HottieZ: Difference between revisions

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{{languages}}
{{Header|Project Zomboid|Items|Literature}}
{{header|The Game World|Items|Literature|type=Literature|version=Version 39|incver=67.5}}{{infobox literature
{{Page version|41.78.16}}
|display_name=HottieZ
{{Stub}}
|name_colour=Literature
{{Infobox item
|name_text_colour=Literature
|name=HottieZ
|image=MagazineNudie1.png
|icon=MagazineNudie1.png
|category=Literature
|category=Literature
|weight=0.2
|weight=0.2
Line 10: Line 10:
|boredom_change=-40
|boredom_change=-40
|stress_change=-50
|stress_change=-50
|class_name=Base.HottieZ
|item_id=Base.HottieZ
}}
}}
'''HottieZ''' is an [[item]] designed to relieve [[Moodles#Stress|stress]] and [[Moodles#Boredom|boredom]]. This magazine is 'consumed' once it's read, and therefore is removed from the player's inventory. HottieZ can also be used as a fuel for particular [[heat source]]s, and lasts for 15 minutes if done so.
'''HottieZ''' is an [[Items|item]] designed to relieve [[stress]] and [[boredom]].
 
==Usage==
This magazine is 'consumed' once it's read, and therefore is removed from the player's inventory.
 
HottieZ can also be used as a [[fuel]] for particular [[heat source]]s, and lasts for 15 minutes if done so.
 
==Distribution==
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|HottieZ|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>HottieZ distribution
        <span class="mw-customtoggle-togglebox-HottieZ" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-HottieZ">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | all
    | {{ll|Outfit_ArmyCamoDesert}}
    | 0.47%
    |-
    | all
    | {{ll|Outfit_ArmyCamoGreen}}
    | 0.47%
    |-
    | all
    | {{ll|Outfit_Ghillie}}
    | 0.47%
    |-
    | all
    | {{ll|Outfit_Redneck}}
    | 0.47%
    |-
    | all
    | {{ll|Outfit_Rocker}}
    | 0.47%
    |-
    | all
    | {{ll|Outfit_Varsity}}
    | 0.47%
    |-
    | all
    | {{ll|shelvesmag}}
    | 2.81%
    |-
    | bathroom
    | {{ll|shelves}}
    | 1.87%
    |-
    | bedroom
    | {{ll|crate}}
    | 1.87%
    |-
    | bedroom
    | {{ll|plankstash}}
    | 60.41%
    |-
    | bedroom
    | {{ll|plankstash}}
    | 23.28%
    |-
    | bedroom
    | {{ll|plankstash}}
    | 41.14%
    |-
    | closet
    | {{ll|crate}}
    | 1.87%
    |-
    | garagestorage
    | {{ll|crate}}
    | 1.87%
    |-
    | gasstorage
    | {{ll|counter}}
    | 3.98%
    |-
    | hall
    | {{ll|shelvesmag}}
    | 2.81%
    |-
    | janitor
    | {{ll|counter}}
    | 3.98%
    |-
    | kitchen
    | {{ll|crate}}
    | 1.87%
    |-
    | livingroom
    | {{ll|crate}}
    | 1.87%
    |-
    | mechanic
    | {{ll|wardrobe}}
    | 1.87%
    |-
    | poststorage
    | {{ll|crate}}
    | 1.87%
    |-
    | poststorage
    | {{ll|metal_shelves}}
    | 1.87%
    |-
    | prisoncells
    | {{ll|wardrobe}}
    | 1.65%
    |-
    | schoolstorage
    | {{ll|counter}}
    | 3.98%
    |-
    | storageunit
    | {{ll|crate}}
    | 1.87%
    |-
    | zippeestorage
    | {{ll|counter}}
    | 3.98%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
    |-
    | Postal
    | {{ll|Truck Bed}}
    | 1.87%
    |}
</div>
    </div><div style="clear: both;"></div>
    {| class="wikitable theme-red" style="width: 98%;"
    |+ {{ll|Foraging}}
    ! rowspan="2" | Amount
    ! rowspan="2" | Skill level
    ! rowspan="2" | Biomes
    ! colspan="4" style="text-align: center;" | Weather modifiers
    ! colspan="3" style="text-align: center;" | Month modifiers
    |-
    ! Snow
    ! Rain
    ! Day
    ! Night
    ! Months available
    ! Bonus months
    ! Malus months
    |-
    | ---
    | 0
    | DeepForest  1
    | -
    | -
    | -
    | -
    | -
    | -
    | -
    |}
    </div></div><div class="toggle large mw-customtoggle-togglebox-HottieZ" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|HottieZ|41.78.16-->
{{Stub|section=true}}
Te exact chance for a HottieZ magazine is not researched, but it is a very low probability, with many players not finding it until months in game.
 
