Fishing Rod: Difference between revisions

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Used for catching fish in bodies of water. Weighs 0.4 pounds.
{{Header|Project Zomboid|Items|Weapons|Melee weapons|Long blunt weapons}}
{{Page version|41.78.16}}
{{Split|Fishing Rod without Line|reason=Different model, different name, probably enough to warrant similar page similar to [[Sturdy Stick]]? It previously was separate page, see [[Talk:Fishing Rod without Line|the discussion]]}}
{{Infobox item
|name=Fishing Rod
|model=FishingRod_Model.png
|icon=FishingRod.png
|icon_name=Fishing Rod (Fishing Line)
|model2=FishingRod_Model.png
|icon2=FishingRod.png
|icon_name2=Fishing Rod (Twine Line)
|model3=FishingRod_crafted_Model.png
|icon3=FishingRodBreak.png
|icon_name3=Fishing Rod without Line
|category=Weapon
|weight=0.4
|equipped=Two-Handed
|attachment_type=Shovel
|function=Fishing
|skill_type=Blunt
|condition_max=3
|damage_type=Blunt
|min_damage=0.2
|max_damage=0.3
|door_damage=1
|tree_damage=0
|min_range=0.61
|max_range=1.55
|base_speed=1.3
|push_back=0.3
|knockdown=0
|crit_chance=5
|crit_multiplier=2x
|item_id=Base.FishingRod Base.FishingRodBreak Base.FishingRodTwineLine
}}
{{About|the spawned, non-crafted fishing rod|the crafted fishing rod|Fishing Rod (crafted)}}
A '''fishing rod''' is a [[fishing]] tool and a makeshift [[Weapons|weapon]].
 
==Usage==
===Fishing===
{{Main|Fishing}}
A fishing rod requires some kind of [[Fishing#Bait|bait]], such as [[Fishing Tackle|fishing tackle]] or [[worm]]. The player can fish by walking up to a body of water, right-clicking on it and selecting the "Fishing" option.
 
Fishing lines can also sometimes break and need to be replaced.
 
===Weapon===
The fishing rod can hit up to 2 enemies at a time (with multi-hit enabled), dealing a maximum of 0.3 damage to enemies (unless a critical hit) from up to 1.55 tiles away at an attack speed of 1.3. Unlike [[Fishing Rod (crafted)|crafted fishing rod]], the fishing rod without line can still be used as a weapon after the line breaks.
 
==Crafting==
This fishing rod cannot be crafted, it can only be repaired if the line breaks, requiring either the [[Occupation#Fisherman|"Fisherman" occupation]] or [[Traits|"Angler" trait]] during character creation, otherwise, reading the ''[[Angler USA Magazine|Angler USA Magazine Vol. 1]]''. There is also a [[Fishing Rod (crafted)|fishing rod]] that can be crafted with a stick.
 
===Fishing===
{{Main|Fishing}}
''For the crafted fishing rod, see: [[Fishing Rod (crafted)]]''
{{Crafting/sandbox2
|fishing_rod
}}
 
