Magazine: Difference between revisions
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{{Infobox item | {{Infobox item | ||
|name=Magazine | |name=Magazine | ||
|model= | |model=Model_Magazine.png | ||
|icon=magazine.png | |icon=magazine.png | ||
|category=Literature | |category=Literature | ||
|weight=0.2 | |weight=0.2 | ||
Line 14: | Line 12: | ||
|item_id=Base.Magazine<br>Base.TVMagazine<br>Base.MagazineCrossword1<br>Base.MagazineCrossword2<br>Base.MagazineCrossword3<br>Base.MagazineWordsearch1<br>Base.MagazineWordsearch2<br>Base.MagazineWordsearch3 | |item_id=Base.Magazine<br>Base.TVMagazine<br>Base.MagazineCrossword1<br>Base.MagazineCrossword2<br>Base.MagazineCrossword3<br>Base.MagazineWordsearch1<br>Base.MagazineWordsearch2<br>Base.MagazineWordsearch3 | ||
}} | }} | ||
{{About|the consumable item affecting the player's mood|magazines that teach recipes|Recipe magazines|firearm magazines|Magazine (disambiguation)}} | {{About|the consumable item affecting the player's mood|magazines that teach recipes|Recipe magazines|firearm magazines|Magazine (disambiguation)}} | ||
A '''magazine''' is a literature [[Items|item]]. There are 4 types: a normal '''magazine''', a '''TV magazine''', a '''crossword magazine''' and a '''wordsearch magazine''', all of them have the same effect. | A '''magazine''' is a literature [[Items|item]]. There are 4 types: a normal '''magazine''', a '''TV magazine''', a '''crossword magazine''' and a '''wordsearch magazine''', all of them have the same effect. | ||
==Usage== | ==Usage== | ||
A magazine reduces a moderate amount of [[ | A magazine reduces a moderate amount of [[Bored|boredom]] and a small amount of [[Stress|stress]]. Once used, it is effectively consumed and disappears from the player's inventory. | ||
===Fuel=== | ===Fuel=== | ||
Line 27: | Line 24: | ||
The loot distributions can be found in the table(s) below. | The loot distributions can be found in the table(s) below. | ||
{ | <!--BOT FLAG|Magazine|41.78.16--> | ||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Magazine distribution | |||
<span class="mw-customtoggle-togglebox-Magazine" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Magazine"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
|- | {| class="wikitable theme-red" style="margin-right:15px; width:95%;" | ||
| | |+ {{ll|Containers}} | ||
| | ! Building / Room | ||
|4 | ! Container | ||
| | ! Rolls | ||
|- | ! Chance | ||
| | |- | ||
|4 | | all | ||
| | | {{ll|Handbag}} | ||
|- | | 1 | ||
| | | 10.0 | ||
|4 | |- | ||
| | | all | ||
|- | | {{ll|counter}} | ||
| | | 4 | ||
|1 | | 10.0 | ||
|0 | |- | ||
|- | | all | ||
| | | {{ll|desk}} | ||
|4 | | 4 | ||
| | | 4.0 | ||
|- | |- | ||
| | | all | ||
|4 | | {{ll|inventoryfemale}} | ||
|4 | | 1 | ||
|- | | 1.0 | ||
|artstore | |- | ||
| | | all | ||
|4 | | {{ll|locker}} | ||
| | | 4 | ||
|- | | 10.0 | ||
| | |- | ||
| | | all | ||
|4 | | {{ll|officedrawers}} | ||
|4 | | 4 | ||
|- | | 10.0 | ||
| | |- | ||
|1 | | all | ||
|0. | | {{ll|other}} | ||
|- | | 1 | ||
| | | 10.0 | ||
|4 | |- | ||
| | | all | ||
|- | | {{ll|shelves}} | ||
| | | 4 | ||
|4 | | 10.0 | ||
| | |- | ||
|- | | all | ||
| | | {{ll|shelvesmag}} | ||
|4 | | 4 | ||
| | | 10.0 | ||
|- | |- | ||
|bookstore | | all | ||
| | | {{ll|shelvesmag}} | ||
|4 | | 4 | ||
|4 | | 20.0 | ||
|- | |- | ||
|breakroom | | all | ||
| | | {{ll|sidetable}} | ||
|4 | | 1 | ||
| | | 2.0 | ||
|- | |- | ||
|cafe | | artstore | ||
| | | {{ll|counter}} | ||
|4 | | 4 | ||
| | | 10.0 | ||
|- | |- | ||
|carsupply | | bathroom | ||
| | | {{ll|shelves}} | ||
|4 | | 4 | ||
| | | 10.0 | ||
