base.BucketEmpty | |||
|item_id2=Base.BucketWaterFull | |||
}} | |||
{{Quote|text=Can be used to collect rainwater when placed on the ground outside|author=In-game tooltip}} | |||
A '''bucket''' is a [[water]] container required in [[carpentry]]. | |||
==Usage== | |||
===Water=== | |||
The bucket can be used to carry up to [[Water#Containers|25 units of water]]. To fill a bucket with water, simply right-click the [[water]] source and select "Fill Bucket", consuming the bucket and producing a '''bucket of water'''. If the source is considered ''unclean'', the water in the bucket will be [[Water#Tainted|tainted]] and displayed with a green skull icon ([[File:SkullPoison.png]]). Leaving the bucket on the ground outside while it is [[rain]]ing, will gradually fill it with [[Water#Tainted Water|tainted water]]. | |||
===Plaster=== | |||
The bucket can be used with water and [[Bag of Plaster Powder|plaster powder]] to produce a [[Bucket of Plaster|bucket of plaster]], which can be applied to a built [[Wooden Wall|wall]], allowing it to be [[Paint Brush|painted]]. A bucket of plaster can be filled with water, which will remove the plaster. | |||
===Recipes=== | |||
{{Crafting/sandbox2 | |||
|bucket_of_plaster | |||
}} | |||
==Distribution== | |||
Buckets are relatively rare as they can only be found in garden and storage areas at low frequency. | |||
The loot distributions can be found in the table(s) below. | |||
== | <!--BOT FLAG|BucketEmpty|41.78.16--> | ||
{| class="wikitable | {{clear}} | ||
| | <div class="togglebox theme-red"> | ||
! | <div>BucketEmpty distribution | ||
! class=" | <span class="mw-customtoggle-togglebox-BucketEmpty" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | ||
! class=" | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-BucketEmpty"> | ||
{{ | <div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | ||
{{ | {| class="wikitable theme-red" style="margin-right:15px; width:95%;" | ||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| all | |||
| {{ll|crate}} | |||
| 1 | |||
| 0.4 | |||
|- | |||
| armysurplus | |||
| {{ll|counter}} | |||
| 1 | |||
| 10.0 | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 1 | |||
| 1.0 | |||
|- | |||
| classroom | |||
| {{ll|counter}} | |||
| 4 | |||
| 1.0 | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 4 | |||
| 4.0 | |||
|- | |||
| daycare | |||
| {{ll|counter}} | |||
| 4 | |||
| 1.0 | |||
|- | |||
| farmstorage | |||
| {{ll|crate}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| gardenstore | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| gasstorage | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| generalstore | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| laundry | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| mechanic | |||
| {{ll|wardrobe}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| toolstorestorage | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 2.0 | |||
|} | |||
</div> | |||
<div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Vehicles}} | |||
! Vehicle Type/Location | |||
! Rolls | |||
! Chance | |||
|- | |||
| ConstructionWorkerTruckBed | |||
| 4 | |||
| 10 | |||
|- | |||
| FarmerTruckBed | |||
| 4 | |||
| 4 | |||
|- | |||
| FireTruckBed | |||
| 4 | |||
| 4 | |||
|- | |||
| PainterTruckBed | |||
| 1 | |||
| 50 | |||
|- | |||
| PainterTruckBed | |||
| 4 | |||
| 10 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-BucketEmpty" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|BucketEmpty|41.78.16--> | |||
===Vehicles=== | |||
{| class="wikitable theme-red" style="text-align:center;" | |||
|- | |||
!Profession | |||
!Container | |||
!Rolls | |||
!Chance | |||
|- | |||
|Construction Worker | |||
|[[Trunk]] | |||
|5 | |||
|1 | |||
|} | |} | ||
== Code == | ==Code== | ||
{{CodeBox|[[File:MetalBucket.png]] {{ID|Base.BucketEmpty}}<br> | |||
{ | {{CodeSnip | ||
Weight | | lang = java | ||
CanStoreWater | | line = true | ||
Type | | start = 92 | ||
DisplayName | | source = items.txt | ||
Icon | | retrieved = true | ||
| version = 41.78.16 | |||
}</ | | code = | ||
item BucketEmpty | |||
{ | |||
DisplayCategory = WaterContainer, | |||
Weight = 1, | |||
CanStoreWater = TRUE, | |||
Type = Normal, | |||
DisplayName = Bucket, | |||
Icon = MetalBucket, | |||
ReplaceOnUseOn = WaterSource-BucketWaterFull, | |||
MetalValue = 20, | |||
RainFactor = 1, | |||
Tooltip = Tooltip_item_RainFromGround, | |||
EatType = Bucket, | |||
SurvivalGear = TRUE, | |||
WorldStaticModel = Bucket_Ground, | |||
} | |||
}} | |||
[[File:MetalBucket_Water.png]] {{ID|Base.BucketWaterFull}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 704 | |||
| source = items.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item BucketWaterFull | |||
{ | |||
DisplayCategory = Water, | |||
IsWaterSource = TRUE, | |||
Weight = 4, | |||
CanStoreWater = TRUE, | |||
FillFromDispenserSound = GetWaterFromDispenserMetalBig, | |||
FillFromTapSound = GetWaterFromTapMetalBig, | |||
Type = Drainable, | |||
DisplayName = Bucket of Water, | |||
UseWhileEquipped = FALSE, | |||
UseDelta = 0.04, | |||
ReplaceOnDeplete = BucketEmpty, | |||
ReplaceOnUseOn = WaterSource-BucketWaterFull, | |||
Icon = MetalBucket_Water, | |||
RainFactor = 1, | |||
Tooltip = Tooltip_item_RainFromGround, | |||
StaticModel = Bucket, | |||
EatType = Bucket, | |||
WorldStaticModel = BucketFullWater_Ground, | |||
IsCookable = TRUE, | |||
Tags = HasMetal, | |||
} | |||
}} | |||
}} | |||
==Gallery== | |||
<gallery> | |||
Bucket_Model.png|Model used for animations | |||
</gallery> | |||
==Trivia== | |||
In [[Build 41#Build 41.78|build 41.78]] the bucket had its icon changed, to reflect that it's made of metal, previously it used to have a blue icon: [[File:Bucket Empty.png]][[File:Bucket Water.png]]. | |||
==See also== | |||
*[[Bucket of Concrete]] | |||
*[[Bucket of Plaster]] | |||
*[[Paint Bucket]] | |||
{{Navbox items|containers}} | |||
[[Category:Construction]] | [[Category:Construction]] | ||
Latest revision as of 15:04, 24 April 2024
Base.BucketWaterFull
A bucket is a water container required in carpentry.