==Condition==
{{Stub|section=true}}
 
==Distribution==
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|FishingRod|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>FishingRod distribution
        <span class="mw-customtoggle-togglebox-FishingRod" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-FishingRod">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | camping
    | {{ll|counter}}
    | 23.28%
    |-
    | camping
    | {{ll|counter}}
    | 41.14%
    |-
    | camping
    | {{ll|shelves}}
    | 23.28%
    |-
    | camping
    | {{ll|shelves}}
    | 41.14%
    |-
    | campingstorage
    | {{ll|crate}}
    | 23.28%
    |-
    | campingstorage
    | {{ll|crate}}
    | 41.14%
    |-
    | closet
    | {{ll|crate}}
    | 23.28%
    |-
    | closet
    | {{ll|crate}}
    | 41.14%
    |-
    | fishingstorage
    | {{ll|counter}}
    | 23.28%
    |-
    | fishingstorage
    | {{ll|counter}}
    | 41.14%
    |-
    | fishingstorage
    | {{ll|crate}}
    | 23.28%
    |-
    | fishingstorage
    | {{ll|crate}}
    | 41.14%
    |-
    | fishingstorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | fishingstorage
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | fishingstorage
    | {{ll|shelves}}
    | 23.28%
    |-
    | fishingstorage
    | {{ll|shelves}}
    | 41.14%
    |-
    | garagestorage
    | {{ll|crate}}
    | 23.28%
    |-
    | garagestorage
    | {{ll|crate}}
    | 41.14%
    |-
    | hunting
    | {{ll|counter}}
    | 23.28%
    |-
    | hunting
    | {{ll|counter}}
    | 41.14%
    |-
    | storageunit
    | {{ll|crate}}
    | 23.28%
    |-
    | storageunit
    | {{ll|crate}}
    | 41.14%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | toolstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | toolstore
    | {{ll|shelves}}
    | 41.14%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
    |-
    | Fisherman
    | {{ll|Truck Bed}}
    | 23.28%
    |-
    | Fisherman
    | {{ll|Truck Bed}}
    | 41.14%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-FishingRod" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|FishingRod|41.78.16-->
 
==Trivia==
*Fishing rod without line uses a [[Fishing Rod (crafted)|crafted fishing rod]] model currently. This seems to be an mistake.
 
==Code==
{{CodeBox|
[[File:FishingRod.png]] ''Fishing Rod''<br>
{{CodeSnip
|lang=java
|line=true
|start=2491
|source=items_weapons.txt
|retrieved=true
|version=41.78.16
|code=    item FishingRod
    {
        DisplayCategory = Fishing,
        MaxRange = 1.55,
        WeaponSprite = FishingRod_Modern,
        MinAngle = 0.8,
        Type = Weapon,
        MinimumSwingTime = 2,
        KnockBackOnNoDeath = FALSE,
        SwingAmountBeforeImpact = 0.02,
        Categories = Improvised;Blunt,
        ConditionLowerChanceOneIn = 1,
        Weight = 0.4,
        SplatNumber = 1,
        PushBackMod = 0.3,
        SubCategory = Swinging,
        ConditionMax = 3,
        MaxHitCount = 2,
        DoorDamage = 1,
        SwingAnim = Bat,
        DisplayName = Fishing Rod,
        MinRange = 0.61,
        SwingTime = 2,
        KnockdownMod = 0,
        SplatBloodOnNoDeath = FALSE,
        Icon = FishingRod,
        RunAnim = Run_Weapon2,
        IdleAnim = Idle_Weapon2,
        BreakSound  =  FishingRodBreak,
        DoorHitSound = FishingRodHit,
HitSound = FishingRodHit,
HitFloorSound = FishingRodHit,
SwingSound = FishingRodSwing,
        TreeDamage  =  0,
        TwoHandWeapon = TRUE,
        CriticalChance = 5,
        CritDmgMultiplier = 2,
        MinDamage = 0.2,
        MaxDamage = 0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
        SurvivalGear = TRUE,
        Tags = FishingRod,
    }
 
}}
 
[[File:FishingRod.png]] ''Fishing Rod (Twine Line)''<br>
{{CodeSnip
|lang=java
|line=true
|start=2580
|source=items_weapons.txt
|retrieved=true
|version=41.78.16
|code=    item FishingRodTwineLine
    {
        DisplayCategory = Fishing,
        MaxRange = 1.55,
        WeaponSprite = FishingRod_Modern,
        MinAngle = 0.8,
        Type = Weapon,
        MinimumSwingTime = 2,
        KnockBackOnNoDeath = FALSE,
        SwingAmountBeforeImpact = 0.02,
        Categories = Improvised;Blunt,
        ConditionLowerChanceOneIn = 1,
        Weight = 0.4,
        SplatNumber = 1,
        PushBackMod = 0.3,
        SubCategory = Swinging,
        ConditionMax = 3,
        MaxHitCount = 2,
        DoorDamage = 1,
        SwingAnim = Bat,
        DisplayName = Fishing Rod,
        MinRange = 0.61,
        SwingTime = 2,
        KnockdownMod = 0,
        SplatBloodOnNoDeath = FALSE,
        Icon = FishingRod,
        RunAnim = Run_Weapon2,
        IdleAnim = Idle_Weapon2,
        BreakSound  =  FishingRodBreak,
        DoorHitSound = FishingRodHit,
HitSound = FishingRodHit,
HitFloorSound = FishingRodHit,
SwingSound = FishingRodSwing,
        TreeDamage  =  0,
        TwoHandWeapon = TRUE,
        CriticalChance = 5,
        CritDmgMultiplier = 2,
        MinDamage = 0.2,
        MaxDamage = 0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
        Tags = FishingRod,
    }
}}
 
