Military Helmet: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Clothing|Headwear|Helmets}} | ||
{{ | {{Page version|41.50}} | ||
{{ | {{Reupload|Missing 3D Model.}} | ||
{{Infobox | {{Infobox item | ||
| | |name=Military Helmet | ||
| | |model=HelmetArmyGreen.png | ||
<!-- General --> | <!-- General --> | ||
| category = Clothing | |category=Clothing | ||
| weight = 1.0 | |weight=1.0 | ||
| | |equipped=Hat | ||
|scratch_defense=100 | |||
| scratch_defense = 100 | |bite_defense=100 | ||
| bite_defense = 100 | |insulation=0.25 | ||
|water_resistance=0.2 | |||
| insulation = 0.25 | |||
| water_resistance = 0.2 | |||
<!-- Technical details --> | <!-- Technical details --> | ||
| | |item_id=item Hat_Army | ||
}}The '''Military Helmet''' is a forest-camo helmet commonly used by national guard troops. | }} | ||
The '''Military Helmet''' is a forest-camo helmet commonly used by national guard troops. | |||
==Usage== | ==Usage== | ||
The military helmet completely protects the wearer's head from scratches and bites. | The military helmet completely protects the wearer's head from scratches and bites. The helmet has a very low chance of being knocked off of the wearer when they're attacked. Military helmets provide a minor amount of insulation and water resistance. | ||
==Distribution== | ==Distribution== | ||
Military helmets can commonly be found on soldier [[zombie]]s. Soldier zombies can usually be found at the secret government facility located in the woods outside of [[Rosewood]]. | Military helmets can commonly be found on soldier [[zombie]]s. Soldier zombies can usually be found at the secret government facility located in the woods outside of [[Rosewood]] and in the [[Louisville border camp]] in the south of Louisville and right where the entrance to Louisville is. | ||
==Body location== | ==Body location== | ||
{{Body location|body_location=Hat}} | {{Body location|body_location=Hat}} | ||
==Trivia== | ==Trivia== | ||
*The military helmet isn't available for selection by characters with the | *The military helmet isn't available for selection by characters with the Veteran occupation in the character creation menu. | ||
==Code== | |||
{{CodeBox| | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 195 | |||
| source = clothing_jacket.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Jacket_ArmyCamoDesert | |||
{ | |||
DisplayCategory = Clothing, | |||
Type = Clothing, | |||
DisplayName = Military Desert Camo Jacket, | |||
ClothingItem = Jacket_ArmyCamoDesert, | |||
BodyLocation = Jacket, | |||
BloodLocation = Jacket, | |||
Icon = ShirtCamoSand, | |||
RunSpeedModifier = 0.94, | |||
CombatSpeedModifier = 0.97, | |||
BiteDefense = 30, | |||
ScratchDefense = 50, | |||
NeckProtectionModifier = 0.5, | |||
Insulation = 0.35, | |||
WindResistance = 0.1, | |||
FabricType = Cotton, | |||
WaterResistance = 0.2, | |||
Weight = 2, | |||
WorldStaticModel = JacketCoat_Ground, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
{{Navbox | {{Navbox items|headwear}} |
Latest revision as of 10:13, 2 May 2024
The Military Helmet is a forest-camo helmet commonly used by national guard troops.
Usage
The military helmet completely protects the wearer's head from scratches and bites. The helmet has a very low chance of being knocked off of the wearer when they're attacked. Military helmets provide a minor amount of insulation and water resistance.
Distribution
Military helmets can commonly be found on soldier zombies. Soldier zombies can usually be found at the secret government facility located in the woods outside of Rosewood and in the Louisville border camp in the south of Louisville and right where the entrance to Louisville is.
Body location
|
Trivia
- The military helmet isn't available for selection by characters with the Veteran occupation in the character creation menu.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_ArmyCamoDesert
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Military Desert Camo Jacket,
ClothingItem = Jacket_ArmyCamoDesert,
BodyLocation = Jacket,
BloodLocation = Jacket,
Icon = ShirtCamoSand,
RunSpeedModifier = 0.94,
CombatSpeedModifier = 0.97,
BiteDefense = 30,
ScratchDefense = 50,
NeckProtectionModifier = 0.5,
Insulation = 0.35,
WindResistance = 0.1,
FabricType = Cotton,
WaterResistance = 0.2,
Weight = 2,
WorldStaticModel = JacketCoat_Ground,
}