The loot distributions can be found in the table(s). The magazine can be found in drawers and nightstands next to beds, sometimes accompanied by a spare [[tissue]], which implies the fact the contents of the material is of erotic nature. They can also be found in certain book stores but with a lower chance of spawning than other literature.
 
==Trivia==
*Judging by the name and the art depicted on the item, we can assume that HottieZ is an erotic magazine (ex. playboy).
*Hottiez and [[Comic Book]] currently share the same model when placed on the ground.
 
==Gallery==
<gallery>
COVER TEASER 2063.png|New covers teased for HottieZ and new literature
FEMALE UNNAMED STAR 2066.png|The female star for the HottieZ, teased for [[build 42]]
MALE UNNAMED STAR 2065.png|The Male star for the HottieZ magazine, teased for [[build 42]]
</gallery>
 
==Code==
{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 1340
  | source = items_literature.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item HottieZ
    {
        DisplayCategory = Literature,
        Weight = 0.2,
        Type = Literature,
        DisplayName = HottieZ,
        StressChange = -50,
        Icon = MagazineNudie1,
        BoredomChange = -40,
        StaticModel = Magazine,
        WorldStaticModel = MagazineOpenGround,
    }
}}
}}
 
==See also==
*[[Book]]
*[[Comic Book]]
*[[Magazine]]
*[[Newspaper]]
 
{{Navbox items|literature}}

Latest revision as of 17:28, 30 April 2024

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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
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This article may need more content.
Editors are encouraged to add new material to the page while expanding upon current topics.
HottieZ
HottieZ
General
Category
Literature
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Consumed
True
Effect
BoredomMoodle Icon Bored.png
-40
StressMoodle Icon Stressed.png
-50
Technical
Item ID
Base.HottieZ

HottieZ is an item designed to relieve stress and boredom.

Usage

This magazine is 'consumed' once it's read, and therefore is removed from the player's inventory.

HottieZ can also be used as a fuel for particular heat sources, and lasts for 15 minutes if done so.

Distribution

The loot distributions can be found in the table(s) below.

HottieZ distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all Outfit_ArmyCamoDesert 0.47%
all Outfit_ArmyCamoGreen 0.47%
all Outfit_Ghillie 0.47%
all Outfit_Redneck 0.47%
all Outfit_Rocker 0.47%
all Outfit_Varsity 0.47%
all shelvesmag 2.81%
bathroom shelves 1.87%
bedroom crate 1.87%
bedroom plankstash 60.41%
bedroom plankstash 23.28%
bedroom plankstash 41.14%
closet crate 1.87%
garagestorage crate 1.87%
gasstorage counter 3.98%
hall shelvesmag 2.81%
janitor counter 3.98%
kitchen crate 1.87%
livingroom crate 1.87%
mechanic wardrobe 1.87%
poststorage crate 1.87%
poststorage metal_shelves 1.87%
prisoncells wardrobe 1.65%
schoolstorage counter 3.98%
storageunit crate 1.87%
zippeestorage counter 3.98%
Vehicles
Type Container Effective chance
Postal Trunk 1.87%
Foraging
Amount Skill level Biomes Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
--- 0 DeepForest 1 - - - - - - -
Notebook.png
This section may need more content.
Editors are encouraged to add new material to the page while expanding upon current topics.

Te exact chance for a HottieZ magazine is not researched, but it is a very low probability, with many players not finding it until months in game.

The loot distributions can be found in the table(s). The magazine can be found in drawers and nightstands next to beds, sometimes accompanied by a spare tissue, which implies the fact the contents of the material is of erotic nature. They can also be found in certain book stores but with a lower chance of spawning than other literature.

Trivia

  • Judging by the name and the art depicted on the item, we can assume that HottieZ is an erotic magazine (ex. playboy).
  • Hottiez and Comic Book currently share the same model when placed on the ground.

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_literature.txt

Retrieved: Build 41.78.16
item HottieZ
    {
        DisplayCategory = Literature,
        Weight	=	0.2,
        Type	=	Literature,
        DisplayName	=	HottieZ,
        StressChange	=	-50,
        Icon	=	MagazineNudie1,
        BoredomChange	=	-40,
        StaticModel = Magazine,
        WorldStaticModel = MagazineOpenGround,
    }

See also