|- | |- | ||
|classroom | | bedroom | ||
| | | {{ll|crate}} | ||
|4 | | 4 | ||
|2 | | 50.0 | ||
|- | |- | ||
| | | bedroom | ||
| | | {{ll|crate}} | ||
|4 | | 4 | ||
|2 | | 20.0 | ||
|- | |- | ||
| | | bedroom | ||
|4 | | {{ll|crate}} | ||
|4 | | 1 | ||
|- | | 1.0 | ||
|empty | |- | ||
| | | bedroom | ||
|4 | | {{ll|crate}} | ||
|0. | | 4 | ||
|- | | 10.0 | ||
|gasstorage | |- | ||
| | | bedroom | ||
|4 | | {{ll|desk}} | ||
| | | 4 | ||
|- | | 4.0 | ||
| | |- | ||
| | | bedroom | ||
|4 | | {{ll|plankstash}} | ||
| | | 4 | ||
|- | | 10.0 | ||
| | |- | ||
|4 | | bedroom | ||
| | | {{ll|plankstash}} | ||
|- | | 4 | ||
| | | 20.0 | ||
|4 | |- | ||
| | | bedroom | ||
|- | | {{ll|sidetable}} | ||
| | | 4 | ||
|4 | | 10.0 | ||
| | |- | ||
|- | | bookstore | ||
| | | {{ll|shelves}} | ||
| | | 4 | ||
|4 | | 50.0 | ||
| | |- | ||
|- | | bookstore | ||
| | | {{ll|shelves}} | ||
|4 | | 4 | ||
| | | 10.0 | ||
|- | |- | ||
|poststorage | | bookstore | ||
| | | {{ll|shelves}} | ||
|4 | | 4 | ||
|4 | | 20.0 | ||
|- | |- | ||
|prisoncells | | breakroom | ||
| | | {{ll|overhead}} | ||
|4 | | 4 | ||
| | | 10.0 | ||
|} | |- | ||
| cafe | |||
| {{ll|shelves}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| cafe | |||
| {{ll|shelves}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| camping | |||
| {{ll|counter}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| carsupply | |||
| {{ll|shelves}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| carsupply | |||
| {{ll|shelves}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| classroom | |||
| {{ll|desk}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| daycare | |||
| {{ll|desk}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| electronicsstorage | |||
| {{ll|shelves}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| electronicsstorage | |||
| {{ll|shelves}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| empty | |||
| {{ll|crate}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| garagestorage | |||
| {{ll|locker}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| gasstorage | |||
| {{ll|counter}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| gasstorage | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| gunstore | |||
| {{ll|shelvesmag}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| gunstore | |||
| {{ll|shelvesmag}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| kitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| kitchen | |||
| {{ll|shelves}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| livingroom | |||
| {{ll|shelves}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| livingroom | |||
| {{ll|shelves}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| livingroom | |||
| {{ll|sidetable}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| mechanic | |||
| {{ll|wardrobe}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| musicstore | |||
| {{ll|shelves}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| musicstore | |||
| {{ll|shelves}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| office | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| office | |||
| {{ll|desk}} | |||
| 4 | |||
| 4.0 | |||
|- | |||
| office | |||
| {{ll|desk}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| poststorage | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| poststorage | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| prisoncells | |||
| {{ll|wardrobe}} | |||
| 4 | |||
| 10.0 | |||
|} | |||
</div> | |||
<div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Vehicles}} | |||
! Vehicle Type/Location | |||
