Oatmeal Cookie: Difference between revisions
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|item_id=Base.CookiesOatmeal | |item_id=Base.CookiesOatmeal | ||
}} | }} | ||
An '''oatmeal cookie''' is a non-perishable [[food]] [[Items|item]]. | An '''oatmeal cookie''' is a non-perishable [[food]] [[Items|item]]. | ||
==Usage== | ==Usage== | ||
Oatmeal Cookies can be eaten, providing the player with some positive effects, including reducing [[ | Oatmeal Cookies can be eaten, providing the player with some positive effects, including reducing [[Unhappy|unhappiness]]. | ||
==Crafting== | ==Crafting== | ||
Line 33: | Line 32: | ||
{{Main|Cooking}} | {{Main|Cooking}} | ||
The player must first learn how to make chocolate chip cookies before they can be crafted. This can be done by either reading a [[Good Cooking Magazine|''Good Cooking Magazine Vol.1'']], or starting with the [[Occupation#Chef|chef occupation]] during character creation. | The player must first learn how to make chocolate chip cookies before they can be crafted. This can be done by either reading a [[Good Cooking Magazine|''Good Cooking Magazine Vol.1'']], or starting with the [[Occupation#Chef|chef occupation]] during character creation. | ||
{{Crafting | {{Crafting/sandbox2 | ||
|baking_tray_with_oatmeal_cookie_uncooked | |||
}} | |||
==Distribution== | ==Distribution== | ||
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! style="width: 3.2em;" | Chance | ! style="width: 3.2em;" | Chance | ||
|- | |- | ||
|all | |all | ||
|[[displaycasebakery]] | |[[displaycasebakery]] | ||
|4 | |4 | ||
|1 | |1 | ||
|- | |- | ||
|cafeteria | |cafeteria | ||
|[[displaycasebakery]] | |[[displaycasebakery]] | ||
|4 | |4 | ||
|4 | |4 | ||
|- | |- | ||
|daycare | |daycare | ||
|[[desk]] | |[[desk]] | ||
|4 | |4 | ||
|1 | |1 | ||
|} | |} | ||
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WorldStaticModel = Cookie_Oatmeal_Ground, | WorldStaticModel = Cookie_Oatmeal_Ground, | ||
Tags = FitsToaster, | Tags = FitsToaster, | ||
} | } | ||
}} | }} | ||
}} | }} |
Revision as of 10:35, 14 April 2024
An oatmeal cookie is a non-perishable food item.
Usage
Oatmeal Cookies can be eaten, providing the player with some positive effects, including reducing unhappiness.
Crafting
Cooking
- Main article: Cooking
The player must first learn how to make chocolate chip cookies before they can be crafted. This can be done by either reading a Good Cooking Magazine Vol.1, or starting with the chef occupation during character creation.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Baking Tray with Oatmeal Cookie (Uncooked) |
One of: Fork ×1 Spatula ×1 Spoon ×1 One of: Olive Oil ×1 Vegetable Oil ×1 Lard ×1 Butter ×1 Margarine ×1 Each of: Empty Bowl ×1 Rolling Pin ×1 Baking Tray ×1 Baking Soda ×1 Can of Oats ×10 unit(s) Egg (tag) ×2 Flour ×1 unit(s) Water ×1 unit(s) |
none | Chef occupation (or) Cook trait (or) Good Cooking Magazine Vol.1 |
none | 0.75 Cooking |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | displaycasebakery | 4 | 1 |
cafeteria | displaycasebakery | 4 | 4 |
daycare | desk | 4 | 1 |
Oatmeal Cookies can be found in bakery display counters.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item CookiesOatmeal
{
DisplayName = Oatmeal Cookie,
DisplayCategory = Food,
Type = Food,
Weight = 0.1,
Icon = CookiesOatmeal,
/*DaysFresh = 7,
DaysTotallyRotten = 30,*/
HungerChange = -5,
UnhappyChange = -10,
Calories = 110,
Carbohydrates = 20,
Lipids = 6,
Proteins = 1,
CustomEatSound = EatingCrispy,
WorldStaticModel = Cookie_Oatmeal_Ground,
Tags = FitsToaster,
}