Magazine: Difference between revisions

From PZwiki
m (Removed lines containing image_width)
m (Automated Formatting)
(6 intermediate revisions by the same user not shown)
Line 3: Line 3:
{{Infobox item
{{Infobox item
|name=Magazine
|name=Magazine
|model=Model Magazine.png
|model=Model_Magazine.png
|icon=magazine.png
|icon=magazine.png
|icon_name=
|category=Literature
|category=Literature
|weight=0.2
|weight=0.2
Line 13: Line 12:
|item_id=Base.Magazine<br>Base.TVMagazine<br>Base.MagazineCrossword1<br>Base.MagazineCrossword2<br>Base.MagazineCrossword3<br>Base.MagazineWordsearch1<br>Base.MagazineWordsearch2<br>Base.MagazineWordsearch3
|item_id=Base.Magazine<br>Base.TVMagazine<br>Base.MagazineCrossword1<br>Base.MagazineCrossword2<br>Base.MagazineCrossword3<br>Base.MagazineWordsearch1<br>Base.MagazineWordsearch2<br>Base.MagazineWordsearch3
}}
}}
{{About|the consumable item affecting the player's mood|magazines that teach recipes|Recipe magazines|firearm magazines|Magazine (disambiguation)}}
{{About|the consumable item affecting the player's mood|magazines that teach recipes|Recipe magazines|firearm magazines|Magazine (disambiguation)}}
A '''magazine''' is a literature [[Items|item]]. There are 4 types: a normal '''magazine''', a '''TV magazine''', a '''crossword magazine''' and a '''wordsearch magazine''', all of them have the same effect.
A '''magazine''' is a literature [[Items|item]]. There are 4 types: a normal '''magazine''', a '''TV magazine''', a '''crossword magazine''' and a '''wordsearch magazine''', all of them have the same effect.


==Usage==
==Usage==
A magazine reduces a moderate amount of [[Moodles#Bored|boredom]] and a small amount of [[Moodles#Stress|stress]]. Once used, it is effectively consumed and disappears from the player's inventory.
A magazine reduces a moderate amount of [[Bored|boredom]] and a small amount of [[Stress|stress]]. Once used, it is effectively consumed and disappears from the player's inventory.