! Rolls | |||
! Chance | |||
|- | |||
| AmbulanceGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| CarpenterGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| ConstructionWorkerGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| DistilleryGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| DoctorGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| ElectricianGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| FarmerGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| FireGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| FishermanGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| FossoilGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| GloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| GolfGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| HeraldsGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| HunterGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| MassGenFacGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| McCoyGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| MetalWelderGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| PainterGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| PoliceGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| PostalGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| PostalTruckBed | |||
| 4 | |||
| 10 | |||
|- | |||
| PostalTruckBed | |||
| 4 | |||
| 20 | |||
|- | |||
| PostalTruckBed | |||
| 4 | |||
| 50 | |||
|- | |||
| RadioGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| RangerGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| SpiffoGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| SurvivalistGlovebox | |||
| 4 | |||
| 10 | |||
|- | |||
| TaxiGloveBox | |||
| 4 | |||
| 10 | |||
|- | |||
| TransitGloveBox | |||
| 4 | |||
| 10 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Magazine" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Magazine|41.78.16--> | |||
===Vehicles=== | ===Vehicles=== | ||
Line 187: | Line 467: | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
The Forgotten Element cover.png|The Forgotten Element, a game by [[Chris Simpson|Lemmy]] and [[Andy Hodgetts|Binky]] | The Forgotten Element cover.png|The Forgotten Element, a game by [[Chris Simpson|Lemmy]] and [[Andy Hodgetts|Binky]] | ||
Mia TFE profile.png|Mia, the cover girl, from The Forgotten Element | Mia TFE profile.png|Mia, the cover girl, from The Forgotten Element | ||
Mia Clancy Carter TFE.png|Mia, Mr. Clancy and Dr. Carter, from The Forgotten Element | Mia Clancy Carter TFE.png|Mia, Mr. Clancy and Dr. Carter, from The Forgotten Element | ||
</gallery> | </gallery> | ||
Line 202: | Line 482: | ||
| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item Magazine | |||
{ | { | ||
DisplayCategory = Literature, | DisplayCategory = Literature, | ||
Line 214: | Line 494: | ||
WorldStaticModel = MagazineGround, | WorldStaticModel = MagazineGround, | ||
} | } | ||
}} | |||
[[File:Magazine.png]] {{ID|Base.TVMagazine}}<br> | [[File:Magazine.png]] {{ID|Base.TVMagazine}}<br> | ||
Line 225: | Line 505: | ||
| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item TVMagazine | |||
{ | { | ||
DisplayCategory = Literature, | DisplayCategory = Literature, | ||
Line 237: | Line 517: | ||
WorldStaticModel = TVMagazineGround, | WorldStaticModel = TVMagazineGround, | ||
} | } | ||
}} | |||
[[File:MagazineCrossword1.png]] {{ID|Base.MagazineCrossword1}}<br> | [[File:MagazineCrossword1.png]] {{ID|Base.MagazineCrossword1}}<br> | ||
Line 248: | Line 528: | ||
| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item MagazineCrossword1 | |||