Usage
Water
The bucket can be used to carry up to 25 units of water. To fill a bucket with water, simply right-click the water source and select "Fill Bucket", consuming the bucket and producing a bucket of water. If the source is considered unclean, the water in the bucket will be tainted and displayed with a green skull icon (). Leaving the bucket on the ground outside while it is raining, will gradually fill it with tainted water.
Plaster
The bucket can be used with water and plaster powder to produce a bucket of plaster, which can be applied to a built wall, allowing it to be painted. A bucket of plaster can be filled with water, which will remove the plaster.
Recipes
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Bucket of Plaster |
One of: Bucket ×1 Bucket ×1 Each of: Water ×5 unit(s) Bag of Plaster Powder ×1 |
none | none | none | none |
Distribution
Buckets are relatively rare as they can only be found in garden and storage areas at low frequency.
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
all | crate | 1 | 0.4 |
armysurplus | counter | 1 | 10.0 |
bedroom | crate | 1 | 1.0 |
classroom | counter | 4 | 1.0 |
closet | crate | 4 | 2.0 |
closet | crate | 4 | 4.0 |
daycare | counter | 4 | 1.0 |
farmstorage | crate | 4 | 2.0 |
gardenstore | metal_shelves | 4 | 2.0 |
gasstorage | counter | 4 | 10.0 |
generalstore | metal_shelves | 4 | 2.0 |
laundry | counter | 4 | 10.0 |
mechanic | wardrobe | 4 | 10.0 |
toolstorestorage | metal_shelves | 4 | 2.0 |
Vehicle Type/Location | Rolls | Chance |
---|---|---|
ConstructionWorkerTruckBed | 4 | 10 |
FarmerTruckBed | 4 | 4 |
FireTruckBed | 4 | 4 |
PainterTruckBed | 1 | 50 |
PainterTruckBed | 4 | 10 |
Vehicles
Profession | Container | Rolls | Chance |
---|---|---|---|
Construction Worker | Trunk | 5 | 1 |
Code
Base.BucketEmpty
Source: ProjectZomboid\media\scripts\items.txt
item BucketEmpty
{
DisplayCategory = WaterContainer,
Weight = 1,
CanStoreWater = TRUE,
Type = Normal,
DisplayName = Bucket,
Icon = MetalBucket,
ReplaceOnUseOn = WaterSource-BucketWaterFull,
MetalValue = 20,
RainFactor = 1,
Tooltip = Tooltip_item_RainFromGround,
EatType = Bucket,
SurvivalGear = TRUE,
WorldStaticModel = Bucket_Ground,
}
Base.BucketWaterFull
Source: ProjectZomboid\media\scripts\items.txt
item BucketWaterFull
{
DisplayCategory = Water,
IsWaterSource = TRUE,
Weight = 4,
CanStoreWater = TRUE,
FillFromDispenserSound = GetWaterFromDispenserMetalBig,
FillFromTapSound = GetWaterFromTapMetalBig,
Type = Drainable,
DisplayName = Bucket of Water,
UseWhileEquipped = FALSE,
UseDelta = 0.04,
ReplaceOnDeplete = BucketEmpty,
ReplaceOnUseOn = WaterSource-BucketWaterFull,
Icon = MetalBucket_Water,
RainFactor = 1,
Tooltip = Tooltip_item_RainFromGround,
StaticModel = Bucket,
EatType = Bucket,
WorldStaticModel = BucketFullWater_Ground,
IsCookable = TRUE,
Tags = HasMetal,
}
Gallery
Trivia
In build 41.78 the bucket had its icon changed, to reflect that it's made of metal, previously it used to have a blue icon: .