Cheese: Difference between revisions

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{{languages}}
{{Header|Project Zomboid|Items|Food|Miscellaneous food}}
{{header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver=68}}{{Infobox food
{{Page version|41.78.16}}
|display_name=Cheese
{{Infobox item
|name_colour=Food
|name=Cheese
|name_text_colour=Food
|model=Cheese_Model.png
|image=Cheese__Model.png
|icon=Cheese.png
|image_width=200px
|icon_name=Cheese
|alternate_image=Cheese.png
|icon2=CheeseRotten.png
|alternate_link=
|icon_name2=Cheese (Rotten)
|alternate_name=Cheese
|alternate_image2=CheeseRotten.png
|alternate_link2=
|alternate_name2=Cheese (Rotten)
<!--GENERAL-->
<!--GENERAL-->
|category=Food
|category=Food
Line 24: Line 20:
|carbohydrates=0.87
|carbohydrates=0.87
<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|class_name=Base.Cheese
|item_id=Base.Cheese
}}'''Cheese''' is a [[Food#Perishable|perishable]] food [[item]] used in [[cooking]].  
}}
'''Cheese''' is a perishable [[food]] [[Items|item]] used in [[cooking]].


==Usage==
==Usage==
===Trapping===
===Trapping===
{{Main|Trapping}}
{{Main|Trapping}}
Cheese can be used as bait in [[Trapping|traps]] to capture [[Dead_Mouse|mice]] and [[Dead_Rat|rats]].
Cheese can be used as bait in [[Trapping|traps]] to capture [[Dead Mouse|mice]] and [[Dead Rat|rats]].
 
===Consumable properties===
===Consumable properties===
Cheese can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Cheese can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
{{Consumables2
{{Consumables
|image = Cheese.png
|image = Cheese.png
|hunger = -15  
|hunger = -15
|perishable = 1
|perishable = 1
|cookable = 0
|cookable = 0
Line 48: Line 46:


==Crafting==
==Crafting==
===Cooking===
{{Main|Cooking}}
{{Main|Cooking}}
Cheese is a cooking [[Recipe Ingredients|ingredient]].
 
==== Evolved recipes ====
===Evolved recipes===
{{EvolvedRecipesForItem|soup=15|sandwich=5|burger=5|salad=5|pastapot=15|pastapan=15|taco=5|burrito=5}}
Cheese is a [[cooking]] [[Recipe ingredients|ingredient]].
{{EvolvedRecipesForItem|soup=15|sandwich=5|burger=5|salad=5|pasta=15|taco=5|burrito=5|pizza=15|bread=5|toast=5}}


==Distribution==
==Distribution==
The loot distributions can be found in the table(s) below.
<!--BOT FLAG|Cheese|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>Cheese distribution
        <span class="mw-customtoggle-togglebox-Cheese" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Cheese">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | GroceryBag1
    | {{ll|GroceryBag1}}
    | 1.61%
    |-
    | all
    | {{ll|fridge}}
    | 6.29%
    |-
    | conveniencestore
    | {{ll|fridge}}
    | 23.28%
    |-
    | conveniencestore
    | {{ll|fridge}}
    | 41.14%
    |-
    | cornerstore
    | {{ll|fridge}}
    | 23.28%
    |-
    | cornerstore
    | {{ll|fridge}}
    | 41.14%
    |-
    | dinerkitchen
    | {{ll|fridge}}
    | 10.78%
    |-
    | fossoil
    | {{ll|fridge}}
    | 23.28%
    |-
    | fossoil
    | {{ll|fridge}}
    | 41.14%
    |-
    | gasstore
    | {{ll|fridge}}
    | 23.28%
    |-
    | gasstore
    | {{ll|fridge}}
    | 41.14%
    |-
    | generalstore
    | {{ll|fridge}}
    | 23.28%
    |-
    | generalstore
    | {{ll|fridge}}
    | 41.14%
    |-
    | generalstorestorage
    | {{ll|fridge}}
    | 23.28%
    |-
    | generalstorestorage
    | {{ll|fridge}}
    | 41.14%
    |-
    | gigamart
    | {{ll|fridge}}
    | 23.28%
    |-
    | gigamart
    | {{ll|fridge}}
    | 41.14%
    |-
    | grocery
    | {{ll|fridge}}
    | 23.28%
    |-
    | grocery
    | {{ll|fridge}}
    | 41.14%
    |-
    | pharmacy
    | {{ll|fridge}}
    | 23.28%
    |-
    | pharmacy
    | {{ll|fridge}}
    | 41.14%
    |-
    | pizzakitchen
    | {{ll|counter}}
    | 23.28%
    |-
    | pizzakitchen
    | {{ll|counter}}
    | 41.14%
    |-
    | pizzakitchen
    | {{ll|counter}}
    | 76.55%
    |-
    | pizzakitchen
    | {{ll|fridge}}
    | 23.28%
    |-
    | pizzakitchen
    | {{ll|fridge}}
    | 41.14%
    |-
    | restaurantkitchen
    | {{ll|fridge}}
    | 10.78%
    |-
    | zippeestore
    | {{ll|fridge}}
    | 23.28%
    |-
    | zippeestore
    | {{ll|fridge}}
    | 41.14%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Cheese" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Cheese|41.78.16-->
Cheese is often found in [[refrigerator]]s.
Cheese is often found in [[refrigerator]]s.