{ | { | ||
DisplayCategory = Literature, | DisplayCategory = Literature, | ||
Line 259: | Line 539: | ||
WorldStaticModel = MagazineCrossword1_Ground, | WorldStaticModel = MagazineCrossword1_Ground, | ||
} | } | ||
}} | |||
[[File:MagazineCrossword2.png]] {{ID|Base.MagazineCrossword2}}<br> | [[File:MagazineCrossword2.png]] {{ID|Base.MagazineCrossword2}}<br> | ||
Line 270: | Line 550: | ||
| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item MagazineCrossword2 | |||
{ | { | ||
DisplayCategory = Literature, | DisplayCategory = Literature, | ||
Line 281: | Line 561: | ||
WorldStaticModel = MagazineCrossword2_Ground, | WorldStaticModel = MagazineCrossword2_Ground, | ||
} | } | ||
}} | |||
[[File:MagazineCrossword3.png]] {{ID|Base.MagazineCrossword3}}<br> | [[File:MagazineCrossword3.png]] {{ID|Base.MagazineCrossword3}}<br> | ||
Line 292: | Line 572: | ||
| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item MagazineCrossword3 | |||
{ | { | ||
DisplayCategory = Literature, | DisplayCategory = Literature, | ||
Line 303: | Line 583: | ||
WorldStaticModel = MagazineCrossword3_Ground, | WorldStaticModel = MagazineCrossword3_Ground, | ||
} | } | ||
}} | |||
[[File:MagazineWordsearch1.png]] {{ID|Base.MagazineWordsearch1}}<br> | [[File:MagazineWordsearch1.png]] {{ID|Base.MagazineWordsearch1}}<br> | ||
Line 314: | Line 594: | ||
| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item MagazineWordsearch1 | |||
{ | { | ||
DisplayCategory = Literature, | DisplayCategory = Literature, | ||
Line 325: | Line 605: | ||
WorldStaticModel = MagazineWordSearch1_Ground, | WorldStaticModel = MagazineWordSearch1_Ground, | ||
} | } | ||
}} | |||
[[File:MagazineWordsearch2.png]] {{ID|Base.MagazineWordsearch2}}<br> | [[File:MagazineWordsearch2.png]] {{ID|Base.MagazineWordsearch2}}<br> | ||
Line 336: | Line 616: | ||
| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item MagazineWordsearch2 | |||
{ | { | ||
DisplayCategory = Literature, | DisplayCategory = Literature, | ||
Line 347: | Line 627: | ||
WorldStaticModel = MagazineWordSearch2_Ground, | WorldStaticModel = MagazineWordSearch2_Ground, | ||
} | } | ||
}} | |||
[[File:MagazineWordsearch3.png]] {{ID|Base.MagazineWordsearch3}}<br> | [[File:MagazineWordsearch3.png]] {{ID|Base.MagazineWordsearch3}}<br> | ||
Line 358: | Line 638: | ||
| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item MagazineWordsearch3 | |||
{ | { | ||
DisplayCategory = Literature, | DisplayCategory = Literature, | ||
Line 369: | Line 649: | ||
WorldStaticModel = MagazineWordSearch3_Ground, | WorldStaticModel = MagazineWordSearch3_Ground, | ||
} | } | ||
}} | |||
}} | }} | ||
Line 377: | Line 657: | ||
*[[Newspaper]] | *[[Newspaper]] | ||
{{Navbox literature}} | {{Navbox items|literature}} |
Revision as of 16:00, 24 April 2024
Base.TVMagazine
Base.MagazineCrossword1
Base.MagazineCrossword2
Base.MagazineCrossword3
Base.MagazineWordsearch1
Base.MagazineWordsearch2
Base.MagazineWordsearch3
- This article is about the consumable item affecting the player's mood. For magazines that teach recipes, see Recipe magazines. For firearm magazines, see Magazine (disambiguation).
A magazine is a literature item. There are 4 types: a normal magazine, a TV magazine, a crossword magazine and a wordsearch magazine, all of them have the same effect.
Usage
A magazine reduces a moderate amount of boredom and a small amount of stress. Once used, it is effectively consumed and disappears from the player's inventory.
Fuel
A magazine can be used as fuel for a heat source, and lasts for 15 mins if done so.
