Newspaper: Difference between revisions
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{{Header | {{Header|Project Zomboid|Items|Literature}} | ||
{{Page version|41.68}} | {{Page version|41.68}} | ||
{{Infobox item | {{Infobox item | ||
|name=Newspaper | |name=Newspaper | ||
|model=Newspaper_Model.png | |model=Newspaper_Model.png | ||
|icon=Newspaper.png | |icon=Newspaper.png | ||
|icon_name=Newspaper | |icon_name=Newspaper | ||
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|item_id=Base.Newspaper | |item_id=Base.Newspaper | ||
}} | }} | ||
A '''newspaper''' is a literature [[ | A '''newspaper''' is a literature [[Items|item]]. | ||
==Usage== | ==Usage== | ||
A newspaper helps reduce the player's [[ | A newspaper helps reduce the player's [[Bored|boredom]] and [[Stress|stress]]. Once used it is effectively 'consumed' and removed from the inventory. | ||
===Fuel=== | ===Fuel=== | ||
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==Crafting== | ==Crafting== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|newspaper_hat | |||
|smoke_bomb | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | The loot distributions can be found in the table(s) below. | ||
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! colspan="4" | Containers | ! colspan="4" | Containers | ||
|- | |- | ||
!Building/Room | ! Building/Room | ||
!Container | ! Container | ||
! style="width: 3.2em;" |Rolls | ! style="width: 3.2em;" | Rolls | ||
! style="width: 3.2em;" |Chance | ! style="width: 3.2em;" | Chance | ||
|- | |||
|rowspan="10"|all | |||
|[[desk]] | |||
|4 | |||
|4 | |||
|- | |- | ||
|[[officedrawers]] | |||
| [[officedrawers]] | |4 | ||
| 4 | |1 | ||
| 1 | |||
|- | |- | ||
|[[other]] | |[[other]] | ||
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|5 | |5 | ||
|- | |- | ||
|bathroom | |||
| [[shelves]] | |[[shelves]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
| rowspan="8"|bedroom | |rowspan="8"|bedroom | ||
| [[crate]] | |[[crate]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|[[crate]] | |[[crate]] | ||
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|1 | |1 | ||
|- | |- | ||
|breakroom | |||
| [[overhead]] | |[[overhead]] | ||
| 4 | |4 | ||
| 6 | |6 | ||
|- | |- | ||
| rowspan="2"|cafe | |rowspan="2"|cafe | ||
| [[shelves]] | |[[shelves]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|[[shelves]] | |[[shelves]] | ||
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|2 | |2 | ||
|- | |- | ||
| rowspan="2"|carsupply | |rowspan="2"|carsupply | ||
| [[shelves]] | |[[shelves]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|[[shelves]] | |[[shelves]] | ||
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|2 | |2 | ||
|- | |- | ||
| rowspan="6"|closet | |rowspan="6"|closet | ||
| [[crate]] | |[[crate]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|[[crate]] | |[[crate]] | ||
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|2 | |2 | ||
|- | |- | ||
|empty | |||
| [[crate]] | |[[crate]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|gasstorage | |||
| [[counter]] | |[[counter]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|kitchen | |||
| [[shelves]] | |[[shelves]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
| rowspan="4"|livingroom | |rowspan="4"|livingroom | ||
| [[shelves]] | |[[shelves]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|[[shelves]] | |[[shelves]] | ||
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|1 | |1 | ||
|- | |- | ||
|mechanic | |||
| [[wardrobe]] | |[[wardrobe]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|office | |||
| [[desk]] | |[[desk]] | ||
| 4 | |4 | ||
| 4 | |4 | ||
|- | |- | ||
| rowspan="5"|poststorage | |rowspan="5"|poststorage | ||
| [[metal_shelves]] | |[[metal_shelves]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|[[metal_shelves]] | |[[metal_shelves]] | ||
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|5 | |5 | ||
|- | |- | ||
|prisoncells | |||
| [[wardrobe]] | |[[wardrobe]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|} | |} | ||
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| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 1353 | ||
| source = items_literature.txt | | source = items_literature.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41. | | version = 41.78.16 | ||
| code = | | code = | ||
item Newspaper | item Newspaper | ||
{ | { | ||
DisplayCategory = Literature, | |||
Weight = 0.1, | |||
Type = Literature, | |||
DisplayName = Newspaper, | |||
StressChange = -15, | |||
Icon = Newspaper, | |||
BoredomChange = -15, | |||
StaticModel = Newspaper, | |||
WorldStaticModel = Newspaper_Ground, | |||
} | } | ||
}} | |||
}} | }} | ||
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*[[Magazine]] | *[[Magazine]] | ||
{{Navbox literature}} | {{Navbox items|literature}} |
Revision as of 10:31, 14 April 2024
A newspaper is a literature item.
Usage
A newspaper helps reduce the player's boredom and stress. Once used it is effectively 'consumed' and removed from the inventory.
Fuel
It can be used as a fuel for fires, and lasts for 1 hour if done so.
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Newspaper Hat |
Newspaper ×1 | none | none | none | none |
Smoke Bomb |
Cold Pack ×1 Newspaper ×2 Ripped Sheets ×1 |
none | Engineer occupation (or) Engineer Magazine Vol.2 |
none | none |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | desk | 4 | 4 |
officedrawers | 4 | 1 | |
other | 1 | 1 | |
postbox | 4 | 1 | |
shelves | 4 | 1 | |
shelvesmag | 4 | 1 | |
shelvesmag | 4 | 1 | |
shelvesmag | 4 | 2 | |
shelvesmag | 4 | 2 | |
shelvesmag | 4 | 5 | |
bathroom | shelves | 4 | 1 |
bedroom | crate | 4 | 1 |
crate | 4 | 1 | |
crate | 4 | 2 | |
crate | 4 | 2 | |
crate | 4 | 5 | |
desk | 4 | 1 | |
desk | 4 | 1 | |
sidetable | 4 | 1 | |
breakroom | overhead | 4 | 6 |
cafe | shelves | 4 | 1 |
shelves | 4 | 2 | |
carsupply | shelves | 4 | 1 |
shelves | 4 | 2 | |
closet | crate | 4 | 1 |
crate | 4 | 2 | |
crate | 4 | 1 | |
crate | 4 | 1 | |
crate | 4 | 2 | |
crate | 4 | 2 | |
empty | crate | 4 | 1 |
gasstorage | counter | 4 | 1 |
kitchen | shelves | 4 | 1 |
livingroom | shelves | 4 | 1 |
shelves | 4 | 1 | |
sidetable | 4 | 1 | |
sidetable | 4 | 1 | |
mechanic | wardrobe | 4 | 1 |
office | desk | 4 | 4 |
poststorage | metal_shelves | 4 | 1 |
metal_shelves | 4 | 1 | |
metal_shelves | 4 | 2 | |
metal_shelves | 4 | 2 | |
metal_shelves | 4 | 5 | |
prisoncells | wardrobe | 4 | 1 |
Vehicles
- Postal van in the trunk.
Code
Source: ProjectZomboid\media\scripts\items_literature.txt
item Newspaper
{
DisplayCategory = Literature,
Weight = 0.1,
Type = Literature,
DisplayName = Newspaper,
StressChange = -15,
Icon = Newspaper,
BoredomChange = -15,
StaticModel = Newspaper,
WorldStaticModel = Newspaper_Ground,
}