[[File:FishingRodBreak.png]] ''Fishing Rod without Line''<br>
{{CodeSnip
|lang=java
|line=true
|start=2536
|source=items_weapons.txt
|retrieved=true
|version=41.78.16
|code=    item FishingRodBreak
    {
        DisplayCategory = Fishing,
        MaxRange = 1.55,
        WeaponSprite = FishingRod_Crafted,
        MinAngle = 0.8,
        Type = Weapon,
        MinimumSwingTime = 2,
        KnockBackOnNoDeath = FALSE,
        SwingAmountBeforeImpact = 0.02,
        Categories = Improvised;Blunt,
        ConditionLowerChanceOneIn = 1,
        Weight = 0.4,
        SplatNumber = 1,
        PushBackMod = 0.3,
        SubCategory = Swinging,
        ConditionMax = 3,
        MaxHitCount = 2,
        DoorDamage = 1,
        SwingAnim = Bat,
        DisplayName = Fishing Rod Without line,
        MinRange = 0.61,
        SwingTime = 2,
        KnockdownMod = 0,
        SplatBloodOnNoDeath = FALSE,
        Icon = FishingRodBreak,
        RunAnim = Run_Weapon2,
        IdleAnim = Idle_Weapon2,
        BreakSound  =  FishingRodBreak,
        DoorHitSound = FishingRodHit,
HitSound = FishingRodHit,
HitFloorSound = FishingRodHit,
SwingSound = FishingRodSwing,
        TreeDamage  =  0,
        Tooltip = Tooltip_BrokenRod,
        TwoHandWeapon = TRUE,
        CriticalChance = 5,
        CritDmgMultiplier = 2,
        MinDamage = 0.2,
        MaxDamage = 0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
    }
}}
}}
 
==See also==
*[[Crafted Spear]]
*[[Fishing]]
*[[Fishing Rod (crafted)]]
 
{{Navbox items|blunt}}
 
 
 
[[Category:Fishing tools]]
[[Category:Tools]]

Latest revision as of 19:13, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Scissors.png
It has been suggested that this article should be split into Fishing Rod.
Reason: Different model, different name, probably enough to warrant similar page similar to Sturdy Stick? It previously was separate page, see the discussion
Fishing Rod
FishingRod Model.png
FishingRod Model.png
FishingRod crafted Model.png
General
Category
Weapon
Encumbrance
Moodle Icon HeavyLoad.png
0.4
Equipped
Two-Handed
Slot attached
Back
Function
Fishing
Skill
Properties
Max condition
3
Performance
Damage type
Blunt
Damage
0.2–0.3
Door damage
1
Tree damage
0
Range
0.61–1.55
Attack speed
1.3
Knockback
0.3
Knockdown
0
Crit chance
5%
Technical
Item ID
Base.FishingRod Base.FishingRodBreak Base.FishingRodTwineLine
PlushSpiffo.pngThis article is about the spawned, non-crafted fishing rod. For the crafted fishing rod, see Fishing Rod (crafted).

A fishing rod is a fishing tool and a makeshift weapon.

Usage

Fishing

Main article: Fishing

A fishing rod requires some kind of bait, such as fishing tackle or worm. The player can fish by walking up to a body of water, right-clicking on it and selecting the "Fishing" option.

Fishing lines can also sometimes break and need to be replaced.

Weapon

The fishing rod can hit up to 2 enemies at a time (with multi-hit enabled), dealing a maximum of 0.3 damage to enemies (unless a critical hit) from up to 1.55 tiles away at an attack speed of 1.3. Unlike crafted fishing rod, the fishing rod without line can still be used as a weapon after the line breaks.