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
all | Handbag | 1 | 10.0 |
all | counter | 4 | 10.0 |
all | desk | 4 | 4.0 |
all | inventoryfemale | 1 | 1.0 |
all | locker | 4 | 10.0 |
all | officedrawers | 4 | 10.0 |
all | other | 1 | 10.0 |
all | shelves | 4 | 10.0 |
all | shelvesmag | 4 | 10.0 |
all | shelvesmag | 4 | 20.0 |
all | sidetable | 1 | 2.0 |
artstore | counter | 4 | 10.0 |
bathroom | shelves | 4 | 10.0 |
bedroom | crate | 4 | 50.0 |
bedroom | crate | 4 | 20.0 |
bedroom | crate | 1 | 1.0 |
bedroom | crate | 4 | 10.0 |
bedroom | desk | 4 | 4.0 |
bedroom | plankstash | 4 | 10.0 |
bedroom | plankstash | 4 | 20.0 |
bedroom | sidetable | 4 | 10.0 |
bookstore | shelves | 4 | 50.0 |
bookstore | shelves | 4 | 10.0 |
bookstore | shelves | 4 | 20.0 |
breakroom | overhead | 4 | 10.0 |
cafe | shelves | 4 | 10.0 |
cafe | shelves | 4 | 20.0 |
camping | counter | 4 | 20.0 |
carsupply | shelves | 4 | 20.0 |
carsupply | shelves | 4 | 10.0 |
classroom | desk | 4 | 2.0 |
closet | crate | 4 | 10.0 |
closet | crate | 4 | 20.0 |
daycare | desk | 4 | 2.0 |
electronicsstorage | shelves | 4 | 10.0 |
electronicsstorage | shelves | 4 | 20.0 |
empty | crate | 4 | 10.0 |
garagestorage | locker | 4 | 10.0 |
gasstorage | counter | 4 | 20.0 |
gasstorage | counter | 4 | 10.0 |
gunstore | shelvesmag | 4 | 20.0 |
gunstore | shelvesmag | 4 | 10.0 |
kitchen | counter | 4 | 10.0 |
kitchen | shelves | 4 | 10.0 |
livingroom | shelves | 4 | 20.0 |
livingroom | shelves | 4 | 10.0 |
livingroom | sidetable | 4 | 10.0 |
mechanic | wardrobe | 4 | 10.0 |
musicstore | shelves | 4 | 10.0 |
musicstore | shelves | 4 | 20.0 |
office | counter | 4 | 10.0 |
office | desk | 4 | 4.0 |
office | desk | 4 | 10.0 |
poststorage | metal_shelves | 4 | 20.0 |
poststorage | metal_shelves | 4 | 10.0 |
prisoncells | wardrobe | 4 | 10.0 |
Vehicle Type/Location | Rolls | Chance |
---|---|---|
AmbulanceGloveBox | 4 | 10 |
CarpenterGloveBox | 4 | 10 |
ConstructionWorkerGloveBox | 4 | 10 |
DistilleryGloveBox | 4 | 10 |
DoctorGloveBox | 4 | 10 |
ElectricianGloveBox | 4 | 10 |
FarmerGloveBox | 4 | 10 |
FireGloveBox | 4 | 10 |
FishermanGloveBox | 4 | 10 |
FossoilGloveBox | 4 | 10 |
GloveBox | 4 | 10 |
GolfGloveBox | 4 | 10 |
HeraldsGloveBox | 4 | 10 |
HunterGloveBox | 4 | 10 |
MassGenFacGloveBox | 4 | 10 |
McCoyGloveBox | 4 | 10 |
MetalWelderGloveBox | 4 | 10 |
PainterGloveBox | 4 | 10 |
PoliceGloveBox | 4 | 10 |
PostalGloveBox | 4 | 10 |
PostalTruckBed | 4 | 10 |
PostalTruckBed | 4 | 20 |
PostalTruckBed | 4 | 50 |
RadioGloveBox | 4 | 10 |
RangerGloveBox | 4 | 10 |
SpiffoGloveBox | 4 | 10 |
SurvivalistGlovebox | 4 | 10 |
TaxiGloveBox | 4 | 10 |
TransitGloveBox | 4 | 10 |
Vehicles
Common
Furniture
Common
Trivia
- The person appearing on the cover is a reference to a game Lemmy and Binky worked on prior to Project Zomboid, called The Forgotten Element. It was a traditional point-and-click adventure game featuring a "colorful" protagonist by the name of Mia (cover), who is found naked in the woods of the decaying Seahorse Island, by Dr. Carter, upon whom takes her to the local hospital, where she is dressed in a nurse's attire.
