Gloves: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Clothing|Gloves}} | ||
{{ | {{Page version|41.78.16}} | ||
{{ | {{Reupload|Missing 3D model}} | ||
{{Infobox | {{Infobox item | ||
| | |name=Gloves | ||
| | |icon=GlovesWoolyWhite.png | ||
|icon_name=Gloves | |||
| | |||
<!-- General --> | <!-- General --> | ||
| category = Clothing | |category=Clothing | ||
| weight = 0.1 | |weight=0.1 | ||
| | |equipped=Hands | ||
|insulation=1.0 | |||
| insulation = 1.0 | |wind_resistance=1.0 | ||
| wind_resistance = 1.0 | |||
<!-- Technical details --> | <!-- Technical details --> | ||
| | |item_id=Base.Gloves_WhiteTINT | ||
}} | }} | ||
'''Gloves''' are wool gloves that have numerous | '''Gloves''' are wool gloves that have numerous color variants. Gloves are suited for very cold temperatures and provide the highest insulation of any glove. | ||
==Body | |||
==Body location== | |||
{{Body location|body_location=Hands}} | {{Body location|body_location=Hands}} | ||
{{ | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Gloves_WhiteTINT|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Gloves_WhiteTINT distribution | |||
<span class="mw-customtoggle-togglebox-Gloves_WhiteTINT" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Gloves_WhiteTINT"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| all | |||
| {{ll|wardrobe}} | |||
| 1.87% | |||
|- | |||
| bedroom | |||
| {{ll|wardrobe}} | |||
| 1.87% | |||
|- | |||
| closet | |||
| {{ll|metal_shelves}} | |||
| 1.87% | |||
|- | |||
| clothingstore | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| livingroom | |||
| {{ll|wardrobe}} | |||
| 1.87% | |||
|- | |||
| shoestore | |||
| {{ll|counter}} | |||
| 23.28% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Clothing | |||
| {{ll|Truck Bed}} | |||
| 3.98% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Gloves_WhiteTINT" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Gloves_WhiteTINT|41.78.16--> | |||
==Code== | |||
{{CodeBox| | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 302 | |||
| source = clothing_others.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Gloves_WhiteTINT | |||
{ | |||
DisplayCategory = Accessory, | |||
Type = Clothing, | |||
DisplayName = Gloves, | |||
ClothingItem = Gloves_WhiteTINT, | |||
BodyLocation = Hands, | |||
BloodLocation = Hands, | |||
Icon = GlovesWoolyWhite, | |||
Weight = 0.1, | |||
Insulation = 1.0, | |||
WindResistance = 1.0, | |||
FabricType = Cotton, | |||
WorldStaticModel = Gloves_Ground, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Boxing Gloves]] | |||
*[[Fingerless Gloves]] | |||
*[[Leather Gloves]] | |||
*[[Long Gloves]] | |||
*[[Surgical Gloves]] | |||
{{ | {{Navbox items}} |
Latest revision as of 14:10, 4 May 2024
Gloves
Properties
Insulation
100%
Wind resistance
100%
Technical
Item ID
Base.Gloves_WhiteTINT
Gloves are wool gloves that have numerous color variants. Gloves are suited for very cold temperatures and provide the highest insulation of any glove.
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Gloves_WhiteTINT distribution
Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room | Container | Effective chance |
---|---|---|
all | wardrobe | 1.87% |
bedroom | wardrobe | 1.87% |
closet | metal_shelves | 1.87% |
clothingstore | counter | 23.28% |
livingroom | wardrobe | 1.87% |
shoestore | counter | 23.28% |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt
item Gloves_WhiteTINT
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Gloves,
ClothingItem = Gloves_WhiteTINT,
BodyLocation = Hands,
BloodLocation = Hands,
Icon = GlovesWoolyWhite,
Weight = 0.1,
Insulation = 1.0,
WindResistance = 1.0,
FabricType = Cotton,
WorldStaticModel = Gloves_Ground,
}