Crafting

This fishing rod cannot be crafted, it can only be repaired if the line breaks, requiring either the "Fisherman" occupation or "Angler" trait during character creation, otherwise, reading the Angler USA Magazine Vol. 1. There is also a fishing rod that can be crafted with a stick.

Fishing

Main article: Fishing

For the crafted fishing rod, see: Fishing Rod (crafted)

Product Ingredients Tools Requirements Workstation XP
FishingRod crafted.png
Fishing Rod
One of:
HuntingKnife.png Hunting Knife ×1
KnifeChopping.png Kitchen Knife ×1
Machete.png Machete ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Each of:
TZ WoodenStick.png Sturdy Stick ×1
none
MagazineFish.png
Angler USA Magazine Vol.1
none none

Condition

Notebook.png
This section may need more content.
Editors are encouraged to add new material to the page while expanding upon current topics.

Distribution

The loot distributions can be found in the table(s) below.

FishingRod distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
camping counter 23.28%
camping counter 41.14%
camping shelves 23.28%
camping shelves 41.14%
campingstorage crate 23.28%
campingstorage crate 41.14%
closet crate 23.28%
closet crate 41.14%
fishingstorage counter 23.28%
fishingstorage counter 41.14%
fishingstorage crate 23.28%
fishingstorage crate 41.14%
fishingstorage metal_shelves 23.28%
fishingstorage metal_shelves 41.14%
fishingstorage shelves 23.28%
fishingstorage shelves 41.14%
garagestorage crate 23.28%
garagestorage crate 41.14%
hunting counter 23.28%
hunting counter 41.14%
storageunit crate 23.28%
storageunit crate 41.14%
storageunit metal_shelves 23.28%
storageunit metal_shelves 41.14%
toolstore shelves 23.28%
toolstore shelves 41.14%
Vehicles
Type Container Effective chance
Fisherman Trunk 23.28%
Fisherman Trunk 41.14%

Trivia

  • Fishing rod without line uses a crafted fishing rod model currently. This seems to be an mistake.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

FishingRod.png Fishing Rod
Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item FishingRod
    {
        DisplayCategory = Fishing,
        MaxRange	=	1.55,
        WeaponSprite	=	FishingRod_Modern,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Fishing Rod,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	FishingRod,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   FishingRodBreak,
        DoorHitSound = FishingRodHit,
		HitSound = FishingRodHit,
		HitFloorSound = FishingRodHit,
		SwingSound = FishingRodSwing,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	5,
        CritDmgMultiplier = 2,
        MinDamage	=	0.2,
        MaxDamage	=	0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
        SurvivalGear = TRUE,
        Tags = FishingRod,
    }

FishingRod.png Fishing Rod (Twine Line)
Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item FishingRodTwineLine
    {
        DisplayCategory = Fishing,
        MaxRange	=	1.55,
        WeaponSprite	=	FishingRod_Modern,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Fishing Rod,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	FishingRod,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   FishingRodBreak,
        DoorHitSound = FishingRodHit,
		HitSound = FishingRodHit,
		HitFloorSound = FishingRodHit,
		SwingSound = FishingRodSwing,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	5,
        CritDmgMultiplier = 2,
        MinDamage	=	0.2,
        MaxDamage	=	0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
        Tags = FishingRod,
    }

FishingRodBreak.png Fishing Rod without Line
Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item FishingRodBreak
    {
        DisplayCategory = Fishing,
        MaxRange	=	1.55,
        WeaponSprite	=	FishingRod_Crafted,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Fishing Rod Without line,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	FishingRodBreak,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   FishingRodBreak,
        DoorHitSound = FishingRodHit,
		HitSound = FishingRodHit,
		HitFloorSound = FishingRodHit,
		SwingSound = FishingRodSwing,
        TreeDamage  =   0,
        Tooltip = Tooltip_BrokenRod,
        TwoHandWeapon = TRUE,
        CriticalChance	=	5,
        CritDmgMultiplier = 2,
        MinDamage	=	0.2,
        MaxDamage	=	0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
    }

See also