Gallery
Code
Base.Magazine
Source: ProjectZomboid\media\scripts\items_literature.txt
item Magazine
{
DisplayCategory = Literature,
Weight = 0.2,
Type = Literature,
DisplayName = Magazine,
StressChange = -15,
Icon = Magazine,
BoredomChange = -20,
StaticModel = Magazine,
WorldStaticModel = MagazineGround,
}
Base.TVMagazine
Source: ProjectZomboid\media\scripts\items_literature.txt
item TVMagazine
{
DisplayCategory = Literature,
Weight = 0.2,
Type = Literature,
DisplayName = TV Magazine,
StressChange = -15,
Icon = Magazine,
BoredomChange = -20,
StaticModel = Magazine,
WorldStaticModel = TVMagazineGround,
}
Base.MagazineCrossword1
Source: ProjectZomboid\media\scripts\items_literature.txt
item MagazineCrossword1
{
DisplayCategory = Literature,
Weight = 0.2,
Type = Literature,
DisplayName = Crossword Magazine,
StressChange = -15,
Icon = MagazineCrossword1,
BoredomChange = -20,
WorldStaticModel = MagazineCrossword1_Ground,
}
Base.MagazineCrossword2
Source: ProjectZomboid\media\scripts\items_literature.txt
item MagazineCrossword2
{
DisplayCategory = Literature,
Weight = 0.2,
Type = Literature,
DisplayName = Crossword Magazine,
StressChange = -15,
Icon = MagazineCrossword2,
BoredomChange = -20,
WorldStaticModel = MagazineCrossword2_Ground,
}
Base.MagazineCrossword3
Source: ProjectZomboid\media\scripts\items_literature.txt
item MagazineCrossword3
{
DisplayCategory = Literature,
Weight = 0.2,
Type = Literature,
DisplayName = Crossword Magazine,
StressChange = -15,
Icon = MagazineCrossword3,
BoredomChange = -20,
WorldStaticModel = MagazineCrossword3_Ground,
}
Base.MagazineWordsearch1
Source: ProjectZomboid\media\scripts\items_literature.txt
item MagazineWordsearch1
{
DisplayCategory = Literature,
Weight = 0.2,
Type = Literature,
DisplayName = Wordsearch Magazine,
StressChange = -15,
Icon = MagazineWordsearch1,
BoredomChange = -20,
WorldStaticModel = MagazineWordSearch1_Ground,
}
Base.MagazineWordsearch2
Source: ProjectZomboid\media\scripts\items_literature.txt
item MagazineWordsearch2
{
DisplayCategory = Literature,
Weight = 0.2,
Type = Literature,
DisplayName = Wordsearch Magazine,
StressChange = -15,
Icon = MagazineWordsearch2,
BoredomChange = -20,
WorldStaticModel = MagazineWordSearch2_Ground,
}
Base.MagazineWordsearch3
Source: ProjectZomboid\media\scripts\items_literature.txt
item MagazineWordsearch3
{
DisplayCategory = Literature,
Weight = 0.2,
Type = Literature,
DisplayName = Wordsearch Magazine,
StressChange = -15,
Icon = MagazineWordsearch3,
BoredomChange = -20,
WorldStaticModel = MagazineWordSearch3_Ground,
}