Comic Book: Difference between revisions

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{{languages|Comic Book}}
{{Header|Project Zomboid|Items|Literature}}
{{header|The Game World|Items|Literature|type=Literature|version=Version 40|incver=43}}{{infobox literature
{{Page version|41.78.16}}
|display_name=Comic Book
{{Reupload|Missing 3D model}}
|name_colour=Literature
{{Infobox item
|name_text_colour=Literature
|name=Comic Book
|image=ComicBook.png
|icon=ComicBook.png
|category=Literature
|category=Literature
|weight=0.1
|weight=0.1
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|stress_change=-20
|stress_change=-20
|consumed=True
|consumed=True
|class_name=Base.ComicBook
|item_id=Base.ComicBook
}}A '''comic book''' is a literature [[items|item]].
}}
A '''comic book''' is a literature [[Items|item]].


==Usage==
==Usage==
A comic book reduces the player's level of [[Moodles#Unhappiness|unhappiness]], [[Moodles#Stress|stress]] and [[Moodles#Boredom|boredom]]. Once used it is effectively 'consumed' and removed from the player's inventory.  
A comic book reduces the player's level of [[Unhappiness|unhappiness]], [[Stress|stress]], and [[Boredom|boredom]]. Once used, it is effectively 'consumed' and removed from the player's inventory.


===Fuel===
===Fuel===
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==Distribution==
==Distribution==
It can be found in [[Containers#Lockers|lockers]], library [[Containers#Counters|counters]], and [[Containers#Bedroom Storage|small tables]].
The loot distributions can be found in the table(s) below.
===Buildings===
 
{| class="wikitable theme-red mw-collapsible" style="text-align:center; width:400px;"
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
! colspan=4 |  
! colspan="4" | Containers
|-
! Building/Room
! Container
! style="width: 3.2em;" | Rolls
! style="width: 3.2em;" | Chance
|-
|rowspan="5"|all
|[[shelves]]
|4
|4
|-
|[[shelvesmag]]
|4
|8
|-
|[[shelvesmag]]
|4
|8
|-
|-
!Building/Room
|[[shelvesmag]]
!Container
|4
!Rolls
|8
!Chance
|-
|-
|rowspan="5"|All
|[[shelvesmag]]
|[[Containers#Lockers|Locker]]
|4
|2
|8
|3
|-
|-
<!--|All-->
|rowspan="5"|bedroom
|[[Containers#Desks|Desk]]
|[[crate]]
|4
|1
|1
|-
|[[crate]]
|4
|1
|1
|-
|-
<!--|All-->
|[[crate]]
|[[Containers#Cabinets|Filing Cabinet]]
|4
|2
|-
|[[crate]]
|4
|2
|-
|[[crate]]
|4
|5
|-
|rowspan="2"|bookstore
|[[shelves]]
|4
|1
|1
|-
|[[shelves]]
|4
|2
|2
|-
|-
<!--|All-->
|rowspan="2"|cafe
|[[Containers#Bedroom Storage|Small Table]]
|[[shelves]]
|4
|1
|1
|-
|[[shelves]]
|4
|2
|-
|classroom
|[[desk]]
|4
|2
|2
|-
|-
<!--|All-->
|rowspan="2"|closet
|[[Containers#Desks|Office Drawers]]
|[[crate]]
|4
|1
|1
|1 (+2)
|-
|-
|Library
|[[crate]]
|[[Containers#Counters|Counter]]
|4
|4
|2
|2
|-
|-
|Motel Room
|daycare
|[[Containers|Other]]
|[[desk]]
|4
|2
|2
|-
|gasstorage
|[[counter]]
|4
|4
|-
|hall
|[[locker]]
|4
|2
|2
|-
|-
|Plaza Store
|kitchen
|[[Containers#Counters|Counter]]
|[[shelves]]
|1
|4
|2
|4
|-
|rowspan="4"|livingroom
|[[shelves]]
|4
|4
|-
|[[shelves]]
|4
|4
|-
|-
|Post Storage
|[[sidetable]]
|[[Containers|All]]
|4
|3
|4
|10
|-
|-
|[[sidetable]]
|4
|4
|}
|}


===Vehicles===
===Vehicles===
{| class="wikitable theme-red mw-collapsible" style="text-align:center; width:400px;"
{| class="wikitable theme-red mw-collapsible" style="text-align:center; width:400px;"
! colspan=4 |  
! colspan=4 |
|-
|-
!Profession
!Profession
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|4
|4
|10
|10
|-
|}
|}
==Trivia==
*Comic Book and [[HottieZ]] currently share the same model when placed on the ground.


==Code==
==Code==
'''''From items_literature.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=41|incver=50}}
| {{CodeSnip
<nowiki>
  | lang = java
item ComicBook
  | line = true
Weight = 0.1,
  | start = 1379
Type = Literature,
  | source = items_literature.txt
UnhappyChange = -20,
  | retrieved = true
DisplayName = Comic Book,
  | version = 41.78.16
StressChange = -20,
  | code =
Icon = ComicBook,
item ComicBook
BoredomChange = -30,
    {
StaticModel = Magazine,</nowiki>
        DisplayCategory = Literature,
        Weight = 0.1,
        Type = Literature,
        DisplayName = Comic Book,
        Icon = ComicBook,
        UnhappyChange = -20,
        StressChange = -20,
        BoredomChange = -30,
        StaticModel = Magazine,
        WorldStaticModel = MagazineOpenGround,
    }
}}
}}


==See also==
==See also==
Line 113: Line 193:
*[[Newspaper]]
*[[Newspaper]]


{{Navbox literature}}
{{Navbox items|literature}}

Revision as of 07:41, 14 April 2024

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Comic Book
Comic Book
General
Category
Literature
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Consumed
True
Effect
UnhappinessMoodle Icon Unhappy.png
-20
BoredomMoodle Icon Bored.png
-30
StressMoodle Icon Stressed.png
-20
Technical
Item ID
Base.ComicBook

A comic book is a literature item.

Usage

A comic book reduces the player's level of unhappiness, stress, and boredom. Once used, it is effectively 'consumed' and removed from the player's inventory.

Fuel

A comic book can be used as a fuel for a heat source, and lasts for 10 minutes.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all shelves 4 4
shelvesmag 4 8
shelvesmag 4 8
shelvesmag 4 8
shelvesmag 4 8
bedroom crate 4 1
crate 4 1
crate 4 2
crate 4 2
crate 4 5
bookstore shelves 4 1
shelves 4 2
cafe shelves 4 1
shelves 4 2
classroom desk 4 2
closet crate 4 1
crate 4 2
daycare desk 4 2
gasstorage counter 4 4
hall locker 4 2
kitchen shelves 4 4
livingroom shelves 4 4
shelves 4 4
sidetable 4 4
sidetable 4 4

Vehicles

Profession Container Rolls Chance
Post Van Trunk 4 10

Trivia

  • Comic Book and HottieZ currently share the same model when placed on the ground.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_literature.txt

Retrieved: Build 41.78.16
item ComicBook
    {
        DisplayCategory = Literature,
        Weight	=	0.1,
        Type	=	Literature,
        DisplayName	=	Comic Book,
        Icon	=	ComicBook,
        UnhappyChange	=	-20,
        StressChange	=	-20,
        BoredomChange	=	-30,
        StaticModel = Magazine,
        WorldStaticModel = MagazineOpenGround,
    }

See also