===Fuel===
===Fuel===
Line 34: Line 32:
! style="width: 3.2em;" | Chance
! style="width: 3.2em;" | Chance
|-
|-
|rowspan="6"|all  
|rowspan="6"|all
|[[desk]]  
|[[desk]]
|4  
|4
|2
|2
|-
|-
|[[locker]]  
|[[locker]]
|4  
|4
|2
|2
|-
|-
|[[officedrawers]]  
|[[officedrawers]]
|4  
|4
|2
|2
|-
|-
|[[other]]  
|[[other]]
|1  
|1
|0.5
|0.5
|-
|-
|[[shelves]]  
|[[shelves]]
|4  
|4
|2
|2
|-
|-
|[[shelvesmag]]  
|[[shelvesmag]]
|4  
|4
|4
|4
|-
|-
|artstore  
|artstore
|[[counter]]  
|[[counter]]
|4  
|4
|2
|2
|-
|-
|rowspan="5"|bedroom  
|rowspan="5"|bedroom
|[[crate]]  
|[[crate]]
|4  
|4
|4
|4
|-
|-
|[[crate]]  
|[[crate]]
|1  
|1
|0.5
|0.5
|-
|-
|[[desk]]  
|[[desk]]
|4  
|4
|2
|2
|-
|-
|[[desk]]  
|[[desk]]
|4  
|4
|2
|2
|-
|-
|[[sidetable]]  
|[[sidetable]]
|4  
|4
|2
|2
|-
|-
|bookstore  
|bookstore
|[[shelves]]  
|[[shelves]]
|4  
|4
|4
|4
|-
|-
|breakroom  
|breakroom
|[[overhead]]  
|[[overhead]]
|4  
|4
|2
|2
|-
|-
|cafe  
|cafe
|[[shelves]]  
|[[shelves]]
|4  
|4
|2
|2
|-
|-
|carsupply  
|carsupply
|[[shelves]]  
|[[shelves]]
|4  
|4
|2
|2
|-
|-
|classroom  
|classroom
|[[desk]]  
|[[desk]]
|4  
|4
|2
|2
|-
|-
|rowspan="2"|closet  
|rowspan="2"|closet
|[[crate]]  
|[[crate]]
|4  
|4
|2
|2
|-
|-
|[[crate]]  
|[[crate]]
|4  
|4
|4
|4
|-
|-
|empty  
|empty
|[[crate]]  
|[[crate]]
|4  
|4
|0.5
|0.5
|-
|-
|gasstorage  
|gasstorage
|[[counter]]  
|[[counter]]
|4  
|4
|2
|2
|-
|-
|rowspan="4"|livingroom  
|rowspan="4"|livingroom
|[[shelves]]  
|[[shelves]]
|4  
|4
|2
|2
|-
|-
|[[shelves]]  
|[[shelves]]
|4  
|4
|2
|2
|-
|-
|[[sidetable]]  
|[[sidetable]]
|4  
|4
|2
|2
|-
|-
|[[sidetable]]  
|[[sidetable]]
|4  
|4
|2
|2
|-
|-
|rowspan="2"|office  
|rowspan="2"|office
|[[counter]]  
|[[counter]]
|4  
|4
|2
|2
|-
|-
|[[desk]]  
|[[desk]]
|4  
|4
|2
|2
|-
|-
|poststorage  
|poststorage
|[[metal_shelves]]  
|[[metal_shelves]]
|4  
|4
|4
|4
|-
|-
|prisoncells  
|prisoncells
|[[wardrobe]]  
|[[wardrobe]]
|4  
|4
|2
|2
|}
|}
Line 186: Line 184:
==Gallery==
==Gallery==
<gallery>
<gallery>
The Forgotten Element cover.png|The Forgotten Element, a game by [[Chris Simpson|Lemmy]] and [[Andy Hodgetts|Binky]].
The Forgotten Element cover.png|The Forgotten Element, a game by [[Chris Simpson|Lemmy]] and [[Andy Hodgetts|Binky]]
Mia TFE profile.png|Mia, the cover girl, from The Forgotten Element.
Mia TFE profile.png|Mia, the cover girl, from The Forgotten Element
Mia Clancy Carter TFE.png|Mia, Mr. Clancy and Dr. Carter, from The Forgotten Element.
Mia Clancy Carter TFE.png|Mia, Mr. Clancy and Dr. Carter, from The Forgotten Element
</gallery>
</gallery>


Line 201: Line 199:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item Magazine
item Magazine
     {
     {
         DisplayCategory = Literature,
         DisplayCategory = Literature,
Line 213: Line 211:
         WorldStaticModel = MagazineGround,
         WorldStaticModel = MagazineGround,
     }
     }
  }}
}}


[[File:Magazine.png]] {{ID|Base.TVMagazine}}<br>
[[File:Magazine.png]] {{ID|Base.TVMagazine}}<br>
Line 224: Line 222:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item TVMagazine
item TVMagazine
     {
     {
         DisplayCategory = Literature,
         DisplayCategory = Literature,
Line 236: Line 234:
         WorldStaticModel = TVMagazineGround,
         WorldStaticModel = TVMagazineGround,
     }
     }
  }}
}}


[[File:MagazineCrossword1.png]] {{ID|Base.MagazineCrossword1}}<br>
[[File:MagazineCrossword1.png]] {{ID|Base.MagazineCrossword1}}<br>
Line 247: Line 245:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item MagazineCrossword1
item MagazineCrossword1
     {
     {
         DisplayCategory = Literature,
         DisplayCategory = Literature,
Line 258: Line 256:
         WorldStaticModel = MagazineCrossword1_Ground,
         WorldStaticModel = MagazineCrossword1_Ground,
     }
     }
  }}
}}


[[File:MagazineCrossword2.png]] {{ID|Base.MagazineCrossword2}}<br>
[[File:MagazineCrossword2.png]] {{ID|Base.MagazineCrossword2}}<br>
Line 269: Line 267:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item MagazineCrossword2
item MagazineCrossword2
     {
     {
         DisplayCategory = Literature,
         DisplayCategory = Literature,
Line 280: Line 278:
         WorldStaticModel = MagazineCrossword2_Ground,
         WorldStaticModel = MagazineCrossword2_Ground,
     }
     }
  }}
}}