== Code ==
==Gallery==
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
<gallery>
{{Retrieved|version=41|incver=68}}
Cheese Model.png|Cheese model when placed in the world
<pre> item Cheese
CheeseRotten Model.png|Rotten cheese model when placed in the world
    {
</gallery>
        DisplayCategory = Food,
 
        HungerChange = -15,
==Code==
        Weight = 0.2,
{{CodeBox
        Type = Food,
| {{CodeSnip
        DaysTotallyRotten = 20,
  | lang = java
        DisplayName = Cheese,
  | line = true
        Icon = Cheese,
  | start = 4502
        DaysFresh = 14,
  | source = items_food.txt
        EvolvedRecipe = Soup:15;Sandwich:5;Sandwich Baguette:5;Burger:5;Salad:5;PastaPot:15;PastaPan:15;Taco:5;Burrito:5,
  | retrieved = true
        FoodType   =   NoExplicit,
  | version = 41.78.16
        Carbohydrates = 0.87,
  | code =
        Proteins = 6.4,
item Cheese
        Lipids = 9.33,
{
        Calories = 113,
DisplayName = Cheese,
        WorldStaticModel = Cheese,
DisplayCategory = Food,
    }</pre>
Type = Food,
Weight = 0.2,
Icon = Cheese,
EvolvedRecipe = Pizza:15;Soup:10;Sandwich:5;Sandwich Baguette:5;Burger:5;Salad:5;PastaPot:10;PastaPan:10;Taco:5;Burrito:5;Bread:5;Toast:5,
FoodType = Cheese,
DaysFresh = 14,
DaysTotallyRotten = 20,
HungerChange = -15,
Calories = 113,
Carbohydrates = 0.87,
Lipids = 9.33,
Proteins = 6.4,
WorldStaticModel = Cheese,
Tags = Cheese,
}
}}
}}


==See also==
==See also==
Line 83: Line 234:
*[[Processed Cheese]]
*[[Processed Cheese]]


{{Navbox_food}}
{{Navbox items|food}}
 
[[Category:Perishable food]]

Latest revision as of 12:20, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Cheese
Cheese Model.png
Cheese (Rotten)
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Days fresh
14 days
Days until rotten
20 days
Nutrition
HungerMoodle Icon Hungry.png
-15
CaloriesCalories
113
CarbohydratesCarbohydrates
0.87
ProteinsProteins
6.4
FatFat
9.33
Technical
Item ID
Base.Cheese

Cheese is a perishable food item used in cooking.

Usage

Trapping

Main article: Trapping

Cheese can be used as bait in traps to capture mice and rats.

Consumable properties

Cheese can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten

Cheese.png
Hunger: -15


Cheese.png
Hunger: -11
Boredom: +10
Unhappiness: +10

CheeseRotten.png
Hunger: -6
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Evolved recipes

Cheese is a cooking ingredient.

Product Nutrition
Soup
Soup
15
Salad
Salad
5
Sandwich
Sandwich
5
Burger
Burger
5
Pasta Pot/Saucepan
Pasta Pot/Saucepan
15
Taco
Taco
5
Burrito
Burrito
5
Pizza
Pizza
15
Bread
Bread
5
Toast
Toast
5

Distribution

The loot distributions can be found in the table(s) below.

Cheese distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
GroceryBag1 GroceryBag1 1.61%
all fridge 6.29%
conveniencestore fridge 23.28%
conveniencestore fridge 41.14%
cornerstore fridge 23.28%
cornerstore fridge 41.14%
dinerkitchen fridge 10.78%
fossoil fridge 23.28%
fossoil fridge 41.14%
gasstore fridge 23.28%
gasstore fridge 41.14%
generalstore fridge 23.28%
generalstore fridge 41.14%
generalstorestorage fridge 23.28%
generalstorestorage fridge 41.14%
gigamart fridge 23.28%
gigamart fridge 41.14%
grocery fridge 23.28%
grocery fridge 41.14%
pharmacy fridge 23.28%
pharmacy fridge 41.14%
pizzakitchen counter 23.28%
pizzakitchen counter 41.14%
pizzakitchen counter 76.55%
pizzakitchen fridge 23.28%
pizzakitchen fridge 41.14%
restaurantkitchen fridge 10.78%
zippeestore fridge 23.28%
zippeestore fridge 41.14%

Cheese is often found in refrigerators.

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Cheese
	{
		DisplayName = Cheese,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Cheese,
		EvolvedRecipe = Pizza:15;Soup:10;Sandwich:5;Sandwich Baguette:5;Burger:5;Salad:5;PastaPot:10;PastaPan:10;Taco:5;Burrito:5;Bread:5;Toast:5,
		FoodType = Cheese,
		DaysFresh = 14,
		DaysTotallyRotten = 20,
		HungerChange = -15,
		Calories = 113,
		Carbohydrates = 0.87,
		Lipids = 9.33,
		Proteins = 6.4,
		WorldStaticModel = Cheese,
		Tags = Cheese,
	}

See also