[[File:MagazineCrossword3.png]] {{ID|Base.MagazineCrossword3}}<br>
[[File:MagazineCrossword3.png]] {{ID|Base.MagazineCrossword3}}<br>
Line 291: Line 289:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item MagazineCrossword3
item MagazineCrossword3
     {
     {
         DisplayCategory = Literature,
         DisplayCategory = Literature,
Line 302: Line 300:
         WorldStaticModel = MagazineCrossword3_Ground,
         WorldStaticModel = MagazineCrossword3_Ground,
     }
     }
  }}
}}


[[File:MagazineWordsearch1.png]] {{ID|Base.MagazineWordsearch1}}<br>
[[File:MagazineWordsearch1.png]] {{ID|Base.MagazineWordsearch1}}<br>
Line 313: Line 311:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item MagazineWordsearch1
item MagazineWordsearch1
     {
     {
         DisplayCategory = Literature,
         DisplayCategory = Literature,
Line 324: Line 322:
         WorldStaticModel = MagazineWordSearch1_Ground,
         WorldStaticModel = MagazineWordSearch1_Ground,
     }
     }
  }}
}}


[[File:MagazineWordsearch2.png]] {{ID|Base.MagazineWordsearch2}}<br>
[[File:MagazineWordsearch2.png]] {{ID|Base.MagazineWordsearch2}}<br>
Line 335: Line 333:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item MagazineWordsearch2
item MagazineWordsearch2
     {
     {
         DisplayCategory = Literature,
         DisplayCategory = Literature,
Line 346: Line 344:
         WorldStaticModel = MagazineWordSearch2_Ground,
         WorldStaticModel = MagazineWordSearch2_Ground,
     }
     }
  }}
}}


[[File:MagazineWordsearch3.png]] {{ID|Base.MagazineWordsearch3}}<br>
[[File:MagazineWordsearch3.png]] {{ID|Base.MagazineWordsearch3}}<br>
Line 357: Line 355:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item MagazineWordsearch3
item MagazineWordsearch3
     {
     {
         DisplayCategory = Literature,
         DisplayCategory = Literature,
Line 368: Line 366:
         WorldStaticModel = MagazineWordSearch3_Ground,
         WorldStaticModel = MagazineWordSearch3_Ground,
     }
     }
  }}
}}
}}
}}


Line 376: Line 374:
*[[Newspaper]]
*[[Newspaper]]


{{Navbox literature}}
{{Navbox items|literature}}

Revision as of 09:59, 14 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Magazine
Model Magazine.png
General
Category
Literature
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Consumed
True
Effect
BoredomMoodle Icon Bored.png
-20
StressMoodle Icon Stressed.png
-15
Technical
Item ID
Base.Magazine
Base.TVMagazine
Base.MagazineCrossword1
Base.MagazineCrossword2
Base.MagazineCrossword3
Base.MagazineWordsearch1
Base.MagazineWordsearch2
Base.MagazineWordsearch3
PlushSpiffo.pngThis article is about the consumable item affecting the player's mood. For magazines that teach recipes, see Recipe magazines. For firearm magazines, see Magazine (disambiguation).

A magazine is a literature item. There are 4 types: a normal magazine, a TV magazine, a crossword magazine and a wordsearch magazine, all of them have the same effect.

Usage

A magazine reduces a moderate amount of boredom and a small amount of stress. Once used, it is effectively consumed and disappears from the player's inventory.

Fuel

A magazine can be used as fuel for a heat source, and lasts for 15 mins if done so.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all desk 4 2
locker 4 2
officedrawers 4 2
other 1 0.5
shelves 4 2
shelvesmag 4 4
artstore counter 4 2
bedroom crate 4 4
crate 1 0.5
desk 4 2
desk 4 2
sidetable 4 2
bookstore shelves 4 4
breakroom overhead 4 2
cafe shelves 4 2
carsupply shelves 4 2
classroom desk 4 2
closet crate 4 2
crate 4 4
empty crate 4 0.5
gasstorage counter 4 2
livingroom shelves 4 2
shelves 4 2
sidetable 4 2
sidetable 4 2
office counter 4 2
desk 4 2
poststorage metal_shelves 4 4
prisoncells wardrobe 4 2

Vehicles

Common

Furniture

Common

Trivia

  • The person appearing on the cover is a reference to a game Lemmy and Binky worked on prior to Project Zomboid, called The Forgotten Element. It was a traditional point-and-click adventure game featuring a "colorful" protagonist by the name of Mia (cover), who is found naked in the woods of the decaying Seahorse Island, by Dr. Carter, upon whom takes her to the local hospital, where she is dressed in a nurse's attire.

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Magazine.png Base.Magazine
Source: ProjectZomboid\media\scripts\items_literature.txt

Retrieved: Build 41.78.16
item Magazine
    {
        DisplayCategory = Literature,
        Weight	=	0.2,
        Type	=	Literature,
        DisplayName	=	Magazine,
        StressChange	=	-15,
        Icon	=	Magazine,
        BoredomChange	=	-20,
        StaticModel = Magazine,
        WorldStaticModel = MagazineGround,
    }

Magazine.png Base.TVMagazine
Source: ProjectZomboid\media\scripts\items_literature.txt

Retrieved: Build 41.78.16
item TVMagazine
    {
        DisplayCategory = Literature,
        Weight	=	0.2,
        Type	=	Literature,
        DisplayName	=	TV Magazine,
        StressChange	=	-15,
        Icon	=	Magazine,
        BoredomChange	=	-20,
        StaticModel = Magazine,
        WorldStaticModel = TVMagazineGround,
    }

MagazineCrossword1.png Base.MagazineCrossword1
Source: ProjectZomboid\media\scripts\items_literature.txt

Retrieved: Build 41.78.16
item MagazineCrossword1
    {
        DisplayCategory = Literature,
        Weight	=	0.2,
        Type	=	Literature,
        DisplayName	=	Crossword Magazine,
        StressChange	=	-15,
        Icon	=	MagazineCrossword1,
        BoredomChange	=	-20,
        WorldStaticModel = MagazineCrossword1_Ground,
    }

MagazineCrossword2.png Base.MagazineCrossword2
Source: ProjectZomboid\media\scripts\items_literature.txt

Retrieved: Build 41.78.16
item MagazineCrossword2
    {
        DisplayCategory = Literature,
        Weight	=	0.2,
        Type	=	Literature,
        DisplayName	=	Crossword Magazine,
        StressChange	=	-15,
        Icon	=	MagazineCrossword2,
        BoredomChange	=	-20,
        WorldStaticModel = MagazineCrossword2_Ground,
    }

MagazineCrossword3.png Base.MagazineCrossword3
Source: ProjectZomboid\media\scripts\items_literature.txt

Retrieved: Build 41.78.16
item MagazineCrossword3
    {
        DisplayCategory = Literature,
        Weight	=	0.2,
        Type	=	Literature,
        DisplayName	=	Crossword Magazine,
        StressChange	=	-15,
        Icon	=	MagazineCrossword3,
        BoredomChange	=	-20,
        WorldStaticModel = MagazineCrossword3_Ground,
    }

MagazineWordsearch1.png Base.MagazineWordsearch1
Source: ProjectZomboid\media\scripts\items_literature.txt

Retrieved: Build 41.78.16
item MagazineWordsearch1
    {
        DisplayCategory = Literature,
        Weight	=	0.2,
        Type	=	Literature,
        DisplayName	=	Wordsearch Magazine,
        StressChange	=	-15,
        Icon	=	MagazineWordsearch1,
        BoredomChange	=	-20,
        WorldStaticModel = MagazineWordSearch1_Ground,
    }

MagazineWordsearch2.png Base.MagazineWordsearch2
Source: ProjectZomboid\media\scripts\items_literature.txt

Retrieved: Build 41.78.16
item MagazineWordsearch2
    {
        DisplayCategory = Literature,
        Weight	=	0.2,
        Type	=	Literature,
        DisplayName	=	Wordsearch Magazine,
        StressChange	=	-15,
        Icon	=	MagazineWordsearch2,
        BoredomChange	=	-20,
        WorldStaticModel = MagazineWordSearch2_Ground,
    }

MagazineWordsearch3.png Base.MagazineWordsearch3
Source: ProjectZomboid\media\scripts\items_literature.txt

Retrieved: Build 41.78.16
item MagazineWordsearch3
    {
        DisplayCategory = Literature,
        Weight	=	0.2,
        Type	=	Literature,
        DisplayName	=	Wordsearch Magazine,
        StressChange	=	-15,
        Icon	=	MagazineWordsearch3,
        BoredomChange	=	-20,
        WorldStaticModel = MagazineWordSearch3_Ground,
    }

See also